Fredrik Höglund
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5e97ccf7e0
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kwin: Normalize the texcoords in the vertex shader
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2011-02-10 20:15:23 +01:00 |
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Martin Gräßlin
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69044f10c5
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GLShader appends the ES specific commands to the shaders
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2011-01-30 14:12:01 +01:00 |
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Martin Gräßlin
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9b37fc580d
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Support screen transformations in ES.
paintGenericScreen should be merged back to scene_opengl
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2011-01-30 14:11:58 +01:00 |
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Martin Gräßlin
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eb7d06d22f
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Adding a generic scene shader able to handle transformation
Currently only window transformations are supported.
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2011-01-30 14:11:57 +01:00 |
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