Summary:
CompositingPrefs is only relevant for X11 standalone. It had some
"hacks" to make it not block Compositing on Wayland. Thus it was in
its current form not really useful.
Now all the functionality is provided through Platform with a default
implementation which is sensible for Wayland platforms.
The X11 standalone platform implements the new methods with the
Wayland checks removed.
In addition all calls to CompositingPrefs now go through the platform
directly and CompositingPrefs is completely dropped.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1576
Summary:
This change reduces the windowing system specific code pathes. Instead
of checking whether we are on X11 or Wayland to decide whether
compositing is required, we just ask the Platform.
The default is true, only x11 standalone allows to not require
compositing.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1575
Removes a diversion between X11 and Wayland. The base class Platform
creates an instance of class Edge with plugin implementations being
able to create a different type.
The X11StandalonePlugin does that and creates a WindowBasedEdge. For
this the implementation of WindowBasedEdge is moved from screenedges
into the plugin.
Unfortunately an ifdef is needed to make the screenedge test still
work as expected. This should be improved in future, e.g. have a good
way to load the platform plugin from the tests.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1419
Summary:
It's only needed by the standalone x11 variant. This allows us to
simplify the creation of the OpenGLBackend: it's created by the
platform plugin - we don't need custom complex logic.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1392
By moving XRandrScreens the creation of screens gets simplified a lot
as there is no need to have windowing system specific init code. It all
just goes through the platform.
This also marks the point where the first X11 specific code is removed
from kwin_wayland.
Reviewers: #plasma, sebas
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1355
The plugin does not much. It's the most basic plugin we can have to
be loaded from kwin_x11.
Unlike the wayland platform plugins it gets installed to:
org.kde.kwin.platforms