Summary:
KDecoration has two new pure virtual methods. Due to that one cannot
build KWin in the stable branch. This makes bug fixing rather cumbersome
as one also needs to switch the kdecoration branch.
This rather unusual change for a stable branch improves the
compatibility by adding the new virtual methods without doing anything
and without marking them as override, so that the code can compile with
a kdecoration from 5.12 and a kdecoration from master.
Test Plan: 5.12 branch compiles with kdecoration master branch
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10296
Summary:
Not needed except for X11/non-composited usage, so should be in the
plugin instead of core.
Platform API is extended to create a decoration renderer.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7444
Summary:
Thanks to std::bind we don't need that many different slots to setup the
global shortcut connections. Instead we can have one shared
implementation which takes the argument and passes it to the window.
To support std::bind arguments in kwinbindings the initShortcut method
and dependencies are adjusted as well as a new macro is added.
As I don't want to include abstract_client.h in workspace.h a new enum
is created for the quick tiling flags used in Workspace. This caused a
larger refactoring as the change to an enum class also caused quite some
changes.
Test Plan: Affected test cases still pass
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6783
This brings back global menu support in KWin.
The DBusMenu infrastructure is different that we just read the DBus service name and
menu object path from the windows rather than passing around window IDs on DBus which
won't work on Wayland.
Differential Revision: https://phabricator.kde.org/D3089
Summary:
So far whenever the window geometry changed the widthChanged and
heightChanged signals were emitted even if they did not change.
E.g. while moving a window this resulted in the signal being emitted
after every step, although from decoration point of view nothing
changed.
The decoration performed costly tasks like re-layout the window buttons.
With this change the client size is cached and the widthChanged signal
is only emitted if the width actually changed. Same for heightChanged.
This results in the decoration only re-layouting the buttons if the
window is resized horizontally. All other geometry changes no longer
result in a re-layout.
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D2389
This is an update to c95ddb7102 and
implements the emit of maximized changed in deocration like on Client.
Overall the code looks like it should be merge better together with
Client.
Reviewed-By: kbroulik
Summary:
From the famous category: "How could that code ever have worked".
Maximized state changes were never passed to window decorations. For
X11 windows the decoration updated the state nevertheless, for Wayland
windows the state did not get updated, thus a maximized window had
borders and was shown with a not maximized button.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D1805
If we get a compositingToggled because the Compositor is going down we
don't need to recreate the Renderer as KWin as a whole is going down.
Thus we disconnect the compositingToggled connection when the Compositor
is about to be destroyed.
Summary:
Toplevel::window() is the actual X11 window. This makes it difficult
to use as the generic identifier for both X11 and Wayland. The Wayland
ShellClient already had a windowId() which is now added to Toplevel as
a virtual method. On X11 (Toplevel default) it returns the window().
The method window() now returns XCB_WINDOW_NONE for classes without
the Toplevel::m_client, such as ShellClient. Thus it allows to properly
check whether we are on Wayland or X11.
The code is adjusted to use windowId where a generic id is needed and
to properly check whether the window is valid before using it where
a window() is used.
This also fixes at least one additional unknown issue in
Workspace::setActiveClient
where the windowId of a Wayland client was passed to X11.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1527
Summary:
The delay to next cycle dance is needed for Aurorae. Maximizing a
window can result in the decoration being destroyed, in which case
QtQuick can trigger a crash.
A test case is added to simulate the situation and ensure that maximize
still works also after the change.
BUG: 362772
FIXED-IN: 5.6.5
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1586
Adapt to API changes introduced by b62e8888cd39301e00ad98dfe791fa66676408fb.
It adds DecoratedClient::color(group, role) for getting colors that are
not included in QPalette. Breeze used to read these colors from
kdeglobals, breaking per window color schemes. KWin now handles reading
these colors along with QPalette loading with DecorationPalette.
REVIEW: 122883
Uses the QuickTileMode of the Client to indicate which borders to
remove. This could be extended to be in general when a window borders
the screen edge and not just for quick tile mode.
So far the DecorationRenderer got destroyed and recreated after
the signal compositing toggled was emitted. But that's too late for
e.g. the OpenGL Textures to be destroyed. So lets trigger the destroy
directly in setup/finish compositing. The new renderer will still be
created after the compositing toggled is emitted - we don't want to
have it recreated for the still active compositer type.
NOTE: this is not working completely yet, lots of code is still ifdefed
other parts are still broken.
The main difference for the new decoration API is that it is neither
QWidget nor QWindow based. It's just a QObject which processes input
events and has a paint method to render the decoration. This means all
the workarounds for the QWidget interception are removed. Also the paint
redirector is removed. Instead each compositor has now its own renderer
which can be optimized for the specific case. E.g. the OpenGL compositor
renders to a scratch image which gets copied into the combined texture,
the XRender compositor copies into the XPixmaps.
Input events are also changed. The events are composed into QMouseEvents
and passed through the decoration, which might accept them. If they are
not accpted we assume that it's a press on the decoration area allowing
us to resize/move the window. Input events are not completely working
yet, e.g. wheel events are not yet processed and double click on deco
is not yet working.
Overall KDecoration2 is way more stateful and KWin core needs more
adjustments for it. E.g. borders are allowed to be disabled at any time.