Martin Gräßlin
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9b37fc580d
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Support screen transformations in ES.
paintGenericScreen should be merged back to scene_opengl
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2011-01-30 14:11:58 +01:00 |
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Martin Gräßlin
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eb7d06d22f
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Adding a generic scene shader able to handle transformation
Currently only window transformations are supported.
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2011-01-30 14:11:57 +01:00 |
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Martin Gräßlin
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a2e214d326
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Enable PaintClipper on core VBO again.
Need to disable clearing screen on EGL for that.
With Mesa swapping buffer is sufficient, though a better solution will be required for other drivers
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2011-01-30 14:11:57 +01:00 |
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Martin Gräßlin
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5804417acc
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And here comes the working OpenGL ES backend
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2011-01-30 14:11:57 +01:00 |
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Martin Gräßlin
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537b06a9ee
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Move glx and egl code into own files
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2011-01-30 14:11:57 +01:00 |
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