Commit graph

337 commits

Author SHA1 Message Date
Martin Gräßlin
17e0bad922 Drop OpenGL based color correction from KWin
Summary:
The feature has always been considered experimental. Unfortunately it is
completely unmaintained and hasn't seen any commits in years. It
requires kolor-manager to function, but that has not seen a release
based on frameworks yet. This makes it difficult to maintain. In fact I
have never been able from the introduction till now to setup a color
corrected system. One needs kolor-manager and oyranos and especially the
latter is hardly available on any linux distribution (e.g. not on the
Debian/Ubuntu systems).

Due to being unmaintained color correction in KWin did not keep up with
recent changes. Neither did it see any updates during the xlib->xcb
port, nor during the Wayland port. Especially the Wayland port with the
rendering changes make it unlikely to function correctly. E.g. Wayland
introduced a proper per-screen rendering, while color correction did a
"fake" per screen rendering. How that is going to work in combination is
something nobody ever tried. Now after the introduction of proper
per-screen rendering the solution would be to port color correction to
the new api, but that never happened.

Color correction also modified the shaders, but a newer shader API got
introduced some time ago. Whether the color correction shader support
that or not, is unknown to me. Also which shader language versions are
supported. I know it was based on 3d texture support, which back on
introduction was partially lacking in OpenGL ES. Nowadays that changed,
but color correction didn't update.

Last but not least it is completely X11 based and there is no work on
how to make it work with Wayland.

Given all the problems, especially the fact that it is unmaintained and
cannot be setup on my system, means to me that the only solution is to
remove it.

I'm open to having it reintroduced in future, but only if the
availability on Linux distributions gets addressed before. As long as
major linux distributions do not ship this feature, it should not be in
KWin. Given that I must say that it was a mistake to add it in the first
place and I need to point out that I was against the merge back then.

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3402
2016-11-22 07:16:51 +01:00
Martin Gräßlin
853020336f Introduce a config option whether applications are allowed to block compositing
Summary:
From feedback we got it seems that not all users agree to games and
other applications blocking compositing. Some users prefer to have
compositing always on even if this gives a small performance penelity.

This change introduces a dedicated config option to specify whether games
are allowed to block compositing. By default this option is enabled.

The setting can be overwritten with a window specific rule. So usecases
like all windows except this very specific one are supported.

In the user interface the config option is shown where previously the
unredirect fullscreen option was shown.

Test Plan:
Run a game which should block compositing, verified it blocks.
Changed the setting, run the game again, verified it doesn't block. And
once more for with allowing to block.

Reviewers: #kwin, #plasma_on_wayland, #vdg

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D2584
2016-09-13 15:47:05 +02:00
Martin Gräßlin
9b30cfef1d Launch Plasma's launcher menu on meta modifier only shortcut by default
Summary: Invokes org.kde.plasmashell /PlasmaShell org.kde.PlasmaShell.activateLauncherMenu.

Reviewers: #plasma, #kwin, hein

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D2357
2016-08-10 15:09:49 +02:00
Martin Gräßlin
996ee34e14 Remove the unredirect fullscreen windows functionality
Summary:
Rational: unredirect fullscreen windows is a weird beast. It's intended
to make fullscreen windows "faster" by not compositing that screen. But
that doesn't really work as KWin jumps out of that condition pretty
quickly. E.g. whenever a tooltip window is shown. KWin itself has a
better functionality by supporting to block compositing completely.
The complete code was full of hacks around it to try to ensure that
things don't break.

Overall unredirect fullscreen has always been the odd one. We had it
because a compositor needs to have it, but it never got truly integrated.
E.g. effects don't interact with it properly so that some things randomly
work, others don't. Will it trigger the screenedge, probably yes, but
will it show the highlight: properly no.

By removing the functionality we finally acknowledge that this mode is
not maintained and has not been maintained for years and that we do not
intend to support it better in future. Over the years we tried to make
it more and more hidden: it's disabled for Intel GPUs, because it used
to crash KWin. It's marked as an "expert" option, etc.

It's clearly something we tried to hide from the user that it exists.

For Wayland the whole unredirect infrastructure doesn't make sense
either. There is no such thing as "unredirecting". We might make use
of passing buffers directly to the underlying stack, but that will be
done automatically when we know it can be done, not by some magic is
this a window of specific size.

Test Plan:
Compiles, cannot really test as I am an Intel user who never
had that working.

Reviewers: #kwin, #plasma, #vdg

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D2180
2016-08-04 14:48:35 +02:00
Martin Gräßlin
d15d3a5ff1 Provide functionality of CompositingPrefs through Platform
Summary:
CompositingPrefs is only relevant for X11 standalone. It had some
"hacks" to make it not block Compositing on Wayland. Thus it was in
its current form not really useful.

Now all the functionality is provided through Platform with a default
implementation which is sensible for Wayland platforms.

The X11 standalone platform implements the new methods with the
Wayland checks removed.

