Commit graph

5 commits

Author SHA1 Message Date
Luboš Luňák
4019dff500 Distinguish between damage and repaints - damage is when windows contents
change, repaint just triggers repaint of the area (without e.g. the texture
updating for OpenGL).
addDamage() -> addRepaint()
CCMAIL: kwin@kde.org


svn path=/branches/work/kwin_composite/; revision=632866
2007-02-12 15:22:43 +00:00
Luboš Luňák
0ae5a772e7 Add EffectWindow as a window representation for effects,
to hide the change from Client/Unmanaged and eventually also
act as the only API available to effects.


svn path=/branches/work/kwin_composite/; revision=626360
2007-01-22 22:57:22 +00:00
Luboš Luňák
77f803a563 Instead of the somewhat fragile way of trying to clean up Client/Unmanaged
instances and keeping them around after the window is closed, create
class Deleted as a representation of a closed window.


svn path=/branches/work/kwin_composite/; revision=626356
2007-01-22 22:51:30 +00:00
Luboš Luňák
f1be2aa724 Optimize XRender painting by manually doing clipping, even with transformations.
Since it's unlikely XRender code will use other transformations then the ones
provided this should be ok. Makes painting with obscured windows much faster
(i.e. it's just slow, not bloody slow).


svn path=/branches/work/kwin_composite/; revision=610613
2006-12-04 18:30:41 +00:00
Luboš Luňák
0f03921271 Add a commented howto effect.
svn path=/branches/work/kwin_composite/; revision=600553
2006-10-30 22:49:59 +00:00