Commit graph

74 commits

Author SHA1 Message Date
Aleix Pol
3a9d7a6e9d Port KWin to KWaylandServer
Summary: Away from KWayland::Server and KF5WaylandServer.

Test Plan: Builds, ran nested session

Reviewers: #kwin, #plasma, #frameworks, davidedmundson, zzag

Reviewed By: #kwin, #plasma, davidedmundson, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D29278
2020-04-30 12:56:08 +02:00
David Edmundson
40b0296d5c [libkwineffects] Introduce API to easily show a QtQuick scene in an effect
Summary:
EffectQuickView/Scene is a convenient class to render a QtQuick
scenegraph into an effect.

Current methods (such as present windows) involve creating an underlying
platform window which is expensive, causes a headache to filter out
again in the rest of the code, and only works as an overlay.

The new class exposes things more natively to an effect where we don't
mess with real windows, we can perform the painting anywhere in the view
and we don't have issues with hiding/closing.

QtQuick has both software and hardware accelerated modes, and kwin also
has 3 render backends. Every combination is supported.

* When used in OpenGL mode for both, we render into an FBO export the
texture ID then it's up to the effect to render that into a scene.

* When using software QtQuick rendering we blit into an image, upload
that into a KWinGLTexture which serves as an abstraction layer and
render that into the scene.

* When using GL for QtQuick and XRender/QPainter in kwin everything is
rendered into the internal FBO, blit and exported as an image.

* When using software rendering for both an image gets passed directly.

Mouse and keyboard events can be forwarded, only if the effect
intercepts them.

The class is meant to be generic enough that we can remove all the
QtQuick code from Aurorae.

The intention is also to replace EffectFrameImpl using this backend and
we can kill all of the EffectFrame code throughout the scenes.

The close button in present windows will also be ported to this,
simplifiying that code base.

Classes that handle the rendering and handling QML are intentionally
split so that in the future we can have a declarative effects API create
overlays from within the same context. Similar to how one can
instantiate windows from a typical QML scene.

Notes:
I don't like how I pass the kwin GL context from the backends into the
effect, but I need something that works with the library separation. It
also currently has wayland problem if I create a QOpenGLContext before
the QPA is set up with a scene - but I don't have anything better?

I know for the EffectFrame we need an API to push things through the
effects stack to handle blur/invert etc. Will deal with that when we
port the EffectFrame.

Test Plan: Used in an effect

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24215
2019-09-27 16:11:05 +01:00
Vlad Zahorodnii
09b47b5250 Undo some recent cmake changes
Unfortunately linking can be very fragile so let's not break things.
2019-09-18 13:50:52 +03:00
Vlad Zahorodnii
dcf91d4321 Cleanup style in CMakeLists.txt files
We have lots of inconsistency at the moment in CMakeLists.txt files. Most
of it is due to kwin being a very old project. This change hopefully fixes
all of it.
2019-09-17 16:03:05 +03:00
David Edmundson
1c6927f64f Bump libkwineffects SO version for 5.15 2018-10-04 00:57:44 +03:00
Martin Gräßlin
2132b1e0c8 [effects] Use arg="true" in the kcfg files
Summary:
By changing all kcfg to have arg="true" we can pass in the same
KSharedConfigPtr into all effects. This allows to have fake config in
the tests and in the planned effect demo mode.

Also it means that we don't have to hardcode the name kwinrc into the
files. In the configs - where we cannot access the effectshandler - we
use the define KWIN_CONFIG which gets generated based on the compile
time arguments.

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3571
2017-04-15 10:03:34 +02:00
Martin Gräßlin
22c91df2ec Add support for global touchpad swipe gestures
Summary:
This change adds global touchpad swipe gestures to the
GlobalShortcutsManager and hooks up the swipe gestures as defined at the
Plasma Affenfels sprint:
 * swipe up: Desktop Grid
 * swipe down: Present Windows
 * swipe left: previous virtual desktop
 * swipe right: next virtual desktop

The main work is handled by two new classes: SwipeGesture and
GestureRecognizer. This is implemented in a way that it can be extended
to also recognize touch screen gestures and pinch gestures.

