Commit graph

24 commits

Author SHA1 Message Date
Kai Uwe Broulik
5c96c38e39 Support kill prompt for XdgTopLevelWindows
Instead of killing the window without asking, show the kill prompt
like it's done for X11 windows.

The window in question is exported through XDG foreign so the kill
helper can parent itself to it, and an activation token is also provided.

Also, the more contemporary desktop file name is now used for
identification rather than window class.

A no-display desktop file is installed for the kill helper so that it
can get a proper window icon and suppress startup notification.
2023-11-27 14:10:15 +00:00
David Edmundson
e52163d405 Drop DockLayer concept
With LayerShell all docks were in the above layer to match with the
semantics of the specification. Under X11 our main panel was also in the
above layer by setting the keep above flag.

The only thing that ended up in the dock layer were wayland applet
popups, and that was mostly by accident. When they get a transient
parent fixed they'll end up in the AboveLayer anyway so we should drop
it now to reduce complications.

This fixes a bug where applet popups could go under the panel.

BUG: 465354
2023-11-22 16:13:17 +00:00
Vlad Zahorodnii
de36fe82e8 wayland: Integrate KWaylandServer classes into KWin namespace 2023-09-15 16:31:15 +03:00
Vlad Zahorodnii
8bf2318800 wayland: Drop "_interface" from filenames
The cpp files in the wayland directory are named after protocol names.
"_interface" does not contribute anything new.
2023-09-15 13:13:43 +00:00
Vlad Zahorodnii
4b6c83be12 wayland: Move unconstraining logic to XdgPositioner
This makes unconstraining code more reusable (in case of applet popups
use xdg-positioner too), and in general, it makes sense for better
encapsulation.
2023-09-12 12:54:15 +00:00
Vlad Zahorodnii
d25574e7c6 Merge Window::userCanSetFullscreen() with Window::isFullscreenable() 2023-08-24 07:29:02 +00:00
Vlad Zahorodnii
346d4413a1 Remove boolean trap in Window::setFullScreen()
In most cases, it doesn't matter because a window is made fullscreen by
user. In a few places, the user arg is incorrectly set to false.
2023-08-24 07:29:02 +00:00
Kai Uwe Broulik
410ca44e6e XdgPopupWindow: Reposition for non-reactive positioners
Ensures that e.g. context menus move about with their parents when they
get moved around.

However, as per spec don't re-constrain the window when its positioner
is non-reactive. This change calculates the offset from its parent window
once initially and places the window relative to that whenever the parent
moves.

Only when the positioner is reactive, will it recalculate the placement fully.

BUG: 461994
2023-08-21 11:17:18 +00:00
Vlad Zahorodnii
c2dfb55c59 wayland: Implement xdg-shell v6
This change adds support for xdg_wm_base v6, which introduces
xdg_toplevel suspended state.

The suspended state is tied to the visibility of the window item so the
effects could possibily "resume" window content updates.
2023-08-07 12:21:28 +00:00
Vlad Zahorodnii
5fae9a944e wayland: Implement xdg-shell v5
In v5, the xdg_toplevel.wm_capabilities event had been introduced which
specifies a list of actions allowed by the compositors. Mainly useful to
client-side decorated apps.
2023-08-01 10:41:41 +00:00
Vlad Zahorodnii
2aba3deca4 wayland: Drop screen edge support in XdgToplevelWindow
Use kde_screen_edge_v1 + layer surface instead.
2023-05-23 13:02:14 +00:00
Vlad Zahorodnii
cdb8887a15 wayland: Drop strut support in XdgToplevelWindow
Use layer_surface.set_exclusive_zone instead.
2023-05-23 13:02:14 +00:00
Vlad Zahorodnii
4e8214e69e Drop custom inputGeometry and inputTransformation in x11 and xdg-shell windows
Effectively, X11Window and XdgSurfaceWindow use same stuff. Using the
buffer geometry should be fine in InternalWindow too.
2023-03-31 18:50:01 +03:00
Vlad Zahorodnii
08bebd1c4a Drop supported_types parameter in Window::windowType()
It's unused mostly.
2023-03-28 12:08:20 +00:00
Vlad Zahorodnii
e31ec802f4 Drop Deleted
Currently, the normal window lifecycle looks as follows: create Window,
wait until it's shown, add it to Workspace, wait until it's closed,
create a Deleted, copy properties from the original window to the
deleted one, destroy the original window, wait until the last deleted
window reference is dropped.

