l10n daemon script
b65d504a49
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-12-05 05:00:30 +01:00
l10n daemon script
c04c285b6a
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-12-03 04:50:14 +01:00
l10n daemon script
de22fc9ab7
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-11-29 07:51:37 +01:00
l10n daemon script
b9f5aa3cf6
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-11-07 04:44:27 +01:00
l10n daemon script
145bfd168d
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-28 04:38:13 +02:00
l10n daemon script
35bea8a87e
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-27 04:49:52 +02:00
l10n daemon script
4ef7a572a1
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-20 04:35:39 +02:00
l10n daemon script
eedd89fd51
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-14 05:33:32 +02:00
l10n daemon script
696028bdb2
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-13 05:05:58 +02:00
l10n daemon script
07d1cb1191
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-07 05:16:28 +02:00
l10n daemon script
9919dfa161
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-06 05:07:46 +02:00
l10n daemon script
e1e9f9cf72
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-02 05:07:43 +02:00
l10n daemon script
f0445b20e2
SVN_SILENT made messages (.desktop file) - always resolve ours
...
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2017-10-01 05:17:39 +02:00
Martin Flöser
8ae37c420b
Move SceneOpenGL into a dedicated plugin
...
Summary:
Unfortunately a rather large change which required more refactoring than
initially expected. The main problem was that some parts needed to go
into platformsupport so that the platform plugins can link them. Due to
the rather monolithic nature of scene_opengl.h a few changes were
required:
* SceneOpenGL::Texture -> SceneOpenGLTexture
* SceneOpenGL::TexturePrivate -> SceneOpenGLTexturePrivate
* texture based code into dedicated files
* SwapProfiler code into dedicated files
* SwapProfiler only used in x11 variants
* Safety checks for OpenGL scene moved into the new plugin
* signal declared in SceneOpenGL moved to Scene, so that we don't need
to include SceneOpenGL in composite
Test Plan: Nested OpenGL compositor works
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7740
2017-09-30 13:12:10 +02:00