Commit graph

4 commits

Author SHA1 Message Date
Fredrik Höglund
5e97ccf7e0 kwin: Normalize the texcoords in the vertex shader 2011-02-10 20:15:23 +01:00
Martin Gräßlin
0f7ebac00e Explosion portet to GLES.
I'm not completely sure if this is how the effect should look like.
But I cannot verify, it fails on fglrx and cannot find a video on Youtube.
2011-01-30 14:12:05 +01:00
Fredrik Höglund
e56c899fc1 Work around a bug in the GLSL compiler in Mesa 7.9.
BUG: 255230
FIXED-IN: 4.5.3

svn path=/trunk/KDE/kdebase/workspace/; revision=1189731
2010-10-25 17:59:31 +00:00
Lucas Murray
846496d2c1 Cleaned up the effects/ directory by moving each individual effect into
its own directory, cleaned up the effect config macros and renamed
"MakeTransparent" to "Translucency" so that it matches its visible name.

svn path=/trunk/KDE/kdebase/workspace/; revision=921749
2009-02-05 15:35:38 +00:00
Renamed from effects/data/explosion.frag (Browse further)