Commit graph

56 commits

Author SHA1 Message Date
Xaver Hugl
2799c270b4 backends/drm: implement support for post blending color pipelines
This exposes the degamma->ctm->gamma pipeline as a drm color op, which can
be set to a generic color pipeline. The same code can later be adapted to
program the upcoming per-plane color pipeline properties.
2024-07-04 17:39:10 +02:00
Xaver Hugl
92ceb00b37 autotests/drm: add test for vrr capability changing without a hotunplug 2024-06-24 18:47:00 +02:00
Xaver Hugl
47d873db94 autotests/drm: disable testModeset
It only works with the assumption that outputs are enabled by default, which
is not the case anymore
2024-06-05 13:12:56 +00:00
Xaver Hugl
df9b0bd8f0 backends: move output refresh duration to compositor 2024-05-24 17:32:20 +02:00
Xaver Hugl
219f110093 backends: move render time queries into OutputFrame
This way, multiple OutputFrames can be pending at the same time, without
interfering in each other's render time queries
2024-05-02 13:03:27 +00:00
Xaver Hugl
93d810aaad backends/drm: unify primary and cursor plane layers
Drm planes aren't specialized enough to need completely separate code paths to
handle them, and having one class for all layers makes it easier to add support
for overlay planes
2024-04-30 13:43:36 +00:00
Xaver Hugl
77cf49aa72 backends: refactor direct scanout and dmabuf feedback
This moves some of the responsbilities up in the stack, which simplifies
the backends and opens up some future possibilities like making direct scanout
work for non-surface items
2024-04-27 18:39:23 +00:00
Xaver Hugl
d0b69f3503 backends/drm: use DrmDevice 2024-03-22 12:07:29 +01:00
Aleix Pol Gonzalez
bf1ce85474 Make it possible to build KWin without libxcb
Now that we have Wayland around, there's a whole branch of dependencies
that shouldn't be necessary anymore.
This allows to build KWin without all of it, allowing us to have a much
more compact alignment for cases where all the legacy software isn't
necessary anymore.

Bundle KWindowSystem X11-specific headers into it too, since it's part
of the same process.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2024-02-28 16:03:50 +00:00
Stefan Hoffmeister
33beb28b5f autotests/drm: Fix connector_type_id usage 2023-12-22 18:39:21 +01:00
Xaver Hugl
da80ed4318 autotests/drm: handle the DRM_IOCTL_MODE_RMFB ioctl 2023-11-20 13:33:54 +00:00
Xaver Hugl
7bf38e54bf wayland: implement presentation time 2023-11-13 14:25:26 +01:00
Xaver Hugl
8d25550c22 backends/drm: support applying icc profiles with color management
While applications are still restricted to sRGB, this allows working on sRGB
content on displays with a wide color gamut as the whole profile gets applied,
instead of just the VCGT.

CCBUG: 439135
2023-10-25 15:34:21 +02:00
Laurent Montel
bc6116c5a7 There's no QVector anymore, QList is the QVector in Qt6 2023-10-19 13:43:53 +00:00
Vlad Zahorodnii
7d626363e4 autotests: Remove old kernel checks
CI runners have been upgraded.
2023-09-10 10:14:18 +03:00
Xaver Hugl
32ae9dd7d1 libkwineffects: rename major and minor methods
There's "major" and "minor" defines that can get implicitly included, for
example with musl libc. To prevent that from breaking compilation, rename
the methods
2023-09-09 14:44:53 +00:00
Xaver Hugl
1c18d11206 backends/drm: replace drmModeAtomicCommit with a custom implementation
drmModeAtomicCommit does additional allocations and sorting that KWin doesn't
use or need
2023-08-30 10:46:58 +00:00
David Edmundson
10ed34bc9d Avoid painting unchanged scene layers
Currently when we move the mouse the one render loop triggers a repaint.
When the cursor layer needs a new update we end up in the compositor
repainting the main content.

