Commit graph

1023 commits

Author SHA1 Message Date
Mikhail Vinogradov
82be16df29 Try to refresh textInput active focus status 2023-09-04 08:45:43 +00:00
Vlad Zahorodnii
dee8a3b3a7 Clear decoration focus when window closes
If the window closes, we need to reset the focused decoration object.

BUG: 473244
2023-08-30 09:28:03 +00:00
Alexander Lohnau
40be656eed Adjust to changed signature of kcoreaddons_target_static_plugins
Depends on https://invent.kde.org/frameworks/kcoreaddons/-/merge_requests/360
2023-08-27 12:09:56 +02:00
Vlad Zahorodnii
d25574e7c6 Merge Window::userCanSetFullscreen() with Window::isFullscreenable() 2023-08-24 07:29:02 +00:00
Vlad Zahorodnii
346d4413a1 Remove boolean trap in Window::setFullScreen()
In most cases, it doesn't matter because a window is made fullscreen by
user. In a few places, the user arg is incorrectly set to false.
2023-08-24 07:29:02 +00:00
Kai Uwe Broulik
410ca44e6e XdgPopupWindow: Reposition for non-reactive positioners
Ensures that e.g. context menus move about with their parents when they
get moved around.

However, as per spec don't re-constrain the window when its positioner
is non-reactive. This change calculates the offset from its parent window
once initially and places the window relative to that whenever the parent
moves.

Only when the positioner is reactive, will it recalculate the placement fully.

BUG: 461994
2023-08-21 11:17:18 +00:00
Xaver Hugl
74f10d0cdf port most uses of the reset(new ...) pattern to std::make_unique 2023-08-11 15:58:15 +02:00
Antonio Russo
5502ce9a9c placeSmart: Properly track width and height
`Placements::placeSmart` searches for an optimal position for windows, attempting to minimize overlap.  The core of this algorithm tracks the
client's height and width in `ch` and `cw`, which have been adjusted by -1. This simplifies logic determining the bottom and right points of a
window when you are starting at the top and left points.

However, this decision requires adjusting that number by +1 when doing the opposite: determining the top and left points when you start with
the bottom and right points.

placeSmart cycles through window locations, searching for acceptable nooks and crannies to fit a window in, nicely.  It begins by checking
for places to put the top left corner of the window which abut another constraint.  If that fails, it then tries to place the bottom right
abutting a constraining feature.

After finding a suitable bottom (or right) location, the top (or left) location must be determined, requiring the -1 adjustment to be undone.

This patch adds that +1 back in.

# The bug it solves

This error can be seen by opening a bunch of windows that are placed using the "Minimal Overlapping" rule.  The open space on the screen will be tiled from left to right, and then top to bottom in the windows.  Once no more windows can be placed like that, the next window will be placed at the extreme bottom-right corner.  However, it will be one pixel too low and one pixel too far to the right---if you try to move the window, it will "snap" to the correct spot.