The SwipeGesture defines what is required for the gesture to trigger.
Currently this includes the minimum and maximum number of fingers
participating in the gesture and the direction. The gesture gets
registered in the GestureRecognizer.

The events for the gesture are fed into the GestureRecognizer. It
evaluates which gestures could trigger and tracks them for every update
of the gesture. In the process of the gesture tracking the
GestureRecognizer emits signals on the Gesture:
 * started: when the Gesture gets considered for a sequence
 * cancelled: the Gesture no longer matches the sequence
 * triggered: the sequence ended and the Gesture still matches

The remaining changes are related to hook up the existing shortcut
framework with the new touchpad gestures. The GlobalShortcutManager
gained support for it, InputRedirection and EffectsHandler offer methods
to register a QAction. VirtualDesktopManager, PresentWindows and
DesktopGrid are adjusted to support the gesture.

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel

Tags: #plasma_on_wayland

Differential Revision: https://phabricator.kde.org/D5097
2017-03-27 17:43:44 +02:00
Martin Gräßlin
17e0bad922 Drop OpenGL based color correction from KWin
Summary:
The feature has always been considered experimental. Unfortunately it is
completely unmaintained and hasn't seen any commits in years. It
requires kolor-manager to function, but that has not seen a release
based on frameworks yet. This makes it difficult to maintain. In fact I
have never been able from the introduction till now to setup a color
corrected system. One needs kolor-manager and oyranos and especially the
latter is hardly available on any linux distribution (e.g. not on the
Debian/Ubuntu systems).

Due to being unmaintained color correction in KWin did not keep up with
recent changes. Neither did it see any updates during the xlib->xcb
port, nor during the Wayland port. Especially the Wayland port with the
rendering changes make it unlikely to function correctly. E.g. Wayland
introduced a proper per-screen rendering, while color correction did a
"fake" per screen rendering. How that is going to work in combination is
something nobody ever tried. Now after the introduction of proper
per-screen rendering the solution would be to port color correction to
the new api, but that never happened.

Color correction also modified the shaders, but a newer shader API got
introduced some time ago. Whether the color correction shader support
that or not, is unknown to me. Also which shader language versions are
supported. I know it was based on 3d texture support, which back on
introduction was partially lacking in OpenGL ES. Nowadays that changed,
but color correction didn't update.

Last but not least it is completely X11 based and there is no work on
how to make it work with Wayland.

Given all the problems, especially the fact that it is unmaintained and
cannot be setup on my system, means to me that the only solution is to
remove it.

I'm open to having it reintroduced in future, but only if the
availability on Linux distributions gets addressed before. As long as
major linux distributions do not ship this feature, it should not be in
KWin. Given that I must say that it was a mistake to add it in the first
place and I need to point out that I was against the merge back then.

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3402
2016-11-22 07:16:51 +01:00
Martin Gräßlin
346619aa36 Remove KWin::display from kwinglobals
Summary:
And finally nothing inside libkwineffects, libkwinglutils,
libkwinxrenderutils and kwineffect and kwin core uses KWin::display.
We are finally XLib free!

This change drops KWin::display and removes the include to QX11Info from
kwinglobals.h. And the libraries no longer need to link X11Extras.  Due
to that removal a few seeming unrelated changes are required to add the
include where needed and linkage to X11Extras.

The biggest change is to x11 platform plugin which still needs the
display and caches it in the Platform and passes it to various places in
a way that the code doesn't need to be adjusted.

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D3337
2016-11-16 18:00:00 +01:00
Martin Gräßlin
d7fa827644 Pass function ptr to resolve glFunctions to initGL
Summary:
KWin still resolves some OpenGL function pointers. For that it needs to
use either eglGetProcAddress or glxGetProcAddress. With other words the
method to resolve needs to know whether it is egl or glx and needs both
a dependency to egl and glx. Especially the dependency to glx is ugly as
that pulls in XLib into our library.