Even though painting should mostly no-op it still goes through all
existing items and effects to collect damage, still potentially making
the GL context current which could stall. A waste when we know we
haven't got anything to do. It's enough to cause noticable mouse lag on
some hardware.

Co-authored-by: Vlad Zahorodnii <vlad.zahorodnii@kde.org>
2023-08-28 11:38:18 +00:00
Xaver Hugl
44937136cd backends: record GPU render time
This should make it much less likely for KWin to miss frames
2023-08-23 10:51:19 +00:00
Xaver Hugl
7d02bc17d6 backends/drm: rework how atomic commits are tracked
Pending buffers for drm planes and crtcs are no longer tracked in the planes
and crtcs themselves, but instead in a DrmCommit object that is used as
the user data for the pageflip handler. This way multiple commits can be
pending at the same time without causing conflicts, and the handling of
pending buffers is simplified as well.
2023-07-27 12:30:19 +02:00
Xaver Hugl
87444f6ce3 backends/drm: offload atomic commits to a separate thread
This separate thread submits commits as late as possible, so that until
immediately before vblank the cursor position can still be updated, reducing
its latency and opening the door for more optimizations.
2023-07-26 13:44:36 +02:00
Laurent Montel
86c6238cfa Don't use QtTest => use QTest + missing include 2023-07-04 10:38:21 +00:00
Aleix Pol Gonzalez
49a76ea772 Install KWaylandServer headers
There are use cases for the headers to be used, e.g. when implementing
wayland-specific workflows from an Effect.
In order to be able to use these, we also need to expose libkwin to be
imported as it carries the interfaces' symbols.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2023-07-04 08:22:43 +00:00
Vlad Zahorodnii
88ade3a409 Extract reusable egl swapchain bits
EGL rendering has some duplicated bits, so this change extracts
them to reduce code duplication.
2023-07-01 12:22:28 +00:00
Vlad Zahorodnii
3bd5e91226 Extract reusable qpainter swapchain bits
QPainter rendering has some duplicated bits, so this change extracts
them to reduce code duplication.
2023-07-01 12:22:28 +00:00
Vlad Zahorodnii
d6a384627b autotests: Let drm test use host primary node to allocate buffers 2023-06-19 22:43:01 +03:00
Vlad Zahorodnii
082301920e backends/drm: Port to GraphicsBuffer
This change ports the drm backend to the GraphicsBuffer and
GraphicsBufferAllocator.

The main motivation is to unify graphics buffer abstractions across
various backends and to prepare it for output layers, which could be
nicer if we could have direct control over the buffers.
2023-06-19 22:42:58 +03:00
Xaver Hugl
8229573e63 autotests/drm: add a test for doing modesets
And fix an issue preventing it from working
2023-05-10 16:29:54 +00:00
Xaver Hugl
e7c803b7e5 backends/drm: store drm properties directly in drm objects
This makes it possible to ensure type safety for enums, as each drm property
object can have its own type now, and it reduces the amount of typing needed
to access properties
2023-04-23 14:09:29 +02:00
Xaver Hugl
67dc0c5c48 backends/drm: restrict common mode generation to drivers that support scaling
Also set the scaling mode property to "full aspect", which should reduce
the number of cases where the feature can cause issues
2023-03-25 18:52:15 +01:00
Vlad Zahorodnii
e88a4e34a3 Remove some include_directories()
It seems we've settled on dir/dir/header.h includes, so let's use them
consistently.
2023-03-23 14:37:48 +02:00
Xaver Hugl
f433213bd6 backends/drm: simplify how atomic commits are done
Instead of having every DrmProperty store pending values, store the data
for the next commit in a separate and temporary type. This simplifies the
code and makes it possible to do commits in a separate thread
2023-03-15 12:09:12 +01:00
Xaver Hugl
d9077e36c5 backends/drm: use a common base class for property blobs
This simplifies the code a bit and makes more generic handling of blobs
possible
2023-03-14 19:23:17 +01:00
Xaver Hugl
e4938297e6 scene: fix texture inversion with the drm backend
Specify the render target to buffer transformation and take that into
account in effects and when calculating the projection matrix.
2023-03-09 13:22:53 +00:00
Xaver Hugl
2417a0381f backends/drm: port from gbm_surface to a custom swapchain using gbm buffers 2023-03-09 13:22:53 +00:00
Vlad Zahorodnii
d9f5d432be Port to KF6 2023-02-28 18:30:26 +02:00
Xaver Hugl
00c0f29f8e autotests/drm: add test that verifies extending output lifetimes works 2022-12-30 14:53:45 +00:00
Xaver Hugl
435873a19b autotests/drm: add more test cases for mode generation 2022-11-10 16:07:52 +00:00
Vlad Zahorodnii
89607dfebd qAsConst -> std::as_const
We started using std::as_const() in some parts of kwin, so let's use it
everywhere for the code consistency sake.
2022-11-01 16:52:01 +02:00
Vlad Zahorodnii
7fffe99328 build: Add -Wno-unused-parameter compiler option
Due to being a compositor, kwin has to conform to some certain
interfaces. It means a lot of virtual functions and function tables to
integrate with C APIs. Naturally, we not always want to use every
argument in such functions.