This single pixel may seem minor or even irrelevant, but when you use the "Present Windows" desktop effect on a multiple-monitor setup, this one pixel will cause the window to show up on both monitors.
2023-08-07 07:14:18 +00:00
Laurent Montel
b823747c3b Add explicit moc includes to sources for moc-covered headers
* speeds up incremental builds as changes to a header will not always
  need the full mocs_compilation.cpp for all the target's headers rebuild,
  while having a moc file sourced into a source file only adds minor
  extra costs, due to small own code and the used headers usually
  already covered by the source file, being for the same class/struct
* seems to not slow down clean builds, due to empty mocs_compilation.cpp
  resulting in those quickly processed, while the minor extra cost of the
  sourced moc files does not outweigh that in summary.
  Measured times actually improved by some percent points.
  (ideally CMake would just skip empty mocs_compilation.cpp & its object
  file one day)
* enables compiler to see all methods of a class in same compilation unit
  to do some sanity checks
* potentially more inlining in general, due to more in the compilation unit
* allows to keep using more forward declarations in the header, as with the
  moc code being sourced into the cpp file there definitions can be ensured
  and often are already for the needs of the normal class methods
2023-07-15 08:40:49 +00:00
Vlad Zahorodnii
6cd56d5192 wayland: Implement cursor-shape-v1
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/194
2023-07-12 11:22:11 +03:00
Laurent Montel
86c6238cfa Don't use QtTest => use QTest + missing include 2023-07-04 10:38:21 +00:00
Aleix Pol Gonzalez
49a76ea772 Install KWaylandServer headers
There are use cases for the headers to be used, e.g. when implementing
wayland-specific workflows from an Effect.
In order to be able to use these, we also need to expose libkwin to be
imported as it carries the interfaces' symbols.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2023-07-04 08:22:43 +00:00
Vlad Zahorodnii
16cc0f5ebb autotests: Make test framework a static lib again
Static plugins being linked with shared libraries doesn't work smoothly.
POSITION_INDEPENDENT_CODE target property needs to be set for
every such plugin. However, there can be targets that we have no control
over, which need POSITION_INDEPENDENT_CODE to be set too. Asking such
projects to add this property and them refusing to do so would be
reasonable because kwin's entire static plugin pipeline is weird.

The test framework was made a shared library because kwin build
directory used to get really big (in 10s of gigabytes).

Due to the -fPIC issues, this change makes the test framework a static
lib again. Obviously, this brings back the big build directory problem.
But, it's not as terrible as it used to be. With this change, kwin build
directory is a couple of gigabytes in debug build, which is a lot but
not as bad as it used to be before.
2023-06-23 08:01:03 +00:00
Vlad Zahorodnii
3698127bc6 Drop InputConfig
The InputConfig was introduced to handle tests that don't have valid
kwinApp object. Those tests have been either reworked or dropped, so
let's drop the InputConfig to tidy the config stuff.
2023-06-21 10:48:50 +00:00
Vlad Zahorodnii
84c7d3cf4b autotests: Remove cursor.cpp from test framework sources
It's included because of InputConfig, but we don't need to include
cursor.cpp for this purpose.
2023-06-21 10:48:50 +00:00
Xaver Hugl
480f857d29 outputconfigurationstore: don't handle laptop lid closing yet
Interactions with KScreen cause settings to be reset to the default when the lid
gets closed, so handling lid closing in KWin needs to wait until KScreen no longer
writes configs

BUG: 471282
2023-06-21 11:05:42 +02:00
Vlad Zahorodnii
712fd3396c Sync EffectsHandler::windowAdded with Workspace::windowAdded
This change makes the EffectsHandler emit the windowAdded signal as soon
as the Workspace::windowAdded signal is received and minimize the
difference between the states observed in kwin core and effects.
2023-06-16 06:41:12 +00:00
Vlad Zahorodnii
23f533aa52 autotests: Skip ScreencastingTest::testOutputCasting when running in ci
The test is flaky. We work around it by passing --repeat until-pass, but
lately even it doesn't help us with this issue.

So skip the test when running it inside KDE CI for a few months until
it gets a newer kernel.
2023-06-14 11:01:03 +00:00
Aleix Pol
fbbaab3eaf kcm/decoration: Allow specifying the kcm separately from the decoration
It makes decorations lighter as they don't need to bundle its
configuration logic.
Deprecates the kcmodule property in favour of kcmoduleName which instead
of assuming that the kcm is local to the plugin, it provides the plugin
name to find and load.
2023-06-13 12:20:21 +02:00
Vlad Zahorodnii
b90ae2f8fc Move window hiding logic to Window
The window hiding logic is mostly the same both in X11 and Wayland
windows, so let's move it in Window to share the same code.
2023-06-06 13:58:44 +00:00
David Edmundson
3ea701743e screen edge: Emit cleanup signals if needed on teardown
The Effects API has one signal screenEdgeApproaching with effects
monitoring the last signal to stay in sync.

