Commit graph

214 commits

Author SHA1 Message Date
Martin Gräßlin
4e598ed641 Port SceneXRender::EffectFrame to XCB render 2013-03-13 08:12:40 +01:00
Martin Gräßlin
4a69ffb5c0 Do not use QPixmap::x11PictureHandle() to render shadow elements
The QPixmap's are wrapped using XRenderPicture.
2013-03-13 08:12:40 +01:00
Martin Gräßlin
ce930dfc8a Use xRenderBlendPicture as alpha mask in SceneXrender
Less duplicated functionality.
2013-03-13 08:12:40 +01:00
Martin Gräßlin
fba7504063 Introduce dedicated PaintRedirector subclasses for OpenGL/XRender
PaintRedirector is turned into an abstract class providing a factory
method which returns either an instance of
* OpenGLPaintRedirector
* NativeXRenderPaintRedirector
* RasterXRenderPaintRedirector

OpenGLPaintRedirector is basically doing exactly the same as the parent
class used to do before. Though the idea is to extend the functionality
to have the PaintRedirector write directly into OpenGL textures to limit
copying the complete decorations.

NativeXRenderPaintRedirector is similar to OpenGLPaintRedirector by
rendering into a QPixmap and providing the pictureHandle for the QPixmap
to SceneXRender.

RasterXRenderPaintRedirector is providing the functionality for the case
that the QPixmap/XPixmap relationship is not present. From the QPixmap
containing the pending decoration paint a QImage is created and then the
relevent parts are copied directly into the decoration pixmap.

REVIEW: 109074
2013-03-11 11:19:57 +01:00
Martin Gräßlin
32b6ef42b9 Strip module path from all Qt #include <>
Done with:
fixqt4headers.pl --strip-modules

REVIEW: 109176
2013-03-06 10:26:56 +01:00
Martin Gräßlin
f45ade7785 Port preMultiply of color to xcb_render
Method returns a xcb_render_color_t instead of an XRenderColor.

With this change kwinxrenderutils is XLib free!
2013-02-14 14:20:27 +01:00
Martin Gräßlin
f20ec15053 Port xRenderOffscreenTarget away from QPixmap
Instead of having a pointer to a QPixmap the offscreen target holds an
xcb_render_picture_t. To make this possible in SceneWindow the tempPixmap
is changed from a QPixmap* to a XRenderPicture*. QPixmap was only used
for convenience.

ScreenShot Effect as only user of the offscreen target is adjusted but
as it needs a QImage, still uses a QPixmap wrapper.
2013-02-14 14:20:27 +01:00
Martin Gräßlin
a1ac6df20e Move XRender based rendering of unstyled EffectFrame into scene_xrender
This follows how it is done for OpenGL where the renderRoundBox() got
dropped some time ago.

New implementation implements the box with round corners using xrender
directly instead of using a QPainter on a QPixmap.
2013-02-14 14:20:26 +01:00
Martin Gräßlin
368de6842a Wrapper class to create an xcb_xfixes_region_t from a QRegion
Replaces the previously existing method to convert a QRegion which did
not take care of freeing the region again.

Usages are ported over.
2013-02-14 14:20:26 +01:00
Martin Gräßlin
b967527db3 Use XCB to resolve the X11 Extensions
The extension handling is removed from kwinglobals and moved into the
xcbutils in KWin core in namespace KWin::Xcb. The motivation for this
change is that the Extensions are only used in KWin core and are marked
as internal. So there is no need to have them in the library.

What remains in Extensions are the non-native pixmaps. This will be
removed once we are on Qt 5 as QPixmap can no longer reference an XPixmap.

The remaining code in kwinglobals also still initialize the XLib versions
of extensions emitting events. It seems like there are no XEvents emitted
if not done so even if the extension is correctly initialized with xcb.
This needs to be removed once the event handling is ported over to xcb.

REVIEW: 107832
2013-01-22 07:50:03 +01:00
Thomas Lübking
7ca47bdd36 support brightness > 1 for XRender backend
REVIEW: 107854
2013-01-02 18:43:14 +01:00
Martin Gräßlin
67174bbf69 Remove outdated and not very useful comment sections
If a section of comments consists of a list of links and all are broken
it's a sign that nobody has used these comments for a long time...