The way so far was to pass an enum value to the initGL method to know
whether it's EGL or GLX. With this change the enum value is removed and
replaced by a function pointer to resolve the methods.

This simplifies the resolve code and allows to completely remove the glx
variant we still had in the library. Thus kwinglutils library is now glx
and XLib free.

Test Plan: nested KWin with OpenGL/EGL still works

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D3336
2016-11-16 17:59:26 +01:00
Martin Gräßlin
ea52ef9e57 Add a PlatformCursorImage to Platform and EffectsHandler
Summary:
There are several effects (screenshot, zoom) which need access to the
cursor image and cursor hotspot. So far these effects used X11
unconditionally to get the cursor which obviously does not work on
Wayland.

This change adds a new class PlatformCursorImage to kwinglobals which
wraps what a cursor is (image and hotspot) and adds a new virtual method
to Platform to provide such a PlatformCursorImage. By default it's the
cursor image the Platform tracks. On X11/standalone platform this new
virtual method is overriden and provides a PlatformCursorImage from X11
using the code previously used in screenshot effect.

Screenshot effect and zoom are adjusted to use the new API instead of
X11.

Test Plan:
Zoom effect tested on Wayland, now gets the proper cursor icon.
X11 functionality not yet tested.

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D3093
2016-10-20 07:51:49 +02:00
Martin Gräßlin
142aab2e24 Introduce an EffectsHandler::animationsSupported -> bool
Summary:
A new method to tell the effects system whether the compositor scene
is able to drive animations. E.g. on software emulation (llvmpipe) it's
better to not do any animations at all.

This information can be used by effects to adjust their behavior, e.g.
PresentWindows could skip transitions or effects can use it in their
supported check to completely disable themselves.

As a first step all scripted effects are considered to be unsupported
if animations are not supported. They inherit AnimationEffect and are
all about driving animations.

The information whether animations are supported comes from the Scene.
It's implemented in the following way:
 * XRender: animations are always supported
 * QPainter: animations are never supported
 * OpenGL: animations are supported, except for software emulation

In addition - for easier testing - there is a new env variable
KWIN_EFFECTS_FORCE_ANIMATIONS to overwrite the selection.

Reviewers: #kwin, #plasma

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D2386
2016-08-15 17:38:33 +02:00
Martin Gräßlin
fb8434671f [autotests] Move libkwineffects/autotests to autotests/libkwineffects
All autotests shall be in autotests subdirectory.
2016-07-18 08:47:45 +02:00
Martin Gräßlin
54870d5e14 [libkwinglutils] Cleanup Shader API: removal of ShaderType
As all effects are ported to the ShaderTraits API the old ShaderType
API can be completely removed.
2016-01-26 09:42:49 +01:00
Martin Gräßlin
01451eea36 Revert "Handle conflicts between epoxy and manually resolved function pointers"
This reverts commit ac1dbac8b1.
2015-11-17 14:58:59 +01:00
Martin Gräßlin
ac1dbac8b1 Handle conflicts between epoxy and manually resolved function pointers
For the functions from GL_FOO_robustness we want to resolve it by
ourselves in order to add a custom implementation if it's not available.
Unfortunately once epoxy.h is included this breaks as epoxy defines the
names and so through the preprocessor epoxy always wins.

So we need different names: all functions from robustness get a "kwin"
prefix and the usage is changed everywhere in kwin source code.

REVIEW: 125883
2015-11-11 08:04:29 +01:00
Martin Gräßlin
aa43852301 Remove build checks for gles or gl
Also removes the building of the kwinglesutils, there's only
kwinglutils now.

