Commit graph

6 commits

Author SHA1 Message Date
Marco Martin
595c5937c9 use a global static for animation ids
using stack adresses makes it possible (even tough not frequent)
for two animations (onle just killed, one just created) to have
the same id, causing scripts to be potentially really confused.
this replaces the id with a global counter, and the
"flying tooltips" bug is gone.

REVIEW:127276
BUG:360068
CCBUG:352254
2016-03-04 18:19:40 +01:00
Thomas Lübking
ee1d6d568d add effect debug interface and dbus export
allows for effect specific debugging details

REVIEW: 107063
2013-03-28 20:31:02 +01:00
Thomas Lübking
39499de9cc add AnimationEffect::set() and ::cancel()
This will allow to sue the AnimationEffect class for
(temorarily) persistent changes like required by the
translucency effect

REVIEW: 109211
2013-03-05 19:24:30 +01:00
Martin Gräßlin
533d57da60 Mark most ctors as explicit as reported by Krazy2 checker 2013-01-02 18:35:46 +01:00
Thomas Lübking
7bc5832429 use QELapsedTimer to measure animation delay
QElapsedTimer uses a monotic clock on all relevant systems
and is thus invarant against date/time changes (while the
bug was likely caused by daybreaks)

BUG: 306186
REVIEW: 107250
FIXED-IN: 4.10

use monitc clock
2012-11-14 21:16:32 +01:00
Thomas Lübking
67e79ea13a Add AnimationEffect class
REVIEW: 102922
2011-10-27 21:40:14 +02:00