Commit graph

38 commits

Author SHA1 Message Date
Vlad Zahorodnii
7a1f97754f wayland: Simplify implementation of xdg_toplevel.set_minimized 2022-11-25 07:43:45 +00:00
Vlad Zahorodnii
0987b55cdd wayland: Prefer input()->pointer()->pos() over cursor pos
On Wayland, the cursor primarily visual role, not functional.
Interactive move resize should get the position from the corresponding
input device.
2022-11-25 07:43:45 +00:00
Vlad Zahorodnii
89607dfebd qAsConst -> std::as_const
We started using std::as_const() in some parts of kwin, so let's use it
everywhere for the code consistency sake.
2022-11-01 16:52:01 +02:00
Vlad Zahorodnii
7fffe99328 build: Add -Wno-unused-parameter compiler option
Due to being a compositor, kwin has to conform to some certain
interfaces. It means a lot of virtual functions and function tables to
integrate with C APIs. Naturally, we not always want to use every
argument in such functions.

Since we get -Wunused-parameter from -Wall, we have to plumb those
unused arguments in order to suppress compiler warnings at the moment.

However, I don't think that extra work is worth it. We cannot change or
alter prototypes in any way to fix the warning the desired way. Q_UNUSED
and similar macros are not good indicators of whether an argument is
used too, we tend to overlook putting or removing those macros. I've
also noticed that Q_UNUSED are not used to guide us with the removal no
longer needed parameters.

Therefore, I think it's worth adding -Wno-unused-parameter compiler
option to stop the compiler producing warnings about unused parameters.
It changes nothing except that we don't need to put Q_UNUSED anymore,
which can be really cumbersome sometimes. Note that it doesn't affect
unused variables, you'll still get a -Wunused-variable compiler warning
if a variable is unused.
2022-10-31 15:50:37 +00:00
Vlad Zahorodnii
adbcb6a1a0 Change type of Window.desktopFileName to QString 2022-10-22 13:38:36 +00:00
Vlad Zahorodnii
aa838e1c02 Change type of Window.resourceName, Window.resourceClass, and Window.windowRole to QString
testDbusInterface fails with Qt 6 build because QCOMPARE detects the
type difference between QString and QByteArray.

Since these properties being byte arrays has caused reasonable amount of
discomfort, let's make them QStrings. It will fix the test and make some
scripted effect code more cleaner.
2022-10-22 13:38:36 +00:00
Nate Graham
f56c67698d Wayland: don't allow minimizing applet popups either 2022-10-11 18:49:54 +00:00
Xaver Hugl
22e6b944b2 wayland: don't allow maximization of applet popups 2022-10-11 08:33:12 +00:00
Vlad Zahorodnii
903e18d88c Merge Window::maximize() and Window::changeMaximize() 2022-10-11 06:21:15 +00:00
Vlad Zahorodnii
40a4cd13a4 Make Window::changeMaximize() take MaximizeMode 2022-10-11 06:21:15 +00:00
Vlad Zahorodnii
b044a7d5ff Drop adjust argument in Window::changeMaximize() 2022-10-11 06:21:15 +00:00
Vlad Zahorodnii
7b3ae310e6 Emit clientMaximizedStateAboutToChange when maximized mode is actually about to change
Window rules code can call maximize(requestedMaximizeMode()), in which
case the Window will emit clientMaximizedStateAboutToChange but the
maximize mode may not actually change.

This change moves the emission of of the clientMaximizedStateAboutToChange
signal to Window::changeMaximize(). The reason for doing so is that
window rules have the final decision what the maximize mode will be.

CCBUG: 459301
2022-09-22 12:16:56 +00:00
Marco Martin
31d1f885ce Restore the crossfade effect
This enables again the crossfade between the old window picture and the new one in the maximize and morphingpopup effects.
It does that with the OffScreenEffect redirect() feature.

BUG:439689
BUG:435423
2022-09-07 10:16:36 +00:00
Vlad Zahorodnii
d2fb4147fc Move multi-purpose code in its own directory
Things such as Output, InputDevice and so on are made to be
multi-purpose. In order to make this separation more clear, this change
moves that code in the core directory. Some things still link to the
abstraction level above (kwin), they can be tackled in future refactors.
Ideally code in core/ should depend either on other code in core/ or
system libs.
2022-09-06 11:21:40 +03:00
Vlad Zahorodnii
e97e520175 Move placement policy enum in KWin namespace
Other policy enums are declared in options.h so let's do the same for
placement policy. Besides consistency, another advantage of moving the
enum in kwin namespace is that the enum could be forward declared.
2022-09-05 14:11:42 +00:00
Vlad Zahorodnii
8b4ffd5cc9 wayland: Relax conditions in strut edge heuristics
When the output layout changes, it's possible that the bottom panel
will float in the middle of the screen, e.g. left edge of the panel
touches the left screen edge while top and bottom panel edges touch no
screen edge.

In that case, XdgToplevelWindow::strutRect() will erroneously indicate
that the left strut rect is valid, while it's not.

Since the strut area is garbage, Window::checkWorkspacePosition() may
incorrectly move and resize windows during output layout change.

The proposed heuristic will fail with square panels, but those are rare
and the only way to detect the correct strut area would be to use the
layer shell protocol.
2022-09-02 17:54:15 +03:00
Vlad Zahorodnii
6cc4b799f4 wayland: Use correct output when sending xdg_toplevel.configure_bounds
We should use the next output rather than the current output.
2022-09-02 06:46:38 +00:00
Vlad Zahorodnii
0be0e8a7b0 Add Window::moveResizeOutput()
The Window::moveResizeOutput() property is used to track the output
where the window is expected to land after the move or resize operation
completes.