REVIEW: 107933
2012-12-30 09:52:42 +01:00
Martin Gräßlin
a5213c454b Warnings--
SVN_SILENT
2012-12-27 09:05:13 +01:00
Thomas Lübking
5faa328f04 clip boundingshaped regions in xrender backend
BUG: 311216
FIXED-IN: 4.10
2012-12-14 22:36:39 +01:00
Fredrik Höglund
e578676f42 kwin: Rename flushBuffer() to present()
This function doesn't flush any buffered commands, it presents or posts
the color buffer to the surface to which the GL context is bound.
2012-10-29 21:31:17 +01:00
Jurica Vukadin
bcdc74f8d6 Fix more C++11 narrowing warnings
REVIEW: 106997
2012-10-24 20:43:19 +02:00
Martin Gräßlin
0d81d1d7c0 Move decoration pixmap handling from Client to PaintRedirector
The only task of the PaintRedirector is to redirect the painting of the
window decorations into Pixmaps. So it should actually do this by also
handling the four pixmaps for the decoration. This simplifies the code
as all the logic concerning redirecting the painting is now grouped
together.

Furthermore the PaintRedirector is now a child of the decoration widget,
which means it gets automatically destroyed whenever the decoration is
destroyed - the Client does not have to care about it.

Also the PaintRedirector gets only created if the Compositor is active as
it is not needed in the non-compositing case.

REVIEW: 106620
2012-10-12 07:45:31 +02:00
Martin Gräßlin
6152cc4fa5 Split out the windowing system related part of SceneOpenGL
The handling for creating and managing the OpenGL context is
split out of the SceneOpenGL into the abstract OpenGLBackend
and it's two subclasses GlxBackend and EglOnXBackend.

The backends take care of creating the OpenGL context on the
windowing system, e.g. on glx an OpenGL context on the overlay
window is created and in the egl case an EGL context is created.
This means that the SceneOpenGL itself does not have to care
about the specific underlying infrastructure.

Furthermore the backend provides the Textures for the specific
texture from pixmap operations. For that in each of the backend
files an additional subclass of the TexturePrivate is defined.
These subclasses hold the EglImage and GLXPixmap respectively.

The backend is able to create such a private texture and for
that the ctor of the Texture is changed to take the backend as
a parameter and the Scene provides a factory method for
creating Textures. To make this work inside Window the Textures
are now hold as pointers which seems a better choice anyway as
to the member functions pointers are passed.
2012-09-16 21:28:05 +02:00
Martin Gräßlin
c7262e8bd3 Getter/setters for opacity, saturation and brightness in WindowPaintData
The public member variables for opacity, saturation and brightness
are removed in favor for getter and setters. The variables are
moved into a private class. Those are now qreal instead of double.

To make usage inside the effects easier a multiply method is added
which multiplies the current value with passed in factor and returns
the new value in a functional programming style.

This commit is the top-most of a patch series to refactor
ScreenPaintData and WindowPaintData. Other related commits are:
* 0811772
* ebdc7ec
* 2c8dd8d
* 7699726
* 68e0201
* 611cb09

REVIEW: 105141
BUG: 303314
FIXED-IN: 4.10
2012-07-19 18:25:48 +02:00
Martin Gräßlin
a2b0d42916 Replace translation by QVector3D in Screen/Window PaintData 2012-07-19 18:25:03 +02:00
Martin Gräßlin
0eff12eb92 Use QGraphicsScale for scale information in ScreenPaintData 2012-07-19 18:25:03 +02:00
Thomas Lübking
fc665106c9 Swap vsync order, trade in 1frame lag
REVIEW: 103058
2012-05-17 11:41:26 +02:00
Thomas Lübking
88aeec920e re-add SceneXRender::paintGenericScreen implementation to cache screen_paint data 2012-03-21 00:37:10 +01:00
Thomas Lübking
1070bf895b split decorationRect / visibleRect usage
REVIEW: 104215

cherry-picked from 0f3380f3b10e57416f81a1288dc10b8dfe11d87e
Conflicts:

	kwin/geometry.cpp
	kwin/scene.cpp
2012-03-21 00:36:50 +01:00
Thomas Lübking
5e2414544f add offscreen render support to xrender
REVIEW: 104151
cherry-picked from b9534b4ca82973c2e99451b2e151241fd1b6e7cb
2012-03-21 00:35:31 +01:00
Thomas Lübking
357b6b5338 resolve merge conflict 2012-03-07 22:02:26 +01:00
Thomas Lübking
3e4cb7539e fix shading for xrender compositing
REVIEW: 104150
2012-03-07 20:53:38 +01:00
Martin Gräßlin
212908ee88 Refactoring of KWin::Options: getter methods instead of public variables 2012-02-27 19:31:58 +01:00
Philipp Knechtges
9f9bde77ad kwin: removing SceneXrender::paintTransformedScreen
It is an unused function which becomes more and more obsolete with a
better support of transformed windows in paintSimpleScreen.
2012-02-09 14:52:46 +01:00
Philipp Knechtges
55a75da893 kwin: fixing xrender shadow bug
This fixes a xrender shadow bug, which was introduced in commmit
7a8398f80ec0aa67ed1102cded2bbb45d7736ecb.

Many thx to Jacopo De Simoi.
2012-02-07 10:46:17 +01:00
Thomas Lübking
d845b60c6c change geometry w/o compositor restart
This possibly fails on some (older?) ati chip/driver combos
-> Waiting for bugreports

REVIEW: 103246
2012-01-24 22:27:15 +01:00
Philipp Knechtges
050d991cb1 kwin: simplifying paintSimpleScreen
This patch reduces the number of QRegion and WindowQuadList operations
by drawing the opaque and translucent parts of the window within the
same bottom to top pass.

REVIEW: 103671
2012-01-11 18:04:28 +01:00
Martin Gräßlin
6e445fb75c Less unused parameter/variable warnings in kwin
SVN_SILENT
2011-12-31 15:08:54 +01:00
Thomas Lübking
393b8a3eee scene_xrender.cpp, replace QRect = QRect by QRect::setRect 2011-12-18 19:51:52 +01:00
Thomas Lübking
634a504ce1 straighten xrender shadow implementation
did not publish function & enum in the baseclass, but inlined the accessor

REVIEW: 103232
(cherry picked from commit ecfa39ac3ca1c9823a6b320ff0f7a60ab32f0418)
2011-11-27 15:03:41 +01:00
Thomas Lübking
19bb897c5b fix opacity bug in scene_xrender
resort xrender painting - paints deco after client to avoid pot. opacity mask recalculation
2011-11-24 20:17:19 +01:00
Fredrik Höglund
eb9988b788 kwin: Make Scene::m_renderTimer a non-member
It's only used in Scene::paint(), and its value is not valid
between calls.
2011-10-29 17:41:16 +02:00
Thomas Lübking
8f81339bca fix xrender scale+shadowed toplevel geometry
(cherry picked from commit 01ea7ad7f2a97924f4b6ee41adde01eef27b6e8b)

REVIEW: 102703
FIXED-IN: 4.7.3
2011-10-10 20:49:01 +02:00
Martin Gräßlin
6e15c0c208 Change timers to QElapsedTimers
Instead of calculating the elapsed time from epoch clock, using
a QElapsedTimer as well as reusing the timer object instead of
creating a new one in the scene each frame.

REVIEW: 102473
2011-08-29 06:48:44 +02:00
Thomas Lübking
734052a784 implement and fix scaled XRender shadows
(cherry picked from commit 5fa1a06fd8fdd3081a48ba921b2e670a60a49695)
2011-08-02 23:11:02 +02:00
Thomas Lübking
7057bb2c25 fix new shadows
(cherry picked from commit 6f03f28509834cb145b8548dfd0322cc6d62364f)
2011-07-12 22:20:21 +02:00
Arthur Arlt
d8072be54d Move OverlayWindow from Workspace to its own class
All the functionality of Overlay Window is moved to its own class
OverlayWindow. It is created and owned by class Scene, since almost
all function calls are called from this class.

