Commit graph

20743 commits

Author SHA1 Message Date
Niklas Stephanblome
f81e84412e effects/presentwindows: Do not highlight windows based on mouse if user is currently typing
If the user is currently typing, do not highlight windows based on the mouse position. If the user types a window title before the effect opening animation is finished, he ends up in a situation where only one window is on the screen but it is deselected (because the mouse is not on the window) or another window is selected because of the mouse. With this change, the mouse input does not overwrite the window highlighting based on the search entered **if the user is currently typing.**
2022-01-19 14:45:41 +00:00
Xaver Hugl
5b86afa6f0 effecst: disable launch feedback effect if cursor is hidden
Gets annoying with touch
2022-01-19 12:36:29 +00:00
Aleix Pol
2c6821fdca autotests: Fix InputMethodTest
We now will only be getting the input method panel when there's an
enabled surface.
2022-01-19 11:38:03 +00:00
Aleix Pol
f509f34dbd autotests: Update property before updating
This opens an event loop which creates race conditions on m_context if
we receive a deactivate.
2022-01-19 11:38:03 +00:00
Xaver Hugl
50c167c94b backends/drm: fix reallocation check
When no modifiers are used at all, we shouldn't check them.

BUG: 448557
2022-01-19 10:31:33 +00:00
Xaver Hugl
e0a8fa778e backends/drm: fix output changes with the placeholder output
As the placeholder output gets added or removed in response to other outputs
getting enabled or disabled, the output list may change while iterating over
them and applying changes.

BUG: 448454
BUG: 448474
CCBUG: 448697
FIXED-IN: 5.24
2022-01-18 21:36:23 +00:00
Vlad Zahorodnii
2cf6fc82c4 Make AbstractOutput::sendToOutput() do nothing if the window is on the given new output
Currently, finishInteractiveMoveResize() relies on a hidden behavior
in the sendToOutput() function that makes it treat fullscreen windows
differently, which is confusing.

With this change, finishInteractiveMoveResize() will use the
checkWorkspacePosition() function to make sure that the geometry of the
fullscreen window is adjusted to the new monitor. It allows to make
sendToOutput() more straightforward.

It also fixes checkWorkspacePosition() using wrong geometry type in the
fullscreen window path.
2022-01-18 10:00:10 +02:00
Vlad Zahorodnii
17445d19d0 wayland: Delete X11 unix socket left after previous compositor
If the previous compositor has crashed, the unix socket will be kept
around and listen_helper() will fail.
2022-01-18 07:26:41 +00:00
Laurent Montel
f23ef4c858 Use not deprecated SYSTEMD_USER_UNIT_INSTALL_DIR 2022-01-18 07:03:45 +01:00
Vlad Zahorodnii
fcb4df96e1 Avoid updating geometry restore after finishing move or resize
A while ago, geometryRestore() had to have a sane value even if the
window is not maximized because checkWorkspacePosition() used it.

Since checkWorkspacePosition() doesn't use geometryRestore() anymore, we
can stop updating the geometry restore.
2022-01-17 17:08:34 +02:00
Vlad Zahorodnii
ab824959f6 Fix geometryRestore() handling with maximize quick tile mode
geometryRestore() is no longer updated after mapping the window, so
setQuickTileMode() has to update geometryRestore() explicitly to the
correct value.

With this change, geometryRestore() will be updated as follows:

* if the window is tiled, geometryRestore() is valid, nothing to do
* the window has been dragged to the top edge, set geometryRestore() to
  the geometry that the window had when starting move
* otherwise, use the current move resize geometry
2022-01-17 13:02:48 +00:00
Vlad Zahorodnii
ef3ba9b4e8 autotests: Make QuickTilingTest not expect a configure event after starting move
No configure event is sent after starting interactive move anymore, but
QuickTilingTest has not been adjusted to the new behavior.
2022-01-17 13:02:48 +00:00
Vlad Zahorodnii
fce4b635fb wayland: Remove StackingUpdatesBlocker in XdgToplevelClient::changeMaximize()
The maximized state doesn't affect the window's stack layer.
2022-01-17 12:40:48 +00:00
Vlad Zahorodnii
df913bdc50 Remove some unintuitive code in AbstractClient::setQuickTileMode()
After calling setMaximize(), the window should cover the maximize area.
The commit message of 516ea86341 doesn't
explain why only the y coordinate is enforced or why the x coordinate is
not enforced.

In order to make some sense of the code, this change removes the semi-
random enforcement of the y coordinate.
2022-01-17 12:22:14 +02:00
Vlad Zahorodnii
3ba316e6bf wayland: Don't raise window when entering fullscreen mode
If the window is inactive and it enters fullscreen mode for some reason,
it can create a situation where keyboard goes to a window occluded by
the fullscreen window.

This change makes XdgToplevelClient::setFullScreen() not raise the
window. It's the responsibility of whoever requested the fullscreen mode
change.