This can be used to decouple the current output from the next output,
which allows us to send better xdg_toplevel.configure_bounds events or
make windows stick to outputs while keeping Window::output() in sync
with the current output layout.
2022-09-02 06:46:38 +00:00
Vlad Zahorodnii
a9d51ab2f3 Refactor geometry handling in interactive move/resize handling func
Window::handleInteractiveMoveResize() calls setMoveResizeGeometry(),
which breaks in a way the encapsulation.

This change refactors geometry handling in handleInteractiveMoveResize()
so the next geometry is computed in a temporary variable and the move
resize geometry is updated either using move() or
doInteractiveResizeSync().
2022-08-31 10:05:21 +03:00
Vlad Zahorodnii
eeb701bfe3 Add KWin::Output handle to OutputInterface
That's a necessary change for further output related refactorings. It
also allows us to simplify some OutputInterface to Output mapping code.
2022-08-25 15:08:20 +03:00
Xaver Hugl
8a154d3af1 fix fullscreen move 2022-08-16 14:05:20 +02:00
Xaver Hugl
8955a2420e replace all uses of QScopedPointer with std::unique_ptr 2022-08-04 12:30:09 +00:00
Xaver Hugl
9439e7719d screenedge: move singleton to Workspace 2022-08-02 21:37:41 +00:00
Xaver Hugl
719147952d rulebook: move singleton to Workspace 2022-08-02 21:37:41 +00:00
Xaver Hugl
0d704b8913 placement: move singleton to Workspace 2022-08-02 21:37:41 +00:00
Xaver Hugl
b6cf576efa move DecorationBridge singleton into Workspace 2022-07-21 15:24:57 +02:00
Xaver Hugl
1cf2205283 move Activities singleton into Workspace 2022-07-21 15:24:51 +02:00
Vlad Zahorodnii
4bfb0acc17 Make Workspace track managed outputs
This change adjusts the window management abstractions in kwin for the
drm backend providing more than just "desktop" outputs.

Besides that, it has other potential benefits - for example, the
Workspace could start managing allocation of the placeholder output by
itself, thus leading to some simplifications in the drm backend. Another
is that it lets us move wayland code from the drm backend.
2022-07-21 08:43:50 +00:00
David Edmundson
7292af3d04 Use floating geometry throughout
With fractional scaling integer based logical geometry may not match
device pixels. Once we have a floating point base we can fix that. This
also is
important for our X11 scale override, with a scale of 2 we could
get logical sizes with halves.

We already have all input being floating point, this doubles down on it
for all remaining geometry.

- Outputs remain integer to ensure that any screen on the right remains
aligned.
 - Placement also remains integer based for now.
- Repainting is untouched as we always expand outwards
 			   (QRectF::toAdjustedRect().
 - Decoration is untouched for now
 - Rules are integer in the config, but floating in the adjusting/API
This should also be fine.

At some point we'll add a method to snap to the device pixel
grid. Effectively `round(value * dpr)  / dpr` though right now things
mostly work.

This also gets rid of a lot of hacks for QRect right and bottom which
are very
confusing.

Parts to watch out in the port are:
 QRectF::contains now includes edges
QRectF::right and bottom are now sane so previous hacks have to be
removed
 QRectF(QPoint, QPoint) behaves differently for the same reason
 QRectF::center too

In test results some adjusted values which are the result of
QRect.center because using QRectF's center should behave the same to the
user.
2022-07-14 10:04:46 +01:00
Xaver Hugl
137cd9c031 xdgshell: don't allow applet popups to be moved 2022-07-13 17:00:34 +00:00
Xaver Hugl
4874066423 port many Qt shared pointers to standard smart pointers
There are a few benefits to using smart pointers from the standard library:
- std::unique_ptr has move semantics. With move semantics, transfer of ownership
can be properly expressed
- std::shared_ptr is more efficient than QSharedPointer
- more developers are used to them, making contributions for newcomers easier

We're also already using a mix of both; because Qt shared pointers provide
no benefits, porting to standard smart pointers improves consistency in
the code base. Because of that, this commit ports most of the uses of QSharedPointer
to std::shared_ptr, and some uses of QScopedPointer to std::unique_ptr
2022-06-04 16:57:29 +00:00
David Edmundson
87fbdd04fe [xdgshell] Remove unused captured variable 2022-05-30 19:37:46 +01:00
Luca Carlon
2d563dc63f AppletPopup window type should accept focus.
AppletPopup window type should accept focus, behaving like other window types like
Dock. At the moment it is instead behaving like notification, which seems wrong.
This should also fix a failing unit test.
2022-05-30 09:41:01 +00:00
Luca Carlon
7865a9b355 AppletPopup window type should be shown on all desktops.
AppletPopup's are typically supposed to be attached to the panel and
should remain visible when the virtual desktop is changed. If the
AppletPopup is pinned and the virtual desktop is changed, without
this patch, the window does not remain attached to the panel. This is
how AppletPopup was supposed to work even according to the unit test
which currently fails.
2022-05-30 08:36:52 +00:00
Luca Carlon
da0dd1e367 Support new AppletPopup window type
See the discussion in https://invent.kde.org/frameworks/plasma-framework/-/merge_requests/500.

BUG: 411462
BUG: 332512
FIXED-IN: 5.25
2022-05-27 21:49:37 +00:00
David Redondo
d548f4bce4 Implement plasma-surface open-under-cursor
The surface is positioned at the current cursor location but kept in
bounds to keep it fully visible when the cursor is near the screen border.
2022-05-06 07:19:25 +00:00
Vlad Zahorodnii
175037d9d1 Prefer the term "window" over "client" in Workspace 2022-04-25 11:33:55 +00:00
Vlad Zahorodnii
4b91c6163f Rename XdgShellClient to XdgShellWindow
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Renamed from src/xdgshellclient.cpp (Browse further)