Summary:
In order to properly implement xdg_surface.set_window_geometry we need
two kinds of geometry - frame and buffer. The frame geometry specifies
visible bounds of the client on the screen, excluding client-side drop
shadows. The buffer geometry specifies rectangle on the screen that the
attached buffer or x11 pixmap occupies on the screen.
This change renames the geometry property to frameGeometry in order to
reflect the new meaning assigned to it as well to make it easier to
differentiate between frame geometry and buffer geometry in the future.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24334
Summary:
Currently each managed X11 client is represented with an instance of
Client class, however the name of that class is very generic and the
only reason why it's called that way is because historically kwin
was created as an x11 window manager, so "Client" was a sensible choice.
With introduction of wayland support, things had changed and therefore
Client needs to be renamed to X11Client in order to better reflect what
that class stands for.
Renaming of Client to X11Client was agreed upon during the last KWin
sprint.
Test Plan: Compiles, the test suite is still green.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24184
Summary:
Rename ShellClient to XdgShellClient in order to reflect that it
represents only xdg-shell clients.
Test Plan: Compiles, tests still pass.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23589
Summary:
* effects.h includes client.h and forward declares Client, both at the
same time. Thus, delete the include;
* the blur effect includes effects.h. That, most likely, is a leftover
after 3f5bf65a9e.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15191
Summary:
So far ScriptedEffect used EffectsHandler::effectConfig to get the
KConfigGroup for the ScriptedEffect. This has the disadvantage that the
config file name is hardcoded to kwinrc in EffectsHandler::effectConfig.
Inside KWin a KSharedConfigPtr is used which can point to somwhere else
than kwinrc. If that was the case the ScriptedEffects were not able to
pick up this customized config and instead continued to read values from
kwinrc.
With this change the ScriptedEffects use the KSharedConfigPtr provided
by KWin. Thus in e.g. autotests we can use the general way to configure
the effects and don't need to write to the config.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3383
Summary:
It can happen that startAnimation is invoked multiple times for a
window. In case it was invoked a second time the previous animation was
not cancelled. This resulted in the set-animation to never end. When
closing a window, it would stay around as a translucent, non-interactive
window zombie.
This change ensures that existing animations get cancelled.
BUG: 342716
FIXED-IN: 5.8.3
Test Plan: Tested through autotest and manually.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3190
This test case simulates a condition of the translucency effect
modifying windows of certain types (e.g. dialogs).
In case the effect got activated for a window it does not end after the
window gets closed and creates a non-interactive zombie window.
CCBUG: 342716
Summary:
A new method to tell the effects system whether the compositor scene
is able to drive animations. E.g. on software emulation (llvmpipe) it's
better to not do any animations at all.
This information can be used by effects to adjust their behavior, e.g.
PresentWindows could skip transitions or effects can use it in their
supported check to completely disable themselves.
As a first step all scripted effects are considered to be unsupported
if animations are not supported. They inherit AnimationEffect and are
all about driving animations.
The information whether animations are supported comes from the Scene.
It's implemented in the following way:
* XRender: animations are always supported
* QPainter: animations are never supported
* OpenGL: animations are supported, except for software emulation
In addition - for easier testing - there is a new env variable
KWIN_EFFECTS_FORCE_ANIMATIONS to overwrite the selection.
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D2386
Summary:
This fixes a regression introduced with a1afeded6a.
The connections were setup every the windowShown signal got emitted.
This caused effects to get multiple singals and start multiple animations
which then do not get cancelled correctly.
The incorrect behavior was most visible in the translucency effect which
did not cancel the move animation and the window stayed translucent.
BUG: 366081
Test Plan:
New test case which simulates the behavior of the translucency
effect.
Reviewers: #kwin, #plasma, sebas
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D2346