Summary:
This change hooks up the bits for changing the mode when a request to
change mode from kscreen is received. This includes:
* setting new mode in DrmOutput
* creating new buffers in SceneQPainter backend
* creating new GbmSurface in SceneOpenGL backend
Room for improvement:
* detect whether the new mode works and go back to old one if it fails
Test Plan:
Started both a QPainter/OpenGL session. Used kcmshell5 kscreen
to modify the resolution. Saw that it got applied, maximized a window to
verify it's correct. Changed back to original resolution. Verified it looked
good by maximizing a window.
Reviewers: #kwin, #plasma, subdiff, sebas
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8398
Summary:
We want to translate by the monitor position, so that needs to be
the negative of the position.
But Kwin/KScreen treats 0 as the top of all monitors. GL treats 0 as
bottom, so that all needs inverting.
Hence this should be a positive y value for the viewport.
BUG: 386099
BUG: 385655
Test Plan:
Had two monitors
Side by side was - fine
Stacked vertically - still fine
Modded X code to extend in y instead of x.
3 monitors worked fine.
Nested wayland only seems to support one screen?
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8479
Summary:
Allows to share the implementation in a better way and is a requirement
to get the Screen implementation in the QPA plugin to be based on
KWin::Screens instead of KWayland::Output.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8344
Summary:
So far KWin does not know which Compositors the platform actually
supports. This results in KWin happily trying to use the OpenGL
compositor on fbdev or the QPainter compositor on hwcomposer although
that is obviously going to fail as the platform doesn't support this.
By adding a pure virtual method all Platforms can define what they
support. In a later step the Compositor can use this to create an
appropriate scene and also perform proper fallback handling in case the
scene creation fails.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8316
Summary:
In 47343fb we made GBM buffer shared.
What we wanted to do was:
Unbox the shared_pointer<GBMSurface> to give us a GBMSurface* object
Call the gbm_surface*() on that operator
Then cast that to a void* for eglCreatePlatformWindowSurfaceEXT
What we did:
Cast the std::shared_ptr<GBMSurface> to a gbm_surface* then cast that
to void*.
This is just a garbage value and it crashes in Mesa when we do our first
paint.
I've replaced that with an explicit method then we can use shared_ptr's
-> operator rather than get() which does the right thing in a readable
way.
Test Plan:
It crashed after rebasing to master (for Aleix too)
No longer crashes
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8251
Summary:
In 47343fb we made GBM buffer shared.
What we wanted to do was:
Unbox the shared_pointer<GBMSurface> to give us a GBMSurface* object
Call the gbm_surface*() on that operator
Then cast that to a void* for eglCreatePlatformWindowSurfaceEXT
What we did:
Cast the std::shared_ptr<GBMSurface> to a gbm_surface* then cast that
to void*.
This is just a garbage value and it crashes in Mesa when we do our first
paint.
I've replaced that with an explicit method then we can use shared_ptr's
-> operator rather than get() which does the right thing in a readable
way.
Test Plan:
It crashed after rebasing to master (for Aleix too)
No longer crashes
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8251
Summary:
The gbm_surface is owned by the EglGbmBackend, but it's not the only one
using it. The DrmSurfaceBuffer is also using it and needs it to destroy
the gbm_bo. Now this can become a problem in the following situation:
* a page flip is still pending
* the EglGbmBackend destroys the gbm_surface
-> when the page flip happens the DrmSurfaceBuffer will try to destroy
the gbm_bo and crash as the gbm_surface is no longer valid. This
situation can happen when switching screens or when switching compositing
backend (OpenGL 2 -> OpenGL 3).
To address this problem a class GbmSurface is added which wrapps the
gbm_surface pointer. The EglGbmBackend creates and holds a shared pointer
to the GbmSurface and passes that one to the DrmSurfaceBuffer. So when
cleaning up the gbm_surface only the shared pointer is reset and in case
the DrmSurfaceBuffer still needs it, it can access it without problems.
