Summary:
According to the xdg-shell spec, configure events carry the maximum
window geometry size. If a client wants to enforce aspect ratio, it
may attach a buffer with smaller size. We need to account for that
when determining frame geometry in the commit handler.
I'm targeting 5.18 branch.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26886
Summary:
Currently, the input geometry for client-side decorated clients matches
the frame geometry, which makes it impossible for a user to resize such
clients by just dragging invisible area near window borders.
BUG: 416346
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: cblack, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D26716
Summary:
So far the window geometry from xdg-shell wasn't implemented as it should
be. A toplevel must have two geometries assigned to it - frame and buffer.
The frame geometry describes bounds of the client excluding server-side
and client-side drop-shadows. The buffer geometry specifies rectangle on
the screen occupied by the main surface.
State and geometry handling in XdgShellClient is still a bit broken. This
change doesn't intend to fix that, it must be done in another patch asap.
Test Plan: New tests pass.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, romangg, kwin
Tags: #kwin
Maniphest Tasks: T10867
Differential Revision: https://phabricator.kde.org/D24455
Summary:
In order to properly implement xdg_surface.set_window_geometry we need
two kinds of geometry - frame and buffer. The frame geometry specifies
visible bounds of the client on the screen, excluding client-side drop
shadows. The buffer geometry specifies rectangle on the screen that the
attached buffer or x11 pixmap occupies on the screen.
This change renames the geometry property to frameGeometry in order to
reflect the new meaning assigned to it as well to make it easier to
differentiate between frame geometry and buffer geometry in the future.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24334
Summary:
Move unrelated code out of XdgShellClient::addDamage() into a separate
method.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24328
Summary:
Currently the init method is just a big pile of connects to lambdas,
which makes the code very difficult to read and moreover to change.
This change moves most of those lambda to handleFoo methods so one has
more clear view of what the init method is actually doing.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24197
Don't put method definitions in the header file of XdgShellClient class
as it makes the code visually inconsistent. InternalClient is a good
example of how the header file of a subclass of AbstractClient class
should look like.
This change also cleans up the order of things in the header file, thus
making it a bit more obvious where new things should go.
Summary:
Rename ShellClient to XdgShellClient in order to reflect that it
represents only xdg-shell clients.
Test Plan: Compiles, tests still pass.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23589