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7 commits

Author SHA1 Message Date
Martin Gräßlin
7fed20f136 [autotest] Welcome to integration testing KWin
This is the beginning of a new testing era for KWin: finally we are
able to test against a running KWin. This works by making use of the
new virtual framebuffer backend for Wayland. It starts a specific
Application subclass which is mostly a fork of ApplicationWayland.

The individual tests are able to influence the socket name and the
size of the virtual screen. This is supposed to be done in
initTestCase. To know when KWin is fully started one can use the
workspaceCreated signal of KWin::Application. KWin is not started in
another process, but the kwin library is used, so the test has pretty
much full introspection to everything going on inside KWin. It can
access the Workspace, WaylandServer, fake input events through
InputRedirection and so on.

Once the test KWin is running it's possible to connect to it using
KWayland::Client library. This allows to introspect the Workspace
to see whether all worked as expected (e.g. correct stacking order,
active window and so on).

This first autotest is mostly meant to illustrate how to setup a
test and how one can use KWayland::Client to interact with the mock
KWin. For more tests it is suggested to move the connections to the
Wayland server in the init() and cleanup() methods.

The change also affects the qpa plugin: the specific check to only
run in binaries called kwin_wayland doesn't hold any more. This can
now be overwritten by an env variable.

Please note that this first test will probably fail in the CI system
as it might not have XWayland which is needed by KWin.
2015-10-02 15:14:41 +02:00
Martin Gräßlin
f0f8421cef [qpa] Use QPlatformIntegrationFactoryInterface_iid for Q_PLUGIN_METADATA
Makes it work with both Qt 5.4 and Qt 5.5.
2015-08-25 14:33:51 +02:00
Martin Gräßlin
abb9bf1355 [wayland] Create event dispatcher in QPA plugin
We no longer need to have the event dispatcher created before starting
the QApplication, thus we can leave it to the QPA plugin to creat it.

Also we don't need to implement our own dispatcher any more but can
use one from Qt5PlatformSupport as we link it anyways. The special
need for dispatching the WaylandServer is no longer needed as we can
explicitly dispatch it from the QPA plugin if needed.
2015-08-25 14:33:51 +02:00
Martin Gräßlin
a10be8a7d7 [qpa] Dispatch Wayland server before trying to find a ShellClient
Ensures that all pending events are processed and we actually have
created the ShellSlient.
2015-08-25 14:33:51 +02:00
Martin Gräßlin
26b3569a0b [wayland] Add a QPA plugin for kwin_wayland
This introduces an own QPA plugin for KWin. QtWayland's plugin is not
a good solution for KWin as QtWayland is meant for Wayland clients and
not for a Wayland server. Given that it makes more sense to have a very
minimal QPA plugin which supports the use cases we actually have.

With our own QPA plugin we should be able to improve the following
areas:
* no need to create Wayland server before QApplication
* Qt::BypassWindowManagerHint can be supported
* no workaround for creating OpenGL context in main thread
* sharing OpenGL context with Qt
* OpenGL context for Qt on libhybris backend

The plugin supports so far the following features:
* creating a QPlatformWindow using KWayland::Client (ShellSurface)
* creating a QPlatformBackingStore using a ShmPool
* creating a QPlatformOpenGLContext with Wayland::EGL
* or creating a QPlatformOpenGLContext which shares with KWin's scene
* creating a QPlatformScreen for each KWayland::Client::Output
* QPlatformNativeInterface compatible to QtWayland
2015-08-25 14:33:50 +02:00
Martin Gräßlin
316914a38b Change supported platforms of kglobalaccel plugin to "org.kde.kwin"
Overwrite the platform name through the environment variable and ensure
that the plugin is not picked in non-kwin Wayland sessions as that puts
kglobalaccel5 into a crash restart loop.

BUG: 349911
2015-07-07 13:36:27 +02:00
Martin Gräßlin
3041a7c32d [wayland] Add a plugin for kglobalaccel
The KGlobalAccelD which gets created by KWin needs a plugin for the
platform specific parts. This change introduces such a plugin. It's
linked against kwin so that it can integrate with the core.

On enable the plugin registers itself in the InputRedirection and
GlobalShortcutsManager checks the plugin whether a shortcut got
triggered.

As the loading of the plugin must happen after InputRedirection is
fully created a dedicated init method is added to InputRedirection.

REVIEW: 124187
2015-07-02 13:42:29 +02:00