If the configure event is acknowledged, the window's stack layer will be
invalidated and recomputed. If the window is active, it will be promoted
to the ActiveLayer, otherwise its stack position won't change.
2022-01-17 11:45:06 +02:00
Xaver Hugl
85cd40c49a backends/drm: remove unused variable 2022-01-17 08:56:41 +00:00
Xaver Hugl
090b687126 backends/drm: prevent some detachments 2022-01-17 08:56:41 +00:00
Vlad Zahorodnii
0c78da0e3a wayland: Make fullscreen and maximize mode not affect interactive resize
dontInteractiveMoveResize() was added to workaround kwin sending bad
configure events when double clicking mpv to make it fullscreen.

With async geometry updates fixed, dontInteractiveMoveResize() can be
finally removed.

Another reason to remove dontInteractiveMoveResize() is that it can make
kwin crash with a debug build. For example, if you enable resizing
maximized windows in breeze decoration settings and resize a maximized
window, kwin would eventually crash in
the AbstractClient::handleInteractiveMoveResize() function because neither
isInteractiveMove() nor isInteractiveResize() return true.
2022-01-17 08:38:03 +00:00
Xaver Hugl
b2d401cddb backends/drm: re-add KWIN_FORCE_SW_CURSOR
It was accidentally dropped
2022-01-16 18:19:04 +01:00
Weng Xuetian
791b0bb296 Do not remove WAYLAND_DISPLAY environment variable for input method.
Based on the implementation of wl_display_connect, WAYLAND_SOCKET is
always preferred over WAYLAND_DISPLAY, which means it is OK to have both
of them set. This allows subprocess of input method to have the correct
WAYLAND_DISPLAY variable set.
2022-01-15 19:36:40 +00:00
Xaver Hugl
de7b429528 backends/drm: remove the now unnecessary check for supported formats
As formats are per output and also checked on crtc changes, there
is no reason to restrict used formats to those that are supported
by all primary planes anymore.
2022-01-14 20:09:03 +01:00
Xaver Hugl
fe9a3f45c0 backends/drm: ensure correct format+modifiers pairs for surfaces
When the crtcs get switched around between outputs, their primary
planes and thus the supported formats also get switched around. In
order to make sure that doesn't cause any problems, always check
whether or not the format+modifiers used are supported.
2022-01-14 20:06:05 +01:00
Arjen Hiemstra
bd3dd7ce36 Export all scritable contents for VirtualKeyboardDBus
Instead of only the signals, which ends up not exporting the new
willShowOnActive method.
2022-01-14 16:28:58 +00:00
Xaver Hugl
0ecfbb0d1c backends/drm: if multi-gpu copy fails, disable deep color
The format XRGB8888 is effectively universally supported. If everything
else fails, try to fall back to that
2022-01-14 15:44:53 +00:00
Xaver Hugl
0a3922e29d backends/drm: use the correct format for CPU copy
BUG: 448376
2022-01-14 15:44:53 +00:00
Vlad Zahorodnii
f027b979bc Mark cursor as rendered after finishing compositing cycle
Otherwise animated cursors won't work. Hopefully, this will fix pointer
input test.

It would be great to refactor cursor handling so it's simpler, it can be
done later.
2022-01-14 12:08:57 +00:00
Xaver Hugl
802d855785 backends/drm: support link-status
Userspace is expected to do a modeset and set link-status to good again,
if link-status gets bad. This is needed to prevent some black screen situations.

BUG: 448177
2022-01-14 10:31:32 +00:00
Xaver Hugl
031bb305e3 egldmabuf: if modifiers are not supported, send DRM_FORMAT_MOD_INVALID
An empty modifier list will get ignored and does not mean implicit
modifiers are allowed

CCBUG: 448284
2022-01-14 09:27:16 +00:00
Vlad Zahorodnii
e20f09666b scenes/qpainter: Fix software cursor check in paintCursor()
Hopefully this will fix SceneQPainterTest.
2022-01-14 08:33:37 +00:00
Xaver Hugl
4b8b8b7652 egldmabuf: add some logging about supported formats
May help diagnose some bugs

CCBUG: 448284
2022-01-13 23:43:15 +00:00
Alexander Lohnau
ddf2c89206 Remove plugin loading using keywords
This was deprecated in during the 5.24 development period. All KDE
consumers are ported away from it. Third parties will get meaningful
runtime messages which instruct them to register the plugins without keywords.

The create overloads which take keywords were already deprecated in KPluginFactory.
2022-01-13 19:51:48 +00:00
Kai Uwe Broulik
b696bf7dec x11client: Consider _GTK_APPLICATION_ID for matching desktop files 2022-01-13 14:41:41 +00:00
Vlad Zahorodnii
b656a43c90 Remove service_utils.cpp
It's empty so remove it.
2022-01-13 14:44:56 +02:00
Vlad Zahorodnii
6494db75e9 scenes/opengl: Port lanczos filter to ShaderManager::generateShaderFromFile() 2022-01-13 12:04:37 +00:00
Vlad Zahorodnii
35e0abb089 kwineffects: Rename generateShaderFromResources() to generateShaderFromFile()
It works both with resource files and normal files.
2022-01-13 12:04:37 +00:00
Vlad Zahorodnii
754e0d8f6e effects: Fix resource file reading for builtin effects
Currently, the invert effect doesn't work because it can't load its
fragment shader because builtin effects are static libs. We need
Q_INIT_RESOURCE() before reading shader code.