BUG: 385372
FIXED-IN: 5.11.0
Test Plan: Not yet
Reviewers: #kwin, #plasma, subdiff
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8152
Summary:
Unfortunately a rather large change which required more refactoring than
initially expected. The main problem was that some parts needed to go
into platformsupport so that the platform plugins can link them. Due to
the rather monolithic nature of scene_opengl.h a few changes were
required:
* SceneOpenGL::Texture -> SceneOpenGLTexture
* SceneOpenGL::TexturePrivate -> SceneOpenGLTexturePrivate
* texture based code into dedicated files
* SwapProfiler code into dedicated files
* SwapProfiler only used in x11 variants
* Safety checks for OpenGL scene moved into the new plugin
* signal declared in SceneOpenGL moved to Scene, so that we don't need
to include SceneOpenGL in composite
Test Plan: Nested OpenGL compositor works
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7740
Summary:
After changing the output configuration, the client expects that it is informed
whether or not a new configuration has been applied (or failed). This was ommitted
so far, meaning that clients wouldn't know what happened in kwin.
Since we don't track if a setting failed yet, send the applied() signal regardless.
CCBUG:384733
Test Plan: Verified that the signal arrived in libkscreen after changing scale of an output
Reviewers: graesslin, davidedmundson
Reviewed By: davidedmundson
Subscribers: kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7910
Summary:
In the DRM plugin the cursor is currently is drawn at the native size
given.
Therefore we don't want to scale the icon offset as that leads to it
being drawn every so slightly off-sync.
BUG: 384769
Fixed-in: 5.11.0
Test Plan:
Kate now selects lines based on the middle of the cursor, not the top left.
I'd previously gotten so used to it, I hadn't realised it was actually a bug :/
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7868
Summary:
Several of the subclasses are already derived from QObject.
The main reason is that the class should be moved out of KWin core in
order to move the OpenGL scene into a plugin. As Compositor calls into
the AbstractEglBackend to unbind the wayland display this creates a
problem which is easily solved by turning the AbstractEglBackend into a
QObject and connect to the signal emitted by the Compositor.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7669
This change is similar to D7232 and moves the scene_qpainter into a
dedicated plugin. Compared to the XRender case it's more complicated as
the platform plugins need to implement a platform specific backend.
The base implementation for this part used to be in scene_qpainter. As
the idea is to completly move it away from KWin core it would be point
less to still have the backend definition in KWin core, but it cannot
be in the scene plugin as otherwise all platforms need to link the
plugin.
To solve this a new platformsupport subdirectory is added which contains
the scene platform backend as a static library. For the OpenGL scene such
a static library will also be required.
Test Plan: SceneQPainter test still passes, nested compositor still works
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7259
Summary:
When returning early in DrmOutput::present() because of some error KWin
didn't delete the proposed buffer, therefore not releasing the surface
lock of the GBM buffer to the EGL surface.
This patch makes sure that on any error in present we cleanup the proposed
DrmBuffer.
Reviewers: #kwin
Subscribers: #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6660
With the recent patches AMS should be stable enough for daily use. It was
tested by several people in the last week without reporting back any problems.
So make it the new default on master.
Leave an env variable for now to deactivate it, in case something bad happens.
Reviewers: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5934
Summary:
I keep having to re-add this patch locally to see which config is
actually in play.
Test Plan: Compiles
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5795
This patch makes the AMS execution path work with the new DrmCrtc and
DrmBuffer structure and solves major issues about:
* VT switching
* DPMS
* Hot plugging
* Logout
* Memory leaks
Test Plan:
Tested with Gl and QPainter.
Reviewers: #kwin
Subscribers: kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5191
Split off GBM based buffers to a separate file, which gets only included,
when GBM is available.
Note, that this also removes the gbmCallback, since already before this
patch we did delete the buffers always without it.
The plan is to later use this file for via GBM directly imported Wayland
buffers as well.
Test Plan:
Tested with Gl and QPainter backends.
Reviewers: #kwin
Subscribers: kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5179
To get an image from KWin to the screen in the DRM pipeline we combine a CRTC,
an encoder and a connector. These objects are static in the sense, that they
represent real hardware on the graphics card, which doesn't change in a
session. See here for more details:
https://01.org/linuxgraphics/gfx-docs/drm/gpu/drm-kms.html
Until now we used DrmOutput as the main representation for such an active
rendering pipeline. I.e. it gets created and destroyed on hot plug events of
displays. On the other side we had no fixed representation of the static kernel
objects throughout the lifetime of KWin. This has several disadvantages:
* We always need to query all available static objects on an hot plug event.