REVIEW: 125865
2015-11-03 09:29:37 +01:00
Marco Martin
3f5bf65a9e Use the kwayland blur protocol in the blur effect
use the new blur protocol to fetch information about the
region of blur behind to apply to windows like Plasma::Dialog
REVIEW:125017
2015-09-02 14:43:44 +02:00
Martin Gräßlin
57c521c214 [libkwineffects] Introduce logging categories for libkwineffects 2015-07-31 12:16:15 +02:00
Martin Gräßlin
c31bb6d46f Drop KF5::Service dependency where it's no longer needed 2015-07-07 09:53:48 +02:00
Martin Gräßlin
4f80a3d3a8 Increase so-version for kwineffect libraries
Known ABI changes in at least GLTexture, probably more places.
2015-01-09 14:13:02 +01:00
Jonathan Riddell
dc554ed256 use standard way to version applications in Plasma 2014-08-20 15:43:27 +02:00
Fredrik Höglund
3b8b1455a6 Use libepoxy to resolve GL functions
Remove the manually written GL dispatch code, and use libepoxy
to resolve functions.

The only exceptions are GLX_MESA_swap_control, which is not in
the XML API registry, and GL_ARB_robustness/GL_EXT_robustness.
For the latter we want to resolve the functions to the same names
on both GLES and desktop GL, and plug in our own implementations
when the extension is not supported.
2014-07-14 12:04:37 +02:00
Martin Gräßlin
a3ca68ddbe [libkwineffects] Add proper version and soversion to libs
Uses ecm to generate version information.

REVIEW: 118034
2014-05-08 14:41:03 +02:00
Martin Gräßlin
dcfc5582ec [kwin] Generate export header for kwinxrenderutils 2014-03-26 14:02:16 +01:00
Martin Gräßlin
e3179841f3 [kwin] Create an own library for kwinxrenderutils
XRenderUtils are split out of kwineffects and are an own library just
like kwinglutils is an own library.

The library gets always build and is linked in KWin core unconditionally
(as it's used in outline) and conditionally in kwineffects (PaintClipper)
and the built in effects depending on XRender build option.
2014-03-26 14:02:16 +01:00
Aleix Pol
df58c38b7c Stop including KDE4_INCLUDES globally
Depend on libraries specifically instead.
2014-03-18 18:02:03 +01:00
Martin Gräßlin
23e6fbbb71 [kwin] Add missing target link libraries
Missing libs caused compile error if built standalone.
2014-03-18 14:38:00 +01:00
Martin Gräßlin
c7d986c7fe [kwin] Remove the legacy OpenGL 1 compositing backend
KWin already has a de facto OpenGL 2 dependency through QML. Combined
with the fact that the OpenGL 1 backend is basically unmaintained and
also unused, it's better to remove it for the new major release.

This change includes:
 * Removal of cmake option KWIN_BUILD_OPENGL_1_COMPOSITING
 * Removal of KWIN_HAVE_OPENGL_1 compile option and all code
   ifdef'ed with it (partially removal of if-else constructs)
 * Removal of CompositingType::OpenGL1Compositing (flags are kept
   as a core flag should get introduced)
 * Driver recommendation for OpenGL1Compositing changed to XRender
   (should be evaluated whether the drivers can provide GL2)
 * Removal of configuration option "GLLegacy"
 * Removal of fooMatrix function in kwinglutils
 * Removal of ARBBlurShader
 * Removal of legacy code path in GLVertexBuffer
 * Removal of GLShaderManager::disable
 * if-blocks with ShaderManager::instance()->isValid() removed

