Commit graph

9 commits

Author SHA1 Message Date
Vlad Zahorodnii
e88a4e34a3 Remove some include_directories()
It seems we've settled on dir/dir/header.h includes, so let's use them
consistently.
2023-03-23 14:37:48 +02:00
Vlad Zahorodnii
f3b291bce0 Make TimeLine API ergonomic with presentation timestamps
Currently, if you want to use TimeLine, you need to track the last
presentation timestamp which boils down to carrying some boilerplate
code.

The current situation can be improved by making TimeLine work with
presentation timestamps.

Part-of: <https://invent.kde.org/plasma/kwin/-/merge_requests/2473>
2022-05-26 17:10:07 +00:00
Vlad Zahorodnii
7096e3ead8 Run clang-format
The .clang-format file is based on the one in ECM except the following
style options:

 - AlwaysBreakBeforeMultilineStrings
 - BinPackArguments
 - BinPackParameters
 - ColumnLimit
 - BreakBeforeBraces
 - KeepEmptyLinesAtTheStartOfBlocks
2022-03-25 13:25:15 +02:00
Vlad Zahorodnii
4ce853e8e4 Prettify license headers 2020-08-07 19:57:56 +00:00
Vlad Zahorodnii
1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00
Vlad Zahorodnii
55b4912004 Update my email address 2020-01-14 18:17:18 +02:00
Vlad Zahorodnii
f93875535c Update my last name 2019-09-29 17:03:25 +03:00
Vlad Zagorodniy
e02573263f [libkwineffects] Introduce timeline redirect modes
Summary:
The redirect modes control behavior of the timeline when its direction
is changed at the start or target position. For example, consider the
following piece of code:

    TimeLine timeLine(1000ms, TimeLine::Forward);
    timeLine.setDirection(TimeLine::Backward);

What should happen when the direction of the timeline was changed to go
backward? Should the current value of the timeline go from 1 to 0, or
should the timeline stop its "execution"?

In the relaxed mode, the timeline will go from 1 to 0.
In the strict mode, the timeline will stop its execution.

Different effects may prefer different modes for source and target
positions. For example, most C++ effect would prefer relaxed mode for
source position, and strict mode for target position. On the other side,
scripted effects(AnimationEffect) would prefer strict mode for source
position, and relaxed mode for target position(because of set).

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D16447
2018-11-17 13:43:39 +02:00
Vlad Zagorodniy
ee88951b17 [libkwineffects] Add TimeLine helper
Summary:
Most effects use QTimeLine in the following manner

```lang=cpp
if (...) {
    m_timeline->setCurrentTime(m_timeline->currentTime() + time);
} else {
    m_timeline->setCurrentTime(m_timeline->currentTime() - time);
}
```

Because effects do not rely on a timer that QTimeLine has, they can't
toggle direction of the QTimeLine, which makes somewhat harder to write
effects. In some cases that's obvious what condition to use to figure
out whether to add or subtract `time`, but there are cases when it's
not. In addition to that, setCurrentTime allows to have negative
currentTime, which in some cases causes bugs.

And overall, the way effects use QTimeLine is really hack-ish. It makes
more sense just to use an integer accumulator(like the Fall Apart
effect is doing) than to use QTimeLine.

Another problem with QTimeLine is that it's a QObject and some effects
do

```lang=cpp
class WindowInfo
{
public:
    ~WindowInfo();

    QTimeLine *timeLine;
};

WindowInfo::~WindowInfo()
{
    delete timeLine;
}

// ...

QHash<EffectWindow*, WindowInfo> m_windows;
```

which is unsafe.

This change adds the TimeLine class. The TimeLine class is a timeline
helper that designed specifically for needs of effects.

Demo

```lang=cpp
TimeLine timeLine(1000, TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);

timeLine.value(); // 0.0
timeLine.running(); // false
timeLine.done(); // false

timeLine.update(420);
timeLine.value(); // 0.42
timeLine.running(); // true
timeLine.done(); // false

timeLine.toggleDirection();
timeLine.value(); // 0.42
timeLine.running(); // true
timeLine.done(); // false

timeLine.update(100);
timeLine.value(); // 0.32
timeLine.running(); // true
timeLine.done(); // false

timeLine.update(1000);
timeLine.value(); // 0.0
timeLine.running(); // false
timeLine.done(); // true
```

Test Plan: Ran tests.

Reviewers: #kwin, davidedmundson, graesslin

Reviewed By: #kwin, davidedmundson, graesslin

Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D13740
2018-06-30 09:58:11 +03:00