* We can't manipulate the frame buffer of a CRTC after an output has been
disconnected
* Adding functionality for driving multiple displays on a single CRTC (i.e.
cloning) would be difficult
* We can't destroy the last frame buffer on display disconnect because the CRTC
still accesses it and have therefore a memory leak on every display disconnect
This patch solves these issues by storing representations of all available CRTC
and Connector objects in DrmBackend on init via DrmCrtc and DrmConnector
instances. On an hotplug event these vectors are looped for a fitting CRTC and
Connector combinations. Buffer handling is moved to the respective CRTC
instance. All changes in overview:
* Query all available CRTCs and Connectors and save for subsequent hotplug
events
* Fix logic errors in `queryResources()`
* Move framebuffers, buffer flip and blank logic in DrmCrtc
* Remove `restoreSaved()`. It isn't necessary and is dangerous if the old
framebuffer was deleted in the meantime. Also could reveal sensitive user
info from old session.
Test Plan:
Login, logout, VT switching, connect and disconnect external monitor, energy
saving mode.
Reviewers: #kwin
Subscribers: kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5118
Summary: We need to set the viewport so that we scale from device pixels to global compositor space.
Test Plan:
Ran kwin_wayland properly on my laptop without setting KWIN_COMPOSE.
Most things worked.
Reviewers: #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3504
Summary:
Libdrm 2.4.78 introduces a version 2 and if KWin gets built against it
our code would break. Given that this change is for Plasma/5.8 branch.
Closes T5839
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Maniphest Tasks: T5839
Differential Revision: https://phabricator.kde.org/D5380
Summary:
Cursors are drawn low level, so need to go from global compositor space
to device space
(multiplied by the out scale)
Test Plan: Elements interacted underneath where the mouse was
Reviewers: #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3499
Test Plan:
For the first time, actually plugged in my high DPI laptop.
Tested both 1x and 2x windows on 2 real displays one high DPI, one normal
Reviewers: #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3498
The logic on page flips was inconsistent in the sense, that it should never
release a GBM buffer before it's not used (i.e. viewable on the display)
anymore. This happened unintended until now (on page flip we never really
did something useful in the else statement, because if we're here it's not
a GBM buffer anyway).
With this patch we:
* delete on page flips always only the old buffer, which is not used anymore
* release the buffer earlier on interrupts like display disconnect in order
to be able to destroy the EGL context
Test Plan:
Tested in non atomic mode (atomic mode is obsolete right now until my other
WIP patch D4539 is ready to be merged): Login, logout, suspend, normal use.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5060
Summary:
This isn't used and if it was would give the wrong value.
Actual correct size can be determined via Screens object.
Test Plan:
Grepped it's not overriding anything
Compiles
Reviewers: #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3385
Summary:
to uniquely identify screens (in QScreen::name()) add the conenctor
name and id (such as HDMI-A-1) to the model identification
Test Plan: tested a full plasma session
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: graesslin, plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3341
Summary:
Some platforms support to hide and show the cursor. This will be needed
by e.g. the zoom effect which currently only provides this functionality
on X11.
This change introduces a new method in the Platform to hide and show the
cursor. The methods need to be called balanced and the implementation
takes care of only showing again if all hide got matched by a show.
The actual hiding and showing is performed in the platform plugins. So
far the DRM and X11/Standalone platforms implement the required
functionality, though other platforms probably could implement as well.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D3119
This is Milestone 1 of full support of Atomic Mode Setting (AMS) and
Universal Planes in the KWin DRM backend.
With Milestone 1 we can use the primary plane of a DRM output and do an
AMS commit (this means mode setting aswell as page flipping), if the
driver supports it. Until now the functionality is only tested on Intel
graphics. You need the drm-next kernel for most recent DRM kernel
developments. As boot option set "i915.nuclear_pageflip". Additionally
at the moment AMS is still hidden behind the environment variable
KWIN_DRM_AMS. Set it, if you want to try out AMS.
What needs to be done next: Make it possible to transfer EGL buffers
directly to planes and implement logic for deciding about using a plane
or not for a specific buffer.
You can read more about it on LWN:
https://lwn.net/Articles/653071
And on Martin's blog:
https://blog.martin-graesslin.com/blog/2015/08/layered-compositing/
I used as model previous work by Daniel Stone for Weston:
https://git.collabora.com/cgit/user/daniels/weston.git
Reviewed-by: mgraesslin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D2370
Just like 4e7392b907:
the ownership of the gbm_device must be passed to the Platform as
the ownership of the EGLDisplay is also passed to the Platform and
we may not destroy the gbm_device for an EGLDisplay we are still using.