There are a couple of issues with this design: we can't nicely
encapsulate X11 or Wayland specific implementation details if they need
to be accessed for closed windows; manual copying of properties is
cumbersome and error prone and we've had a dozen of cases where effects
worked incorrectly because some properties had not been copied.

The goal of this patch is to drop Deleted and extend the lifetime of the
original window, but with a special state set: Window::isDeleted().

The main danger is that somebody can try to do something with deleted
windows that they should not do, but on the other hand, such code needs
to be guarded with relevant checks too.
2023-03-28 08:31:08 +00:00
Vlad Zahorodnii
903e18d88c Merge Window::maximize() and Window::changeMaximize() 2022-10-11 06:21:15 +00:00
Vlad Zahorodnii
40a4cd13a4 Make Window::changeMaximize() take MaximizeMode 2022-10-11 06:21:15 +00:00
Vlad Zahorodnii
b044a7d5ff Drop adjust argument in Window::changeMaximize() 2022-10-11 06:21:15 +00:00
Vlad Zahorodnii
a9d51ab2f3 Refactor geometry handling in interactive move/resize handling func
Window::handleInteractiveMoveResize() calls setMoveResizeGeometry(),
which breaks in a way the encapsulation.

This change refactors geometry handling in handleInteractiveMoveResize()
so the next geometry is computed in a temporary variable and the move
resize geometry is updated either using move() or
doInteractiveResizeSync().
2022-08-31 10:05:21 +03:00
Xaver Hugl
8955a2420e replace all uses of QScopedPointer with std::unique_ptr 2022-08-04 12:30:09 +00:00
David Edmundson
7292af3d04 Use floating geometry throughout
With fractional scaling integer based logical geometry may not match
device pixels. Once we have a floating point base we can fix that. This
also is
important for our X11 scale override, with a scale of 2 we could
get logical sizes with halves.

We already have all input being floating point, this doubles down on it
for all remaining geometry.

- Outputs remain integer to ensure that any screen on the right remains
aligned.
 - Placement also remains integer based for now.
- Repainting is untouched as we always expand outwards
 			   (QRectF::toAdjustedRect().
 - Decoration is untouched for now
 - Rules are integer in the config, but floating in the adjusting/API
This should also be fine.

At some point we'll add a method to snap to the device pixel
grid. Effectively `round(value * dpr)  / dpr` though right now things
mostly work.

This also gets rid of a lot of hacks for QRect right and bottom which
are very
confusing.

Parts to watch out in the port are:
 QRectF::contains now includes edges
QRectF::right and bottom are now sane so previous hacks have to be
removed
 QRectF(QPoint, QPoint) behaves differently for the same reason
 QRectF::center too

In test results some adjusted values which are the result of
QRect.center because using QRectF's center should behave the same to the
user.
2022-07-14 10:04:46 +01:00
Xaver Hugl
4874066423 port many Qt shared pointers to standard smart pointers
There are a few benefits to using smart pointers from the standard library:
- std::unique_ptr has move semantics. With move semantics, transfer of ownership
can be properly expressed
- std::shared_ptr is more efficient than QSharedPointer
- more developers are used to them, making contributions for newcomers easier

We're also already using a mix of both; because Qt shared pointers provide
no benefits, porting to standard smart pointers improves consistency in
the code base. Because of that, this commit ports most of the uses of QSharedPointer
to std::shared_ptr, and some uses of QScopedPointer to std::unique_ptr
2022-06-04 16:57:29 +00:00
Vlad Zahorodnii
175037d9d1 Prefer the term "window" over "client" in Workspace 2022-04-25 11:33:55 +00:00
Vlad Zahorodnii
4b91c6163f Rename XdgShellClient to XdgShellWindow
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Renamed from src/xdgshellclient.h (Browse further)