l10n daemon script
a8ec2b8bf3
SVN_SILENT made messages (.desktop file)
2014-02-19 05:16:00 +00:00
l10n daemon script
6f8c3dd771
SVN_SILENT made messages (.desktop file)
2014-02-18 05:12:30 +00:00
l10n daemon script
0212b9d185
SVN_SILENT made messages (.desktop file)
2014-02-06 04:11:22 +00:00
l10n daemon script
7f7fc12a05
SVN_SILENT made messages (.desktop file)
2014-02-02 04:21:17 +00:00
l10n daemon script
c96df87475
SVN_SILENT made messages (.desktop file)
2014-01-30 04:16:08 +00:00
l10n daemon script
1000f99072
SVN_SILENT made messages (.desktop file)
2014-01-29 04:18:42 +00:00
l10n daemon script
253c2dab5a
SVN_SILENT made messages (.desktop file)
2014-01-27 04:08:32 +00:00
l10n daemon script
e12bd6cffc
SVN_SILENT made messages (.desktop file)
2014-01-26 04:10:18 +00:00
l10n daemon script
0ee6e4b422
SVN_SILENT made messages (.desktop file)
2014-01-25 03:39:46 +00:00
l10n daemon script
e33092cce3
SVN_SILENT made messages (.desktop file)
2014-01-24 21:04:18 +00:00
Marco Martin
4036f179fc
one single pass, get rid of cached version
...
* this effect is way cheaper than blur, don't cache it
* use its own atom
* also pass the matrix in the x property
* remove remnants of the cache
* do just a single pass
* get rid of config ui remnants
2014-01-23 14:44:49 +01:00
Marco Martin
3a4eb9a093
stub for the background contrast effect
...
* a copy of the blur shader to become a copy of the background contrast effect
* contrastshader actually doing the light modification
* don't expand/shrink the area
2014-01-23 14:44:00 +01:00