In addition all calls to CompositingPrefs now go through the platform
directly and CompositingPrefs is completely dropped.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1576
2016-05-17 13:59:52 +02:00
Martin Gräßlin
c45942a70c Move requiresCompositing from Application to Platform
Summary:
This change reduces the windowing system specific code pathes. Instead
of checking whether we are on X11 or Wayland to decide whether
compositing is required, we just ask the Platform.

The default is true, only x11 standalone allows to not require
compositing.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1575
2016-05-17 13:59:32 +02:00
Martin Gräßlin
757523a324 Use kwinApp()->config() instead of KSharedConfig::openConfig()
That way all over kwin we can inject a custom config in the autotests.
2016-01-29 11:24:18 +01:00
Martin Gräßlin
d4dbc8c802 Disallow XRender or NoCompositing on Wayland
If the user specifies KWIN_COMPOSE=X or KWIN_COMPOSE=N or config
says Xrender lets fallback to QPainter.
2015-11-13 17:12:47 +01:00
Martin Gräßlin
f2ad98aa3a Add O2ES as possible value for KWIN_COMPOSE
If KWIN_COMPOSE is set to O2ES, an OpenGL ES context is tried to
be created instead of an OpenGL context.

REVIEW: 125919
2015-11-03 09:30:12 +01:00
Martin Gräßlin
004b928c8d Core uses runtime checks for whether we are on OpenGLES 2015-11-03 09:29:31 +01:00
Martin Gräßlin
03231942bb Bind building of glx support on whether epoxy has a glx header
So far it was bound to whether we build for GLES. But this is
semantically wrong. It might be possible that even on desktop gl
epoxy is built without GLX support, thus we need to reflect this.

This change ensures that epoxy/glx.h is only included if available,
that relevant code is bound to it and that checks are in place to
enforce EGL if not build with glx support.

In addtion the glxbackend.cpp is now only included in the build set
if available.
2015-11-03 09:29:31 +01:00
Martin Gräßlin
07414e88a5 Add support for modifier only shortcuts on Wayland
On popular demand!

This change tracks how modifiers are used and detects a modifier only
key press/release. That is:
* no other key is pressed when the modifier gets pressed
* no other key gets pressed before the modifier gets released

If such a press/release is detected, we call a configurable dbus call.
The possible shortcuts can be configured in kwinrc, group
"ModifierOnlyShortcuts". The following keys are supported:
* Shift
* Control
* Alt
* Meta

As value it takes a QStringList (comma seperated string) with
service,path,interface,method,additionalargs

E.g. to invoke Desktop Grid effect on Meta key:

[ModifierOnlyShortcuts]
Meta=org.kde.kglobalaccel,/component/kwin/,org.kde.kglobalaccel.Component,invokeShortcut,ShowDesktopGrid

I do not intend to add a config interface for it. Let's keep it a hidden
way.

REVIEW: 124954
2015-09-09 08:58:43 +02:00
Martin Gräßlin
c24e315a9b Drop build option KWIN_BUILD_EGL
It doesn't make much sense any more as we do no longer link EGL since the
switch to epoxy. And epoxy pulls it in at runtime if needed.
Even more on Wayland it's just plain stupid to have EGL disabled. So
removing the option just simplifies our code base without any
disadvantages.

REVIEW: 124695
2015-08-11 11:15:25 +02:00
Thomas Lübking
0529d0b787 use mode based freq calc on all drivers 2015-05-15 23:55:28 +02:00
Thomas Lübking
3158e987fa prefer query Screens::refreshRate()
ScreenInfo::rate is reporting 50Hz (on at least nvidia)
... AGAIN! * sigh*

In addition we check for __GL_SYNC_DISPLAY_DEVICE to pick
the rate of the screen that the driver will actually sync to
(hopefully...)

The patch is limited to nvidia systems for 5.3, applied everywhere
in master (ie. will be in 5.4 unless there's some problem)

BUG: 347360
REVIEW: 123693
2015-05-15 23:55:27 +02:00
Thomas Lübking
d94f3c8577 remove secret showDesktopIsMinimizeAll feature
REVIEW: 122679
2015-04-07 23:59:16 +02:00
Martin Gräßlin
87caab24ca Drop support for XFree86-VidModeExtension
Was only used as fallback for older NVIDIA drivers. At the same time
also drop the call to nvidia-settings which was also only used as
a fallback for refresh rate detection.

REVIEW: 122423
2015-02-04 14:45:53 +01:00
Martin Gräßlin
c4807c5b60 Only query once for XFree86-VidModeExtension
currentRefreshRate is called after each randr event and we don't
need to query the extension each time.

