The main motivation for the rewrite is to properly port ShmClientBuffer
to our GraphicsBuffer abstractions. As is, libwayland implementation is
not suitable for our needs. We may need ShmClientBuffer to be alive when
its corresponding wl_shm_buffer resource is destroyed, for example to
play a window closing animation. With the existing api, we need to fight
libwayland. Besides that, libwayland doesn't provide a way to get
underlying pool file descriptor, which is needed to fill ShmAttributes.
QtConcurrent::run()'s return type is marked with [[nodiscard]], which is
not nice to code that just needs to move some tasks to a worker thread.
On the other hand, QThreadPool satisfies our needs too and Qt doesn't
need to construct futures that we won't use.
One remark about the screenshot plugin: the task lambda is mutable so it
cannot be represented using a std::function.
Due to being a compositor, kwin has to conform to some certain
interfaces. It means a lot of virtual functions and function tables to
integrate with C APIs. Naturally, we not always want to use every
argument in such functions.
Since we get -Wunused-parameter from -Wall, we have to plumb those
unused arguments in order to suppress compiler warnings at the moment.
However, I don't think that extra work is worth it. We cannot change or
alter prototypes in any way to fix the warning the desired way. Q_UNUSED
and similar macros are not good indicators of whether an argument is
used too, we tend to overlook putting or removing those macros. I've
also noticed that Q_UNUSED are not used to guide us with the removal no
longer needed parameters.
Therefore, I think it's worth adding -Wno-unused-parameter compiler
option to stop the compiler producing warnings about unused parameters.
It changes nothing except that we don't need to put Q_UNUSED anymore,
which can be really cumbersome sometimes. Note that it doesn't affect
unused variables, you'll still get a -Wunused-variable compiler warning
if a variable is unused.
Things such as Output, InputDevice and so on are made to be
multi-purpose. In order to make this separation more clear, this change
moves that code in the core directory. Some things still link to the
abstraction level above (kwin), they can be tackled in future refactors.
Ideally code in core/ should depend either on other code in core/ or
system libs.
If multiple properties that affect the geometry change, then the
Output::geometryChanged() signal will be emitted multiple times, which
in its turn may force the Workspace to re-arrange windows, etc.
With this, the geometryChanged signal will be emitted in more expected
fashion only once as long as relevant property changes are batched.
This makes KWin switch to in-tree copy of KWaylandServer codebase.
KWaylandServer namespace has been left as is. It will be addressed later
by renaming classes in order to fit in the KWin namespace.
Currently, if the pointer surface has to change between two surfaces,
the compositor must do the following
seat->setFocusedPointerSurface(nullptr);
seat->notifyPointerMotion(newPos);
seat->setFocusedPointerSurface(focus);
The pointer motion is needed so the enter event has correct position,
setFocusedPointerSurface(nullptr) is needed to avoid sending a bad
motion event before the leave event.
This change makes the pointer focus api less error prone by splitting
setFocusedPointerSurface() in two functions - notifyPointerEnter() and
notifyPointerLeave().
notifyPointerEnter() takes new focus surface as well as the position
where the pointer has entered the surface so the focus update can be
atomic and without any corner cases.
notifyPointerLeave() is used to clear pointer focus.
Currently drag-and-drop doesn't work on FreeBSD because relevant input
parts of kwayland-server are not compiled there.
HAVE_LINUX_INPUT_H is set to 0 on FreeBSD because linux/input.h is in
/usr/local/include and check_include_file() doesn't look there.
Regardless of that, as FreeBSD developers pointed out, including
linux/input.h is the recommended way to get input event codes so let's
make it a hard dependency.
Currently, the BufferInterface encapsulates all the kinds of client
buffers. This has become a somewhat annoying issue as we want to
reference the shm pool if a shm buffer is destroyed, or have custom
buffer readiness logic for linux dma-buf client buffers.
Implementing all of that with the current abstractions will be
challenging as there's no good separation between different client
buffer types.
This change splits the BufferInterface class in three sub-classes -
DrmClientBuffer, LinuxDmaBufV1ClientBuffer, and ShmClientBuffer.
In addition to that, this change fixes the broken buffer ref'ing api.
