Summary:
No one emits DecorationSettings::fontChanged signal, so if you change
the window title font, then titlebars might look differently after reboot.
Currently, there are two places where we can emit that signal:
- in KDecoration library itself;
- and in KWin.
Because we would need to listen for a Plasma specific D-Bus signal, the
latter option is preferable.
Surprisingly, KWin's implementation of DecorationSettingsPrivate already
reacts to refreshFonts D-Bus signal (even though indirectly), so all
what we have to do is get the current window title font in
SettingsImpl::readSettings, and if it's different from the previous one,
emit DecorationSettings::fontChanged signal.
BUG: 400980
FIXED-IN: 5.15.0
Test Plan:
* Increased the size of the window title font, titlebars got bigger;
* Decreased the font size, titlebars got smaller.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16908
* Border Sizes
* Close menu double click
Both are added to the Settings and exposed in the decoration kcm.
As it started to no longer scale the kcm uses a ui file.
Still missing:
* buttons
* custom decoration configuration
* GHNS
* search
NOTE: this is not working completely yet, lots of code is still ifdefed
other parts are still broken.
The main difference for the new decoration API is that it is neither
QWidget nor QWindow based. It's just a QObject which processes input
events and has a paint method to render the decoration. This means all
the workarounds for the QWidget interception are removed. Also the paint
redirector is removed. Instead each compositor has now its own renderer
which can be optimized for the specific case. E.g. the OpenGL compositor
renders to a scratch image which gets copied into the combined texture,
the XRender compositor copies into the XPixmaps.
Input events are also changed. The events are composed into QMouseEvents
and passed through the decoration, which might accept them. If they are
not accpted we assume that it's a press on the decoration area allowing
us to resize/move the window. Input events are not completely working
yet, e.g. wheel events are not yet processed and double click on deco
is not yet working.
Overall KDecoration2 is way more stateful and KWin core needs more
adjustments for it. E.g. borders are allowed to be disabled at any time.