Since we get -Wunused-parameter from -Wall, we have to plumb those
unused arguments in order to suppress compiler warnings at the moment.

However, I don't think that extra work is worth it. We cannot change or
alter prototypes in any way to fix the warning the desired way. Q_UNUSED
and similar macros are not good indicators of whether an argument is
used too, we tend to overlook putting or removing those macros. I've
also noticed that Q_UNUSED are not used to guide us with the removal no
longer needed parameters.

Therefore, I think it's worth adding -Wno-unused-parameter compiler
option to stop the compiler producing warnings about unused parameters.
It changes nothing except that we don't need to put Q_UNUSED anymore,
which can be really cumbersome sometimes. Note that it doesn't affect
unused variables, you'll still get a -Wunused-variable compiler warning
if a variable is unused.
2022-10-31 15:50:37 +00:00
Xaver Hugl
3d7e926c94 autotests/drm: add autotest for common modes 2022-10-31 12:49:25 +00:00
Xaver Hugl
d628cc90fa autotests/drm: use std::vector instead of malloc 2022-10-23 22:14:13 +00:00
Volker Krause
346ac6f32b Add Qt 6 FreeBSD CI 2022-10-22 12:34:49 +00:00
Xaver Hugl
a587e426f8 add autotest for the drm platform 2022-10-21 17:54:55 +02:00
Xaver Hugl
c0c3ec09af Refactor DrmObject 2021-03-31 10:19:42 +00:00
Xaver Hugl
995437f57c decouple DRM planes from DrmOutput 2021-02-15 17:28:58 +00:00
Vlad Zahorodnii
93e0265e4e Move source code to src/ directory
Once in a while, we receive complaints from other fellow KDE developers
about the file organization of kwin. This change addresses some of those
complaints by moving all of source code in a separate directory, src/,
thus making the project structure more traditional. Things such as tests
are kept in their own toplevel directories.

This change may wreak havoc on merge requests that add new files to kwin,
but if a patch modifies an already existing file, git should be smart
enough to figure out that the file has been relocated.

We may potentially split the src/ directory further to make navigating
the source code easier, but hopefully this is good enough already.
2021-02-10 15:31:43 +00:00
Nicolas Fella
99947c8bd8 Use versionless Qt cmake target
This makes it easier to build against both Qt5 and Qt6

GIT_SILENT
2021-01-30 17:18:21 +01:00
Xaver Hugl
9f4a1433e4 Also initialize properties when not using AMS
BUG: 431981
2021-01-26 21:23:52 +01:00
Laurent Montel
2ac8611523 If include is define in .h remove it if it's defined in .cpp too (scripted) 2020-10-23 21:37:16 +02:00