If an Edge is destroyed whilst visible, effects currently do not get
notified and it can stay there forever.

This patch emits screenEdgeApproaching if appropriate with a factor of 0
when an edge is destroyed.

BUG: 403354
2023-05-25 09:59:00 +00:00
Vlad Zahorodnii
ebf6bd3a33 autotests: Move plasmashell bits from testMoveResizeWindow to testPlasmaSurface
Move the plasmashell specific bits to testPlasmaSurface so it's all
encapsulated and easy to drop in the future.
2023-05-23 18:00:50 +00:00
Vlad Zahorodnii
1c87a804f0 autotests: Port testShowingDesktop to layer-shell 2023-05-23 18:00:50 +00:00
Vlad Zahorodnii
05695d7f1b autotests: Avoid binding plasmashell global in tests that don't use it 2023-05-23 18:00:50 +00:00
Vlad Zahorodnii
2aba3deca4 wayland: Drop screen edge support in XdgToplevelWindow
Use kde_screen_edge_v1 + layer surface instead.
2023-05-23 13:02:14 +00:00
Vlad Zahorodnii
cdb8887a15 wayland: Drop strut support in XdgToplevelWindow
Use layer_surface.set_exclusive_zone instead.
2023-05-23 13:02:14 +00:00
Vlad Zahorodnii
9d0bb1bff7 autotests: Remove incorrect test
StrutsTest::testLeftScreenSmallerBottomAligned() used to pass because
one of the previous tests changes the maximize policy to maximize.

A window will be maximized only if it's larger than the maximize area
but smaller than the screen area. That's not the case and the test makes
an incorrect assumption about how X11Windows are placed.
2023-05-23 13:02:14 +00:00
Vlad Zahorodnii
6b2f46ca1f autotests: Remove unused outputbackend.h includes 2023-05-23 11:42:32 +03:00
Vlad Zahorodnii
cab0765947 autotests: Use layer-shell based panels 2023-05-23 10:48:31 +03:00
Vlad Zahorodnii
83261fc82a wayland: Implement kde-screen-edge-v1
It's needed to port the plasma panel to the layer shell protocol.
2023-05-19 13:36:38 +00:00
Ismael Asensio
2449b58974 tiles: Adjust padding between windows
Make the total padding between windows equal to the padding against the
screen borders by applying just half of it on the common borders.

Adjust tests accordingly.

BUG: 469720
FIXED-IN: 5.27.6
2023-05-17 23:18:59 +02:00
Vlad Zahorodnii
223b01f9e7 wayland: Reevaluate layer shell window layer
Currently, if the layer shell surface's layer changes, the Window's
layer is not synchronized with it.
2023-05-15 08:32:37 +00:00
Vlad Zahorodnii
dbce106031 wayland: Grab the contents of cursor scene 2023-05-10 15:40:59 +03:00
Vlad Zahorodnii
3d5b5844d0 Drop Cursor::image()
Use CursorSource::image() instead.

Cursor caching in the ScreenCastStream has been changed so
QImage::cacheKey() is not being used. This is rather a preparation for
making kwin grab the contents of the cursor scene.
2023-05-10 11:56:20 +00:00
Xaver Hugl
f60bcfb646 handle laptop lid closing in KWin
Instead of KScreen turning the display off, do that in KWin directly
2023-05-09 15:18:33 +00:00
Xaver Hugl
6e9d5c2cc3 autotests: directly call setVirtualOutputs 2023-05-09 15:18:33 +00:00
Vlad Zahorodnii
1d1ccc3770 autotests: Rework _KDE_NET_WM_SCREEN_EDGE_SHOW test 2023-05-09 08:16:53 +00:00
Vlad Zahorodnii
e6b5cf283e core: Batch pointer input device events
This change introduces InputDevice::pointerFrame(). The main motivation
behind it is to allow batching multiple pointer events within a single
event frame.

