We need kdeclarative for i18n support. This needs to be done before we
load the source. By that we don't need to import Plasma.Core which isn't
used by the views at all.
Also we don't need to link twice against declarative.
The EffectData in BuiltinEffects is extended by all the data needed for
the desktop effects KCM:
* display name
* comment
* category
* video-url
* exclusive group
* internal
This information is taken directly from the desktop files.
The Built-in effects are now also resolved through the BuiltInEffects
namespace and the KServiceTypeTrader query is adjusted to only find the
scripted effects.
Unfortunately this introduces another round of adding "kwin4_effect_" to
load and save the effects correctly. This will be removed once all KCMs
are adjusted to use the new BuiltInEffects.
Let's try getting the KCM a little bit less scary by properly
hiding everything the user doesn't have to care about. The prominent
desktop effects KCM only contains the list of all the effects which
can be configured and nothing else. Only exception is the disabled
check after failed GL to make this easier for the user.
All the "advanced" settings are moved into a new KCM called
"Compositing" which is put under the hardware component in
systemsettings. This contains all advanced settings including
* whether compositing is enabled at all
* backend
* animation speeed
* scale filter
* unredirect fullscreen
* color correction
REVIEW: 116648
It's basically a run of the port-cmake.sh script in here, mostly the changes
are the following:
- Using KF5::* targets
- Using the proper macros, following recent developments in frameworks
Instead of getting the information from CompositingPrefs
the running KWin instance is queried through D-Bus.
In general the running KWin should have more information
about whether Compositing will work or not.
This means the kcm no longer has to link OpenGL.
REVIEW: 104753
Some old restructuring caused -DKWIN_HAVE_OPENGLES to no longer be
passed to the compiler, causing OpenGL-specific code to be built
while the libraries to link it were not available.
REVIEW: 104558
if both the GLES and EGL libs and headers are found.
Fold all the includes and libraries into 1 varaible each and use those.
in other words, you need to have both OpenGLES and EGL to do a successful build.
Second part of cleaning up the lib directory: the effects library
now lives in libkwineffects/ directory.
For existing effects nothing changes as the install path is unchanged.
The change obsoletes the lib/ directory.
As glplatform.h has not yet been exported I dared to export it and
adjust the places where it is used.
CCMAIL: kwin@kde.org
GUI panel. This panel is currently located in System Settings -> Desktop
-> Screen Edges.
BUG: 174709
svn path=/trunk/KDE/kdebase/workspace/; revision=932929
Remove the previous configuration for assigning screen edges from the config dialogs of the single effects.
svn path=/trunk/KDE/kdebase/workspace/; revision=880728