The Wayland Backend connects to the wl_output interface to get
information about the connected outputs and their modes. This information
can be used to setup screen information.
The Wayland Backend watches the socket it uses for communicating with the
Wayland compositor. If the socket is removed we have to perform a kind of
emergency stop. The backend tears down all data structures created from
the Wayland display and emits a signal that the system compositor died.
In addition the Wayland Backend starts to monitor the XDG_RUNTIME_DIR for
the socket to be added again. If the socket is created again the backend
reinitializes the Wayland connection.
This also requires the Compositor to restart. Therefore it connects to
the new signals emitted by the Wayland Backend to stop and start
compositing.
A user can now directly request a Wayland::Buffer object which exposes
the memory address of the shared memory with the wl_buffer. This allows
to use the Wayland Buffer directly as the storage of a QImage.
To make sure that the ShmPool does not reuse such a buffer the Buffer can
be marked as used.
When the ShmPool gets resized the memory addresses become invalid.
Therefore the ShmPool is now a QObject and emits a signal on resized pool
so that every user of a Wayland::Buffer can remap the memory.
The Wayland::Buffer no longer holds the exact memory address but only
the offset in the pool. The actual address of the pool is only known to
the ShmPool which allows us to remap a resized file.
If a new buffer cannot be provided by the given pool, it gets now resized
to the new needed size. This allows us to only create a very small pool.
A new Wayland::Buffer class is provided which wraps a:
* wl_buffer
* size
* stride
* memory address of data represented by the buffer
In addition the Buffer knows whether the compositor has released it or
not. This allows the ShmPool to reuse the buffer in case the same size
and stride is requested.
This is currently most relevant for the CursorData. Instead of keeping
the wl_buffer, the QImage for the cursor is kept and each time the cursor
is set for the surface a new buffer is requested from the ShmPool.
The ShmPool now either reuses an existing buffer or creates a new one.
Furthermore the ShmPool takes care of releasing all buffers at EOL.
The backend gets created by Workspace, but only if the environment
variable WAYLAND_DISPLAY is set.
Because of that the egl wayland backend does no longer create the
backend, but uses the already created one.
The functionality to create the connection to a Wayland compositor and
creating a fullscreen surface is moved into wayland_backend.(h|cpp). The
wl_egl_window for the surface is moved into the EglWaylandBackend to have
the actual WaylandBackend free from Egl. This will allow in future to
implement other compositing backends for Wayland which do not use egl.
This means that egl is no longer a build requirement for the wayland
related functionality.