BUG: 454428
2023-05-05 10:27:08 +00:00
Vlad Zahorodnii
1f2a060a5e autotests: Remove WAYLAND_ONLY leftovers 2023-05-03 11:40:01 +00:00
Vlad Zahorodnii
0a82f33db5 Drop XCB_ICCCM_FOUND checks
Qt requires xcb-icccm 0.3.9. On the other hand, 0.3.9 contains all the
types and functions used by kwin, so remove the corresponding
XCB_ICCM_FOUND checks to simplify the code.
2023-05-03 11:40:01 +00:00
Vlad Zahorodnii
076493cc05 autotests: Improve running time of testPointerInput 2023-05-03 11:21:53 +00:00
Vlad Zahorodnii
7b6eca612e Stop quick tile combine timer when activating a window
The quick tile test waits 1s to ensure that the quick tile combine timer
is not active. On the other hand, if the active window changes, it makes
sense to reset quick tile combine status. That also lets us get rid of
the QTest::qWait() in QuickTilingTest::testShortcut().
2023-04-28 14:30:49 +00:00
Vlad Zahorodnii
5a42d0ac0e autotests: Drop testDontCrashNoBorder
The test used to verify that kwin doesn't crash when ShellClient sets
new geometry. ShellClient used to access decoration borders without
checking whether decoration() is null.

On the other hand, we've added a bunch of new test cases in
testXdgShellWindow, so let's remove this one. If the bug is back, that
test will fail.
2023-04-24 10:13:58 +00:00
Vlad Zahorodnii
111e98d24a autotests: Remove render node check in testPointerInput
The test doesn't require OpenGL anymore.
2023-04-22 20:28:59 +03:00
Vlad Zahorodnii
e3bc9e8ac6 autotests: Allow running lockscreen test with software rendering
The test needs OpenGL in order to ensure that the window view effect is
loaded and it registers a screen edge. On the other hand, we could
register a screen edge ourselves and thus allow running the test on
freebsd.
2023-04-22 16:45:40 +00:00
Vlad Zahorodnii
959bb661af autotests: Drop testBufferSizeChange
testXdgShellWindow already tests intricate subsurface size changes. The
surface pixmaps are handled differently now too, so the test is not
useful as it used to be 4 or 5 years ago.
2023-04-22 15:03:19 +00:00
Vlad Zahorodnii
c54a324e99 autotests: Make PointerInputTest::testUnfocusedModifiers() less flaky
While 50ms is enough on dev machines, CI runners can be more loaded and
some events can arrive after more time.
2023-04-22 15:01:20 +00:00
Vlad Zahorodnii
e0da725533 autotests: Fix Test::waitForWindowDestroyed
Before Deleted merge, it used to be equivalent to waiting until the
window is closed.

This fixes tests waiting until the window closing animation completes
and the Window object is destroyed.
2023-04-22 13:55:29 +00:00
Vlad Zahorodnii
9852748a84 autotests: Use software rendering in testPointerInput
testPointerInput requires OpenGL compositing because it wants to test
cursor push back in the window view effect and the window view effect is
available only if OpenGL is supported.

On the other hand, ScreenEdgesTest::testPushBack() already tests similar
scenario, so let's drop relevant test in testPointerInput to allow
running it when using software rendering.
2023-04-22 13:10:11 +00:00
Vlad Zahorodnii
c693450976 backends/virtual: Port to gbm
The virtual backend uses the surfaceless platform. On the other hand, we
move in a direction where the graphics buffer type is explicit, which
creates issues for the virtual backend.

This change ports the virtual backend to gbm so we could manually
allocate dmabuf buffers in order to unify buffer handling in kwin.

Its main drawback is that you won't be able to use the virtual backend
on setups without render nodes. On the other hand, given that the
compositor is meaningless without clients being able to share buffers
with it, it's reasonable to require some way to create and export prime
buffers.
2023-04-22 15:09:59 +03:00