REVIEW: 116042
2014-03-10 08:59:11 +01:00
Martin Gräßlin
a60d10bedd [kwin] Fix generate export header for kwinglesutils
If we build kwinglesutils we need to adjust the name of the generated
export macros to still be called kwinglutils.
2014-03-05 11:35:18 +01:00
Martin Gräßlin
4586767db8 [kwin] Use imported targets for all XCB libs
Requires 04f78489265b6e52cabd2980dfc417abeee3a695 from ECM
2014-02-25 15:48:39 +01:00
Martin Gräßlin
2c7d702b5a [kwin] Use FindEgl for finding egl instead of FindOpenGLES
Requires a2ada35b5c768e8efe9b51a41f84ec6e18ea805c from ECM!
2014-02-25 13:50:10 +01:00
Martin Klapetek
54bc491c46 Port to KF5 renaming changes 2013-12-11 21:41:47 +01:00
Egor Matirov
05c2849fee Added export header through cmake for libkwinglutils
REVIEW: 114265
2013-12-03 14:37:29 +01:00
Jacob Logan
0c4518cca9 added export header through cmake for kwineffects
REVIEW: 114233
2013-12-02 07:43:26 +01:00
Martin Gräßlin
1ea1fb4fbd Unit test for WindowQuadList::makeGrid and ::makeRegularGrid 2013-11-25 09:27:31 +01:00
Martin Gräßlin
7c2448227a [libkwineffects] Improving linking of kwinglutils library
Only needs:
* Qt5::DBus for the communication with color correction
* Qt5::X11Extras for access to XCB, pulls in needed Qt5::Gui
* XCB component XCB for xcb calls in kwinglobals.h
2013-11-19 12:12:57 +01:00
Aleix Pol
7b110f0671 Improve CMake usage
It's basically a run of the port-cmake.sh script in here, mostly the changes
are the following:
- Using KF5::* targets
- Using the proper macros, following recent developments in frameworks
2013-11-15 13:37:47 +01:00
David Faure
57ff76150e Fix cmake warnings due to LINK_INTERFACE_LIBRARIES, use PUBLIC/PRIVATE instead. 2013-11-10 20:45:23 +01:00
Martin Gräßlin
e3618e8796 [kwin] Follow Qt's OpenGL choice for KWin
As KWin indirectly uses Qt's OpenGL through QtQuick we need to ensure
to not mix OpenGL and OpenGLES. So we have to built KWin only against
OpenGL if Qt is built against OpenGL and we have to built KWin only
against GLESv2 if Qt is built against GLESv2.

This means the kwin_gles binary is no more. There is only kwin which
either links GL or GLESv2.
2013-10-14 09:04:03 +02:00
Martin Gräßlin
ff6cb5e75c Drop the GlobalShortcutsEditor from libkwineffects
As our need can be satisfied without sub-classing KShortcutsEditor
we can drop this class.
2013-09-09 07:10:08 +02:00
Martin Gräßlin
caad13ff95 Use new components based Find XCB 2013-09-09 06:03:35 +02:00
Martin Gräßlin
5e29cc24dc Remove XLib dependency from kwinglobals
As a side effect we need some fixx11h.h includes at places which still
use too much xlib.
2013-09-05 09:56:50 +02:00
Martin Gräßlin
8a78e71c97 Drop KWin::Extensions from kwinglobals
Replaced by KWin::Xcb::Extensions. This removes the remaining
Xlib extension dependencies form kwineffects.
2013-09-05 09:14:09 +02:00
Martin Gräßlin
add219d5bc Port libkwinglutils from KDebug to QDebug
And another lib doesn't need kde4support any more.
2013-09-02 11:31:46 +02:00
Martin Gräßlin
99bcac1cc7 Port libkwineffects away from KDebug
And with that it doesn't need kde4support anymore.
2013-09-02 10:43:55 +02:00
Martin Gräßlin
84a2f3020b Use Qt5:: in target link libraries in KWin 2013-08-20 09:14:24 +02:00
Martin Gräßlin
1807265813 KDebug moved to KDE4Support
Adjust target link libraries.
2013-07-31 14:07:58 +02:00
Martin Gräßlin
9ab751042a Drop X11_XCB library dependency
We don't need it anymore - the xcb connection is also provided by
QX11Info.
2013-07-24 09:58:43 +02:00
Martin Gräßlin
f04b39c548 Adjust target link libraries 2013-07-24 09:58:42 +02:00