REVIEW: 101866
2011-07-09 19:08:48 +02:00
Arthur Arlt
02e08be5bd Merge signals clientClosed() and unmanagedClosed() to windowClosed()
This commit merges the two signals clientClosed() and unmanagedClosed() to windowClosed() which
is now provided by Toplevel.
The approriate slots in effects.h and effects.cpp were merges as well, since they did the
same.
The direct method calls of the method windowClosed() in SceneOpenGL and SceneXRender were
removed and are now connected to the appropriate signal in windowAdded().
2011-07-05 11:46:13 +02:00
Arthur Arlt
859dacb8b5 Make Scene::windowClosed() a Q_SLOT
This commit just makes the declaration of windowClosed() in Class Scene be a Q_SLOT.
The inheriting classes SceneOpenGL and SceneXRender are updated as well.
2011-07-05 11:46:13 +02:00
Arthur Arlt
b63c9c1af8 Make mothod windowGeometryShapeChanged() a slot
The method windowGeometryShapeChanged() from the class Scene is now a slot. It is now connected to the signal geometryShapeChanged() which is sent from Toplevel instances Client and Unmanaged.
All direct method calls were deleted.
2011-07-05 11:34:12 +02:00
Arthur Arlt
59a8aac752 Make windowOpacityChanged() a slot
The method windowOpacityChanged is now a protected slot in class Scene. The implementations in the subclasses SceneOpenGL and SceneXRender are the same. The slots are connected to the singal opacityChanged() from Toplevel. The connection is done in the method windowAdded() in both SceneOpenGL and SceneXRender.
2011-07-05 11:34:12 +02:00
Martin Gräßlin
6cfdbfe1dc Remove compositing self-check
Removes the last bits of the self-check at compositing startup.
It seems like they were only added to XRender because they were
in OpenGL and there they are not available for quite some time.

Also removes the now obsolete disable functionality checks from UI.

REVIEW: 101756
2011-06-26 09:19:22 +02:00
Thomas Lübking
3af7395ab8 avoid calling QPixmap::paintEngine() in scene rendering
by checking the graphicssystem at startup
also avoid pixmap and memory leaking on the xrender backend, validate some pointers
on deletion in SceneOpnGL and avoid attempts to render ::isNull pixmaps
2011-06-11 15:23:03 +02:00
Martin Gräßlin
234ec644d2 KWin supports graphicssystem Raster
With raster a QPixmap is no longer a XPixmap which fails all code
which assumes that an QPixmap is an XPixmap. Depending on were in
the codebase we either convert such pixmaps to images (OpenGL) or
create a XPixmap and use QPixmap::fromX11Pixmap to get a "real"
pixmap.

It is possible that there are more code pathes were we would need
a XPixmap. Currently tested is basic functionality of no-compositing,
XRender compositing, OpenGl/GLX and OpenGL ES/EGL compositing.

For OpenGL compositing raster might result in performance improvements,
for XRender it is possible that there are regressions when using raster.
By default KWin uses whatever is the default of the system, so we just
no longer enforce native.

Of course it is a bad idea to use graphicssystem OpenGL. As that
is broken anyways in Qt, we do not check for it.

Many thanks to Philipp Knechtges for bringing up the issue, convincing
me that we need it and providing most of the patch.

REVIEW: 101132
CCMAIL: Philipp.Knechtges@rwth-aachen.de
2011-05-12 18:52:38 +02:00
Jacopo De Simoi
2573bec755 XRender backend: do not process invalid shadow data 2011-05-09 11:14:20 -04:00
Jacopo De Simoi
57c2b33bce XRender backend: Paint shadow with window contents only, not with decoration
This notably fixes glitches with shadow menus of a well-known xul-based browser.
2011-05-06 09:53:04 -04:00
Jacopo De Simoi
42941eba8a kwin: Fix the clip intersection code (XRender)
Do not process windows if the clip region does not
intersect the window region
2011-04-28 11:39:59 -04:00
Jacopo De Simoi
e688058235 kwin: Implement shadows in XRender compositor
There are still some glitches to be fixed, but
it works well for most use-cases.
2011-04-28 11:39:48 -04:00
Martin Gräßlin
022d7a32a0 Remove binding of selection to styled EffectFrame
This allows to just set the selection on a None EffectFrame so
that only the selection is rendered without blurring the background
and so on.
2011-04-28 13:49:22 +02:00
Jacopo De Simoi
696d2da570 Fix glitches with scaled windows for the XRender backend
Scale window contents and decorations togheter in order to
avoid 1px glitches caused by rounding errors;
This has the net benefit of scaling only one pixmap instead of two
for each window*clipper and should actually give some performance bonus

I've tested this for some time with no issues, but this commit
*might* cause regressions. In case, let me know.
CC: kwin@kde.org
2011-04-25 11:13:20 -04:00
Jacopo De Simoi
82150abeb3 Fix jerky animations for the XRender backend
The code controlling timing for the animations
assumes that all painting is finished when the
Scene has finished painting. Since the X protocol
is asyncronous we need to call XSync (and not XFlush)
to make sure all painting has finished.
Tested for more than 2 weeks without issues.

