libwayland-server allows the wl_display accept client connections on
more than one socket. We currently don't listen on multiple sockets,
but it would be nice if Display supported such operation mode.
One of the most disappointing things when writing autotests is dealing
with a race condition where destructor requests are processed after all
globals have been destroyed.
With this change, the Display object will destroy all clients and their
resources before destroying the wl_display object. The good thing about
doing so is that shut down logic becomes simple. We don't have to assume
that wl_resource objects can outlive their wl_global objects, etc. The
bad thing is that it exposed a couple of pre-existing latent bugs in the
data device and the xdg foreign code.
closesplasma/kwayland-server#2
Summary:
Currently the server treats incoming buffers as not premultiplied.
KWayland::Client sends data that is ARGB32 and ARGB32_Premultiplied as
the same
WL_SHM_FORMAT_ARGB8888.
According to a post on wayland-devel by Fredrik Höglund, all RGB data
should be treated as premultiplied, which matches what Qt is doing.
Client now performs a conversion rather than sending
mismatched data,
Note: This commit will still breaks a bunch of tests in
kwin as it compares the server output to a fixed
QImage with a format.
Test Plan:
Existing tests pass
Modified surface test to check the pixel data relative to the output
QImage format
not the input format (i.e both input from ARGB32 and
ARGB32_Premultiplied) should
both end up in a QImage with format Premultiplied with premultiplied
values.
The existing test was confirming that data was corrupted, checking that
even though
the output format was not pre-multiplied, the data was.
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, #frameworks
Tags: #plasma_on_wayland, #frameworks
Differential Revision: https://phabricator.kde.org/D7460
Summary:
This improves the cleanup of a shadow from client side. The server now
notices when the client destroyed the shadow.
Reviewers: #plasma_on_wayland
Subscribers: plasma-devel
Differential Revision: https://phabricator.kde.org/D1789
Summary:
Unlike the other cases this one is not as dangerous as the shadow
protocol doesn't have a destructor request (yet).
Once that is added the problem would be the same: destroying the
ShadowInterface when the parent SurfaceInterface gets destroyed would
result in a protocol error on client side.
Reviewers: #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D1711
Summary:
Surface/SubSurface and Shadow handle the case that an attached buffer
gets destroyed by the client. So far we didn't have this code covered,
but it's rather important as incorrect reference counting can hit
asserts.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1403
Summary:
Basic functionality is covered. Changing of shadow elements not covered,
there seems to be lacking server API for that - no change signal.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1398