Summary:
Not only does the function windowsShareDesktop become a lot more complex
with the new desktop cardinality comparing if they share any desktop
isn't actually what we want.
If I have 2 windows on desktop 1 and the lower stacked window is also on
desktop 2, when I switch desktops the focus will change, but we don't
want to animate anything here as on this dekstop it has nothing to slide
in front of.
Instead this patch simply checks both windows are on the current
desktop.
Test Plan:
Loaded a few windows. Some on one, some on more.
Before if a window was on desktop 1&2 it wouldn't animate on 2.
Windows now seem to animate when they should and not when they shouldn't.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17943
Summary:
If a window is not on the current virtual desktop, then it won't be
painted/slided. Thus, we can replace EffectWindow::desktop by
EffectsHandler::currentDesktop.
Test Plan: The effect still works correctly on both X11 and Wayland.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17944
Summary:
The idea behind this autotest is to verify that different window
open/close animation effects behave similarly.
Currently, we just check whether Fade/Glide/Scale effect tries to animate
the appearing or the disappearing of toplevels. In the future, the
autotest will be extended to verify that there are no conflicts between
those three effects and the Login/Logout effect, etc.
Test Plan: Ran the test, found a bug in the Fade effect, fixed it.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17526
Summary:
In order to be compatible with the monolithic Fade effect, this effect
animates special windows (e.g. notifications, etc) as well, but some
of those special windows shouldn't be animated by this effect (e.g.
KDE Plasma splash screen).
Test Plan:
Started new Plasma on Wayland session, the KDE Plasma splash screen
smoothly faded out without flickering/blinking, etc.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17209
Summary:
The primary reason for rewriting this effect was to clean up code and
fix spawning of multiple animations for a single window when user cycles
through virtual desktops very quickly.
Visually, the rewritten version doesn't deviate from the old version.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16454
If a full screen effect has been activated, we need to brighten main
windows because the full screen effect can dim windows on its own
(one such effect is the Present Windows, for example).
If the full screen effect is no longer active, we need to dim main
windows back.
Summary:
The ported effect looks quite similar to the C++ version except one
thing: it works correctly when user activates/deactivates a full
screen effect, for example the Desktop Cube effect.
Other than that, there are no behavioral or visual differences.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16452
Summary:
If a window is unminimized and the minimize animation is still active,
don't cancel the latter and start a new animation. Instead, try to
reverse already active animation and if that attempt failed, start a new
animation. This results in more smoother animations.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16451
Summary:
Fade, glide, and scale effect are mutually exclusive effects so they have
to be put into an exclusive group in the desktop effects kcm.
Test Plan: {F6418669}
Reviewers: #kwin, #plasma, #vdg, ngraham, graesslin
Reviewed By: #kwin, #plasma, #vdg, ngraham, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16858
Summary:
Currently, we have three effects that can be used to animate the
appearing of toplevel windows(fade, glide, scale) and one can enable
all three of them, which seems to be wrong. It doesn't make sense to have
glide and scale effect enabled, for example.
We couldn't put all three effects into an exclusive group before because
the fade effect animates not only toplevel windows but also popups. So,
if all three effects are in an exclusive group and you enable glide effect,
for example, then tooltips and other popups won't be faded in/out.
This patch splits the fade effect into two: the first effect (called Fade)
animates toplevel windows and the other one (called Fading Popups) animates
popup windows.
Test Plan:
Have been using the Fading Popups effect in combination with the Scale
effect for a couple of days. Haven't noticed any significant differences between
the new combination (Fading Popups + Scale) and the old combination
(Fade + Scale).
Reviewers: #kwin, #plasma, #vdg, graesslin
Reviewed By: #kwin, #plasma, graesslin
Subscribers: graesslin, abetts, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16836
Summary:
As setDesktop was changed to "move" this left unSetDesktop non-symetric.
This replaces it with explicit API to enter/leave.
This also moves new API to the new object based API rather than still
using ints.
Where numbers are used it has been tidied up so that desktop IDs are
uint, which should be used when we have a list of desktops.
int is used only when we have either a desktop ID or NET::OnAllDesktops
(-1)
Effects API cleared up to use this and use a set of x11 IDs, which
avoids any potential complications of handling add and removes any
ambiguity with what happens if you leave all desktops and such.
Test Plan:
testVirtualDesktops passes (with pending kwayland patch)
Moving a window in the desktop grid on X11 behaves
Moving a window in the desktop grid on wayland behaves
Reviewers: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16704
Summary:
Current code path was attempting to use both framebuffer blit and
glReadPixels on OpenGL ES, instead change the code to use framebuffer
blit and glGetTexImage on OpenGL and glReadPixels on the OpenGLES as it
doesn't have glGetTexImage available.
Test Plan: tested on Nexus 5X.
Reviewers: #kwin, davidedmundson, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T10011
Differential Revision: https://phabricator.kde.org/D16802
Summary:
If you switch virtual desktops while krunner is sliding in, then
depending on whether your distro strips assert statements away,
KWin can crash.
The reason why it crashes is the sliding popups effect tries to unref
deleted windows that it hasn't referenced before (if there is an active
full screen effect, then popups won't be slided out, which in its turn
means that we won't reference deleted windows). So, in the end, the
refcount of those windows can be -1. That triggers an assert statement
in the destructor of the Deleted class, which checks whether the
refcount is equal to 0.
Popups are not slided while there is an active full screen effect because
we don't know what the full screen effect does.
This patch adjusts the sliding popups effect so it stops all active
animations when user switches virtual desktops or when a full screen
effect kicks in. We need to do that so the effect won't try to
unreference windows in postPaintWindow.
Visually, it doesn't look quite nice, but for now that's good enough.
A proper fix would be more complex: we would need to make sure that
full screen effects ignore sliding popups (and also maybe docks) and
perform some input redirection.
BUG: 400170
FIXED-IN: 5.14.4
Test Plan: I'm not able anymore to reproduce bug 400170.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: davidedmundson, graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16731
Summary:
On build.kde.org all tests loading scripted effects are failing. This
seems to be because the effects are not installed.
To make this work, this change introduces the following changes:
* scripted effects are copied to ${build}/bin, like all binaries
* the test sets XDG_DATA_DIRS env variable to point to ${build}/bin
This change also needs to be added to further tests once this is
accepted. Furthermore it could be considered whether KPackageLoader
should consider the QCoreApplication::applicationDirPath in addition to
the GenericDataLocation. This would make KPackageLoader work much better
in a build tree only setup.
Test Plan: Test passes locally, obviously not tried on build.kde.org
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16682
Summary:
This patch fixes some of issues that the Snap Helper effect currently
has:
* If a window is being moved, there are visual artifacts (cause: missing
addRepaint's);
* It uses addRepaintFull;
* For some reason, if a window goes deleted, it will be kept around as
long as the Snap Helper effect needs it (visually, it doesn't look
good).
Among other changes:
* Use variables to store color and width of grid lines;
* Use new connect syntax;
* Port to TimeLine;
* Fix coding style in some places.
Test Plan:
Tried the effect with different rendering backends, no longer see visual
artifacts when moving or resizing windows.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15695