NB: This is the same commit as
d0cf7ff6da4c6f8bcc684dd6378e2af09d36bb06
due to style changes in kwin code I could not cherry-pick
it cleanly
2011-03-15 22:39:32 +01:00
Martin Gräßlin
0a7e48f7aa KWin uses kdelibs coding style. 2011-01-31 20:07:03 +01:00
Thomas Lübking
337e1eac18 revert vsync strategy, fix timeouts
differecens to patch atteched to 258971:
- removed debug statements
- fixed indention...
- NON vsync strategy does not rely on the estimation, but on the time passed since the last repaint trigger, allowing a precise framerate

CCBUG: 258971


svn path=/trunk/KDE/kdebase/workspace/; revision=1210445
2010-12-31 13:14:11 +00:00
Thomas Lübking
1956f10280 scale the clip rect by the proper scalefactor dimension...
svn path=/trunk/KDE/kdebase/workspace/; revision=1203283
2010-12-03 14:01:05 +00:00
Kevin Ottens
ff61f40d8d Don't rely on the kdgstream typedef which is deprecated. Use QDebug
directly.

svn path=/trunk/KDE/kdebase/workspace/; revision=1190379
2010-10-27 14:16:56 +00:00
Luboš Luňák
d467d26530 Do not introduce such generic indentifiers like None or Styled
into KWin's global namespace. Morever None already kind of clashes with X's None.
CCMAIL: kde@martin-graesslin.com


svn path=/trunk/KDE/kdebase/workspace/; revision=1170588
2010-09-01 14:15:06 +00:00
Martin Gräßlin
eabad32cfb Add cross fade support for text and icon to EffectFrame.
This allows an effect to fade between old and new text/icon. As an example it's added to CoverSwitch.
Currently only supported in OpenGL. XRender might be added, but I'm missing an idea for an effect to add it.
Most effects using EffectFrame require OpenGL anyway.

svn path=/trunk/KDE/kdebase/workspace/; revision=1160252
2010-08-07 14:08:34 +00:00
Martin Gräßlin
ef79d4c443 Use the normal Plasma selection to highlight the selected window in boxswitch.
So it is more consistent (in KDE newspeak "elegant") with other selections and as a plus we get rid of all the custom rendering code in boxswitch.

svn path=/trunk/KDE/kdebase/workspace/; revision=1155051
2010-07-26 20:00:04 +00:00
Martin Gräßlin
fa832b7aa7 Cache the icon texture/picture in EffectFrame and use texture from pixmap to load the data in OpenGL mode. Yeah for less pixmap to image to gltexture conversations.
Some effects (boxswitch and flipswitch) still need to be changed to not set the icon in each frame.

svn path=/trunk/KDE/kdebase/workspace/; revision=1152367
2010-07-20 21:11:03 +00:00
Martin Gräßlin
e2eebb6503 Refactoring of EffectFrame: EffectFrame becomes an interface just like EffectsHandler and EffectWindow and a concrete EffectFrameImpl in core.
Rendering of the EffectFrame is moved into the scene as Scene::EffectFrame with a concrete implementation in SceneXrender and SceneOpenGL.
A factory method for an EffectFrame is added to the EffectsHandler, which is used by the effects.
Next step: pass the EffectFrame through all effects, so that effects can transform, blur, invert whatever it.

svn path=/trunk/KDE/kdebase/workspace/; revision=1151271
2010-07-18 16:32:37 +00:00
Lucas Murray
8960c552d2 Remove OpenGL driver whitelist; Add protection against crashy glXQuery
functions and share the value with the KCM; Fallback to XRender
compositing if OpenGL fails to work correctly; Rearrange setting order
in options.h slightly and fix variable names

svn path=/trunk/KDE/kdebase/workspace/; revision=1079919
2010-01-25 10:02:08 +00:00
Fredrik Höglund
85d965a78e Fix a performance problem with the radeon driver and effects that use
tranformations when in Xrender mode.

