Commit graph

6 commits

Author SHA1 Message Date
Martin Gräßlin
9f85f7f597 Port non-composited Outline to XCB
Use xcb to create and manage the X11 backend of Outline. In addition the
used background pixmaps are rendered with XRender instead of using a
QPainter on a QPixmap. This is done because QPixmap is no longer bound to
an X Pixmap.

To create the XRender Picture the available functionality from
kwinxrenderutils is used. To be able to use it in KWin core the compile
option to build without XRender is removed for kwinxrenderutils, but
still supported for effects.

Obviously the port to XCB is not complete as xremderutils itself is still
on XLib.

REVIEW: 108642
2013-02-04 08:55:21 +01:00
Martin Gräßlin
533d57da60 Mark most ctors as explicit as reported by Krazy2 checker 2013-01-02 18:35:46 +01:00
Thomas Lübking
5e2414544f add offscreen render support to xrender
REVIEW: 104151
cherry-picked from b9534b4ca82973c2e99451b2e151241fd1b6e7cb
2012-03-21 00:35:31 +01:00
Thomas Lübking
3af7395ab8 avoid calling QPixmap::paintEngine() in scene rendering
by checking the graphicssystem at startup
also avoid pixmap and memory leaking on the xrender backend, validate some pointers
on deletion in SceneOpnGL and avoid attempts to render ::isNull pixmaps
2011-06-11 15:23:03 +02:00
Martin Gräßlin
234ec644d2 KWin supports graphicssystem Raster
With raster a QPixmap is no longer a XPixmap which fails all code
which assumes that an QPixmap is an XPixmap. Depending on were in
the codebase we either convert such pixmaps to images (OpenGL) or
create a XPixmap and use QPixmap::fromX11Pixmap to get a "real"
pixmap.

It is possible that there are more code pathes were we would need
a XPixmap. Currently tested is basic functionality of no-compositing,
XRender compositing, OpenGl/GLX and OpenGL ES/EGL compositing.

For OpenGL compositing raster might result in performance improvements,
for XRender it is possible that there are regressions when using raster.
By default KWin uses whatever is the default of the system, so we just
no longer enforce native.

Of course it is a bad idea to use graphicssystem OpenGL. As that
is broken anyways in Qt, we do not check for it.

Many thanks to Philipp Knechtges for bringing up the issue, convincing
me that we need it and providing most of the patch.

REVIEW: 101132
CCMAIL: Philipp.Knechtges@rwth-aachen.de
2011-05-12 18:52:38 +02:00
Martin Gräßlin
57d11c134a Move kwineffects library into own directory
Second part of cleaning up the lib directory: the effects library
now lives in libkwineffects/ directory.

For existing effects nothing changes as the install path is unchanged.
The change obsoletes the lib/ directory.

As glplatform.h has not yet been exported I dared to export it and
adjust the places where it is used.
CCMAIL: kwin@kde.org
2011-02-19 10:01:31 +01:00
Renamed from lib/kwinxrenderutils.cpp (Browse further)