Non-current output modes were deprecated due to various reasons, e.g.
it's not possible to remove some nodes; two modes can have the same
resolution and the refresh rate but different flags, but wl_output.mode
fails to communicate that properly; the usefulness of non-current modes
is questionable. For more details, please refer to [1].
[1] https://gitlab.freedesktop.org/wayland/wayland/-/issues/92
This is needed for keyboard grabs. If the seat is notified about a
keyboard event, it will need to forward the event to the grab object,
which in its turn will decide what should happen to the event.
This change renames methods that are used by the compositor to notify the
seat about input events.
There isn't anything special about the proposed naming scheme, for what
it is worth, it was established in weston. "notify" methods are used to
notify kwaylandserver about something, and "send" methods actually send
relevant events to wayland clients.
This rewrites the wl_seat protocol implementation to adhere to the new
design principles.
Effectively, we've been supporting wl_seat v7 so the version was also
bumped from 5 to 7.
With this design, a single PointerInterface manages multiple wl_pointer
objects. This makes the API tidier and allows implementing things such as
keyboard grabs more easier.
In addition to that, the PointerInterface doesn't inject its own frame
events anymore. It's up to the compositor to decide when it has to be
sent. However, the PointerInterface may still send a frame event if the
pointer focus changes.
Besides re-writing the pointer interface, this change, unfortunately,
also affects the implementation of pointer-gestures and relative-pointer
protocols because previously they were coupled to individual instances
of PointerInterface.
The main reason why we have factory methods is that up to some point,
kwayland had its own signal to indicate when globals have to be removed.
Now that all globals add destroy listeners for the wl_display object,
we don't have that signal. Most factory methods are equivalent to doing
new T(display).
Besides adding unnecessary boilerplate code, another reason to get rid
of the factory methods is to reduce the amount of merge conflicts. If
several persons work on implementing wayland protocols at the same time,
sooner or later someone will have to resolve merge conflicts in Display.
And make them public in th keyboard_interface, there's no point in
wrapping this in seat_interface with new approach
See also: plasma/kwayland-server#13
This was done mostly because I wanted to get rid of the Resource
dependency in AbstractDataSource so I can make our xwl bridge direct,
but this also fixes up some issues with object lifespan present in the
previous version and keeps all our clipboard code in-line.
The current xdg-shell wrappers don't match existing abstractions in the
xdg-shell protocol well, which makes it more difficult to refactor code
that is responsible for managing configure events and geometry in kwin.
Given that the xdg_decoration and the xdg_shell protocols are tightly
coupled together, I had to rewrite our wrappers for the xdg_decoration
protocol as well.
wl_shell_surface has been deprecated for quite a long time. Nowadays
most clients use the xdg-shell protocol to create desktop-style user
interface elements.
Summary:
Remove unused variables and members.
We were often storing the q of classes without ever needing them. I'd
just do it when it's useful. We do it in the private class so it can
always be added, removes boilerplate code.
Don't use std::move when returning temporary QImage. The compiler is
smart enough to know to do it but produces the warning "moving a
temporary object prevents copy elision".
Remove unused lambda captured variables.
Test Plan: Getting much cleaner build logs
Reviewers: #frameworks, #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kde-frameworks-devel
Tags: #frameworks
Differential Revision: https://phabricator.kde.org/D28442
Summary:
Right now it worked in kwin, but was in fact breaking the spec sending
buffers before it was configured.
There also seems to be an unclearly written (but very very sensible)
rule about comitting the surface after initial properties in order to
recieve the configure event.
After these changes it works in Weston too.
Test Plan: Ran test in kwin_wayland and weston
Reviewers: #kwin
Subscribers: kde-frameworks-devel
Tags: #frameworks
Differential Revision: https://phabricator.kde.org/D18577
Summary:
This allows a dev to move the window before creating the popup which
is extremely useful in testing constraints. Also makes it very easy to
mod this code into a grabbing popup for other tests.
This patch also improve the painted surfaces to show the anchor rect
around where we place the popup which is easier for visual debugging.
No library code changes
Test Plan:
Ran the test
KWin doesn't position the popup according to all constraints
Soon will
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kde-frameworks-devel
Tags: #frameworks
Differential Revision: https://phabricator.kde.org/D16294