svn path=/trunk/KDE/kdebase/workspace/; revision=1063025
2009-12-16 18:51:36 +00:00
Fredrik Höglund
0b992748be Switch the order, so the decoration is drawn before the client window.
svn path=/trunk/KDE/kdebase/workspace/; revision=1054380
2009-11-25 23:08:19 +00:00
Robin Harold Burchell
f585e4e1d9 A number of small warning fixes (bracketing, etc) to help pick up real problems when working.
svn path=/trunk/KDE/kdebase/workspace/; revision=1022531
2009-09-11 23:44:29 +00:00
Martin Gräßlin
ba27d2ebb0 Copy decoration pixmaps to Deleted. By that we see the decoration also when having a fade out animation.
As this is a bigger commit I will wait with backporting to 4.3 for something about two or three weeks and will only backport if nobody yells.
BUG: 201780

svn path=/trunk/KDE/kdebase/workspace/; revision=1004096
2009-07-29 11:07:28 +00:00
Fredrik Höglund
8bba7aed7d Make it possible for the decorations to paint outside the window frame
when compositing is enabled, by letting them add additional padding
to the sides of the frame.

svn path=/trunk/KDE/kdebase/workspace/; revision=963586
2009-05-04 22:35:33 +00:00
Fredrik Höglund
e92aab0518 Implement initial support for ARGB window decorations.
Based on earlier work done by Lubos Lunak and ideas by Lucas Murray.

svn path=/trunk/KDE/kdebase/workspace/; revision=957680
2009-04-22 17:29:56 +00:00
Luboš Luňák
11290257b2 Fix small leak.
svn path=/trunk/KDE/kdebase/workspace/; revision=925150
2009-02-12 15:25:47 +00:00
Luboš Luňák
7249ca2cfb Do self-check immediatelly during compositing setup only when it's not KWin startup
at the same time (in other words, only when activating compositing using the kcm).
Currently selfcheck causes bad flicker (due to X mapping the overlay window
for too long?) which looks bad during KDE startup. With this patch, KDE startup
is without any flicker.


svn path=/trunk/KDE/kdebase/workspace/; revision=923842
2009-02-09 14:51:11 +00:00
Luboš Luňák
6fef8fe8bd Use 3x2 sized pixmap for the self-check rather than 5x1, to also
check for Y inversion (bnc#450801, although I have no idea what
the real problem there is).


svn path=/trunk/KDE/kdebase/workspace/; revision=904309
2009-01-01 21:17:27 +00:00
Lucas Murray
6d41a1320e Moved all debug, warning and error messages into the KWin 1212 area.
Replaced deprecated kdDebug() with kDebug().
Removed empty debug messages.

svn path=/trunk/KDE/kdebase/workspace/; revision=885620
2008-11-17 15:04:52 +00:00
Lucas Murray
8f3433bac3 HACK: Temporarily disable opaque-/translucent-only painting until the cause of the glitching is found. Due to a logic error this code has never actually been executed.
CCMAIL: kwin@kde.org

svn path=/trunk/KDE/kdebase/workspace/; revision=867857
2008-10-04 17:36:26 +00:00
Lucas Murray
24816cb67b Fixed "fixed" logic. There's really no other way to do this that's readable so if the "suspicious code" checker still picks this up just ignore it.
BUG: 171709

svn path=/trunk/KDE/kdebase/workspace/; revision=865220
2008-09-27 06:23:33 +00:00
Luboš Luňák
b9bf9831b0 Fix wrong logic.
svn path=/trunk/KDE/kdebase/workspace/; revision=864621
2008-09-25 09:13:00 +00:00
Luboš Luňák
3eaaa4c23b Clean up properly if selfcheck fails.
svn path=/trunk/KDE/kdebase/workspace/; revision=862318
2008-09-18 15:37:46 +00:00
Luboš Luňák
6796c1225f Self-check also for XRender.
svn path=/trunk/KDE/kdebase/workspace/; revision=862312
2008-09-18 15:27:13 +00:00
Luboš Luňák
14ae8d2dc9 Support for unredirecting fullscreen windows, i.e. games etc. can paint directly
and not be slowed down by going through compositing. Turned on and no UI option
in the naive hope that it won't cause any real problems. Maybe effects doing
window previews should get API to suspend unredirect though.


svn path=/trunk/KDE/kdebase/workspace/; revision=851742
2008-08-24 13:32:57 +00:00
Tobias Koenig
69d45962cb Reset 'buffer' to None after freeing it.
That fixes the bug that XRender compositing can't be initialized
correctly on KDE startup.