This modularizes builtin effects more, which makes easier to add and
remove builtin effects, as well as allows to have per effect resources.

Technically, changing the inner workings of the ShaderManager is an
API incompatible change, but ShaderManager::generateShaderFromResources()
can be used only by builtin effects so it's okay.

ShaderManager::generateShaderFromResources() had to be changed because
two resource files can't share the same prefix. Appending "_core" was
inspired by QtQuick.
2022-01-13 12:04:37 +00:00
Jonathan Riddell
11763bb32c Update version number for 5.24.80
GIT_SILENT
2022-01-13 11:56:02 +00:00
Jonathan Riddell
307fcdf0e1 Update version number for 5.23.90
GIT_SILENT
2022-01-13 10:33:58 +00:00
l10n daemon script
dcb04308ee SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-13 01:44:19 +00:00
Xaver Hugl
2564886f7f backends/drm: fix legacy crash
CCBUG: 447680
2022-01-12 21:23:37 +00:00
Alexander Lohnau
88b908a27e KWin decorations KCM: Fix broken AdoptionCommand for KNewStuff
We need CMAKE_INSTALL_FULL_LIBEXECDIR, otherwise `lib/x86_64-linux-gnu/libexec/kwin-applywindowdecoration`
will be the resulting path, which does not contains the cmake install prefix.
Consequently KNS would fail to find it at runtime.

BUG: 447284
FIXED-IN: 5.24.0
2022-01-12 20:29:13 +01:00
Vlad Zahorodnii
e8e15a72f4 Drop UrgencyHint helper
It's unused.
2022-01-12 16:00:21 +02:00
Vlad Zahorodnii
58081c5bf8 wayland: Fix resizing of windows with aspect ratio
After finishing interactive resize, the window needs to be gravitated.
However, it won't be gravitated because isInteractiveMoveResize() will
return false.

In order to fix that, every configure event needs to carry the gravity,
that way the window can be gravitated even after leaving interactive
resize.
2022-01-12 13:12:41 +00:00
Vlad Zahorodnii
907c440e22 Introduce concept of interactive resize gravity
The gravity concept is a generic way to describe how a window must be
positioned during interactive resize. It works both when resizing the
window using a pointer or touch.
2022-01-12 13:12:41 +00:00
Vlad Zahorodnii
b15681fd9c wayland: Port to XdgToplevelInterface::ResizeAnchor 2022-01-12 13:12:41 +00:00
Vlad Zahorodnii
9a4a960886 x11: Handle late sync request
X11Client implicitly relied on the finishInteractiveMoveResize() function
to call moveResize() to synchronize the move resize geometry with the
server geometry. However, after removing that moveResize(), X11Client
got slightly broken.

A resize sync request may arrive shortly after finishing resize. In
order to properly handle it, this change makes X11Client handle late
sync requests.

It also makes handling interactive resize on x11 similar to how it's
done on wayland.

The main problem with not letting X11Client finish interactive resize
is that the Toplevel::bufferGeometry() may end up with an outdated value
and SurfacePixmapX11 will fail to create due to a mismatch between
Toplevel::bufferGeometry() and the server side geometry of the frame
window.
2022-01-12 12:00:41 +00:00
Vlad Zahorodnii
b4f2bc3898 Use correct glGetGraphicsResetStatus()
KWin loads glGetGraphicsResetStatus() on its own to handle ARB and EXT
extensions. After moving graphics reset handling to the RenderBackend,
kwin doesn't use its own glGetGraphicsResetStatus() function, but instead
uses the one provided by libepoxy, which panics if
glGetGraphicsResetStatus() is not in core spec. This change makes the
OpenGLBackend use kwin's glGetGraphicsResetStatus() function instead of
the one provided by libepoxy to avoid a crash.
2022-01-12 09:39:02 +00:00
l10n daemon script
d6002c2631 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-12 01:48:09 +00:00
Arjen Hiemstra
352e92e32f Support global defaults for input devices
This adds support for reading values from a "Libinput/Defaults" group in
the input config file. This allows specifying global defaults for
devices, that are preferred over the libinput defaults. Because of the
cascading mechanisms of KConfig, this then allows distributions and
hardware vendors to supply system-wide defaults for devices.
2022-01-11 12:24:01 +00:00
Arjen Hiemstra
0319a66ead Refactor libinput::Device::ConfigData
Rather than an awkward combination of template functions, function
pointers and multiple calls to almost-the-same-but-not-entirely
functions, make ConfigData itself a template and use type erasure to
store them in the config map. This makes the data object aware of its
type and allows us to specialise the reading of config values through
template specialisation. It also removes the need for multiple
constructors and setters in the ConfigData object.
2022-01-11 12:24:01 +00:00