With this change I could restart the OpenGL compositor successfully
and switch from OpenGL 3.1 to OpenGL 2 without a crash or rendering
issues.
Screens::init sets up a Qt::QueuedConnection connect from countChanged
to changed. This means that when first setting up the connection a
changed signal will be delivered in the next event cycle. This can mess
with other code. E.g. WaylandServer recreating outputs which can make
Xwayland crash or KWin internally crash.
To solve this problem we just need to make sure to set the output count
to the initial value before performing the init.
Reviewed-By: bshah
Summary:
KWin needs to support restarting the OpenGL compositor in case of a
graphics reset event.
On Wayland the tricky part is that the applications should not notice
this. Most importantly KWin cannot just destroy the EGLDisplay and create
a new one. But this is how a restart works: the complete compositor gets
torn down and recreated - including the EGLDisplay.
This change moves ownership of the EGLDisplay to the Platform.
The AbstractEglBackend subclasses query the Platform whether there is
already an EGLDisplay. Only if there is no EGLDisplay the EGLDisplay is
created and only if no EGLDisplay is registered with Wayland the bind
is performed.
Another change is regarding the destruction: the AbstractEglDisplay does
no longer unbind the Wayland display and does no longer destroy the
EGLDisplay. The EGLDisplay is destroyed by the Platform - so very late
on application exit. The Wayland display is unbound when the Compositor
terminates.
Test Plan:
Limited testing with the added auto-test. This one needs to
be extended to fully verify that OpenGL applications continue to work.
But this requires build.kde.org to support OpenGL on Wayland.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2202
For virtual machines with Cirrus device the drmModeAddFB fails. So
far there was no error message at all, we only saw it failed.
With this change the drmModeAddFB is checked for error and a warning
is shown. Also further debug messages are added for other cases where
things can fail.
Reviewed-By: Eike Hein
Summary:
If it's not possible to create a buffer to blank the output, KWin won't
be able to render to the output. In that case the output should not be
added to the list of outputs.
To support this DrmOutput::blank and DrmOutput::init return bool to
indicate whether they succeeded. DrmBackend handles this situation and
doesn't add the output to the list of outputs if init failed.
If after init there are no outputs KWin is in a state where it won't
be functional. Thus the platform emits the initFailed signal to
terminate.
BUG: 365242
FIXED-IN: 5.7.2
Test Plan: No hardware to reproduce the condition
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2135
Summary:
So far the drm platform did not verify whether creating and mapping a
DrmBuffer for a cursor works. This could result in a crash in the worst
case.
This change verfies whether mapping the two cursor buffers works, if
not software cursor is enabled. The code is adjusted to ensure that
none of the cursor buffers is accessed in case software cursor are
enabled.
Please note that right now the drm platform's rendering does not
support software cursors. Thus currently this change results in no
cursor at all. This will be addressed by following patches.
BUG: 364740
FIXED-IN: 5.7
Test Plan:
Verfied that it properly falls back to software cursor,
but could not verify that the crash is actually fixed.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2026
Summary:
When we get a configuration request, we also need to update the global
position on the DrmOutput, otherwise Wayland will know about the new
position, but KWin internally does not.
In addition we also need to trigger the changed signal on KWin::Screens,
so that internally code can react on the change.
With this change configuring layout of connected screens in KScreen
does work also in KWin.
Reviewers: #kwin, #plasma_on_wayland, sebas
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D1858
Summary:
When the pointer device gets plugged off the cursor is hidden, when
a pointer device gets plugged in the cursor is shown again.
This allows to easily turn a tablet into a proper system by showing
the cursor only when it makes sense.
Test Plan: Tested on exopc with external mouse
Reviewers: #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D1682
Summary: This seems to just have been forgotten here.
Test Plan: Builds
Reviewers: graesslin
Reviewed By: graesslin
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1499
Summary:
Source code reorganization:
The base class AbstractBackend got renamed to Platform, thus the
"backends" are "platforms" now. As they are plugins they should go
together with other KWin plugins which are nowadays in the folder
plugins.
So new location is plugins/platforms/
Reviewers: #plasma, sebas
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1353