Commit graph

4 commits

Author SHA1 Message Date
Luboš Luňák
e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00
Arto Hytönen
261456c8f7 a lot of i18n tags and other small krazy issues fixed, nothing major
svn path=/trunk/KDE/kdebase/workspace/; revision=702784
2007-08-21 07:02:04 +00:00
Luboš Luňák
5faa397849 Vertex redesign - redo the way windows are split into smaller parts
for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.


svn path=/trunk/KDE/kdebase/workspace/; revision=684893
2007-07-07 14:01:32 +00:00
Luboš Luňák
5913a1d781 These are demo effects.
svn path=/trunk/KDE/kdebase/workspace/; revision=682845
2007-07-03 14:44:38 +00:00
Renamed from effects/wavywindows.h (Browse further)