Luboš Luňák
4019dff500
Distinguish between damage and repaints - damage is when windows contents
...
change, repaint just triggers repaint of the area (without e.g. the texture
updating for OpenGL).
addDamage() -> addRepaint()
CCMAIL: kwin@kde.org
svn path=/branches/work/kwin_composite/; revision=632866
2007-02-12 15:22:43 +00:00
Philip Falkner
949aa1a778
Add PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS flag, to be called by effects in prePaintScreen(). Indicates that some window(s) may have transformed geometry, so the whole screen should be repainted.
...
svn path=/branches/work/kwin_composite/; revision=632580
2007-02-11 17:35:10 +00:00
Luboš Luňák
00136f014f
Configurable effects loading by Cedric Borgese.
...
svn path=/branches/work/kwin_composite/; revision=630276
2007-02-04 22:19:17 +00:00
Rivo Laks
adb35ae446
Adding WavyWindows effect which makes all windows wavy.
...
Meant to demonstrate possibilities of vertex transforming and for cool screenshots ;-)
svn path=/branches/work/kwin_composite/; revision=626815
2007-01-24 17:19:00 +00:00