svn path=/trunk/KDE/kdebase/workspace/; revision=821854
2008-06-18 16:41:26 +00:00
Luboš Luňák
53cc35b649 Show the composite overlay window only before the first painting pass
actually needs to flush the output to the screen. Avoids windows
temporarily disappearing during KDE startup or similar visual glitches.


svn path=/trunk/KDE/kdebase/workspace/; revision=806387
2008-05-11 09:48:34 +00:00
Luboš Luňák
022d2066c6 Implement fake brightness by overlaying black over the window.
Makes Logout or DimInactive effects work in XRender mode too.


svn path=/trunk/KDE/kdebase/workspace/; revision=805577
2008-05-08 19:08:05 +00:00
Luboš Luňák
7f669912bb Fix initialization with non-truecolor depths.
svn path=/trunk/KDE/kdebase/workspace/; revision=805344
2008-05-08 09:22:24 +00:00
Luboš Luňák
33fc8c024f Better clipping.
svn path=/trunk/KDE/kdebase/workspace/; revision=805326
2008-05-08 08:28:26 +00:00
Luboš Luňák
e3040b1938 Clip with shaped windows.
BUG: 160141  


svn path=/trunk/KDE/kdebase/workspace/; revision=805221
2008-05-07 21:35:36 +00:00
Luboš Luňák
5efac21537 XRenderPicture, a wrapper around XRender's Picture, which
should act just like Picture, except for proper initialization
and resource freeing (i.e. it's sane and easy from C++ point of view).


svn path=/trunk/KDE/kdebase/workspace/; revision=805085
2008-05-07 14:43:13 +00:00
Luboš Luňák
6142ecbfe0 paintTransformedScreen() is broken, disable its usage.
svn path=/trunk/KDE/kdebase/workspace/; revision=805050
2008-05-07 12:54:23 +00:00
Albert Astals Cid
3b9121ec3f const & in foreach
svn path=/trunk/KDE/kdebase/workspace/; revision=801427
2008-04-26 16:03:02 +00:00
Luboš Luňák
cff2b0e6cd Abstract paint clipping into PaintClipper helper class that allows
stacking of clipping regions.
(http://lists.kde.org/?l=kwin&m=120138051215450&w=2)
BUG: 156798


svn path=/trunk/KDE/kdebase/workspace/; revision=779045
2008-02-25 11:32:21 +00:00
Luboš Luňák
4b792d000e Make error messages about compositing use kError(), so that they show up
even in release builds. Point to release notes in case of error.


svn path=/trunk/KDE/kdebase/workspace/; revision=768132
2008-01-29 14:23:26 +00:00
Luboš Luňák
110f76ecd8 Change some of the debug messages to warnings, so compositing setup failures
show up also in release builds.


svn path=/trunk/KDE/kdebase/workspace/; revision=762175
2008-01-16 12:44:45 +00:00
Luboš Luňák
bb433ac40e No longer include config*.h files in installed headers.
Also slightly redo the #define's for effects, now it's:
- #ifdef KWIN_HAVE_COMPOSITING to check whether there's any compositing support at all
- #ifdef KWIN_HAVE_OPENGL_COMPOSITING to check for OpenGL-based compositing
- #ifdef KWIN_HAVE_XRENDER_COMPOSITING the same for XRender
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=749628
2007-12-17 14:14:53 +00:00
Luboš Luňák
0a59114c43 I suppose black looks better on places where there's nothing at all.
svn path=/trunk/KDE/kdebase/workspace/; revision=746328
2007-12-08 17:58:24 +00:00
Rivo Laks
be3271c8e0 Fix problem with partial repaints when effect's prePaintWindow() expands paint region.
Also rework the code a bit to simplify it and make it more comprehensible (IMHO).

svn path=/trunk/KDE/kdebase/workspace/; revision=746050
2007-12-07 17:03:59 +00:00
Luboš Luňák
01bf6cbb4c License cleanup - add headers where missing, be explicit about GPL
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=742302
2007-11-27 19:40:25 +00:00
Luboš Luňák
aba180b466 kdebug no longer relies on NDEBUG
svn path=/trunk/KDE/kdebase/workspace/; revision=741888
2007-11-26 17:17:45 +00:00
Rivo Laks
f4600f4b3f Properly initialize Scene::Window pointers in EffectWindow objects.
svn path=/trunk/KDE/kdebase/workspace/; revision=739644
2007-11-21 13:36:58 +00:00