REVIEW: 122272
2015-01-27 15:05:35 +01:00
Daniel Pastushchak
0d997b1093 Introduce categorized logging for kwin core
Done by Daniel Pastushchak for KDE during GCI-2014.
2014-12-05 14:27:15 +01:00
Martin Gräßlin
d4bf3602ce Move WindowOperation enum to Options
With this Options no longer needs to inherit from KDecorationDefines.
2014-12-02 10:41:47 +01:00
Martin Gräßlin
93f414a070 Options no longer inherits from KDecorationOptions 2014-12-02 09:51:52 +01:00
Martin Gräßlin
cb38028d98 Move maximize button click config to Options
In order to drop dependency on KDecorationOptions.
2014-12-02 09:43:24 +01:00
Martin Gräßlin
be33c59c16 Introduce config option for OpenGLPlatformInterface
A new config option "GLPlatformInterface" is added to the Compositing
settings group. Valid values are "glx" and "egl". This config option is
honored by the Scene to decide which backend to create.

The setting gets sanitized by the operation mode (egl for Wayland),
the environment variable KWIN_OPENGL_INTERFACE and the compile time
support. These switches are removed from the Scene to not have them
duplicated.
2014-05-13 09:23:03 +02:00
Martin Gräßlin
77fff7af6a [kwin] Port away from deprected KCoreConfigSkeleton::readConfig
Most is just switched to the ::read(). That should be enough for all the
Effects which have a KSharedConfig::Ptr underneath. If not we just need
to find a good place to put the reload.
2014-03-25 16:29:03 +01:00
Martin Gräßlin
c7d986c7fe [kwin] Remove the legacy OpenGL 1 compositing backend
KWin already has a de facto OpenGL 2 dependency through QML. Combined
with the fact that the OpenGL 1 backend is basically unmaintained and
also unused, it's better to remove it for the new major release.

This change includes:
 * Removal of cmake option KWIN_BUILD_OPENGL_1_COMPOSITING
 * Removal of KWIN_HAVE_OPENGL_1 compile option and all code
   ifdef'ed with it (partially removal of if-else constructs)
 * Removal of CompositingType::OpenGL1Compositing (flags are kept
   as a core flag should get introduced)
 * Driver recommendation for OpenGL1Compositing changed to XRender
   (should be evaluated whether the drivers can provide GL2)
 * Removal of configuration option "GLLegacy"
 * Removal of fooMatrix function in kwinglutils
 * Removal of ARBBlurShader
 * Removal of legacy code path in GLVertexBuffer
 * Removal of GLShaderManager::disable
 * if-blocks with ShaderManager::instance()->isValid() removed

REVIEW: 116042
2014-03-10 08:59:11 +01:00
Martin Gräßlin
0c559c163d New QPainter based compositor called SceneQPainter
This compositor uses only the QPainter API to perform rendering. The
window's X Pixmap is mapped to a QImage using XShm. As rendering backend
a QImage is used.

The new compositing type "QPainterCompositing" is introduced. Effects
need to be adjusted to explicitly check the compositing type and no
longer assume the compositing type is XRender if it's not OpenGL.

This compositor can be selected with using "Q" as the value for
KWIN_COMPOSE env variable or setting the config value to "QPainter".
The GUI is not yet adjusted to select this compositor.

The QPainter scene provides currently the following features:
* 2D transformations (translation and scalation)
* opacity modifications
* rendering of decorations (new PaintRedirector sub class)
* rendering of shadows
* rendering of effect frames
* rendering to a Wayland surface

The following features are currently not provided:
* saturation changes
* brightness changes
* 3D transformations
* rendering to X Overlay window
* offscreen rendering (e.g. needed for screen shot effect)
* custom rendering in the effects to the current back buffer
2014-01-09 13:29:40 +01:00
Martin Gräßlin
dd182512a9 [kwin] Remove connect from focusPolicyIsReasonable to configChanged
For one reason the connect was wrong and it's not neaded.
2013-12-13 11:54:43 +01:00
Martin Gräßlin
324aae916a [kwin] Drop testapp for detecting whether direct rendering works on glx
The main purpose of the opengl testapp was to set the environment
variable LIBGL_ALWAYS_INDIRECT if direct rendering is not supported
before glx gets initialized.

With Qt5 we may no longer set this environment variable. QtQuick
requires direct rendering. On IvyBridge QtQuick is crashing if the
variable is set. Thus we are no longer allowed to set it and thus the
complete test becomes pointless.

The test app basically whitelisted most drivers anyway, the only
drivers which were problematic are the proprietary Catalyst drivers.
It that's still a problem we can also disable OpenGL compositing on
those drivers through the recommendation in the GLPlatform.

This also means that the KWIN_DIRECT_GL variable is no longer useful.
2013-11-05 14:48:40 +01:00
Casian Andrei
1333d9d4d1 Get rid of QMetaObjectPrivate warning for duplicated configChanged()
The configChanged() signal was declared in both KDecorationOptions and
Options, while Options recently became derived from KDecorationOptions.
This created confusion for QMetaObjectPrivate which was spitting a
couple of error messages.

Remove configChanged() signal declaration from Options, rely on the one
from the base class Options.

Create a special notify signal for focusPolicyIsResonableChanged,
directly connected to the configChanged() signal.

REVIEW: 113336
2013-10-22 08:16:06 +03:00
Martin Gräßlin
ad85c6bc99 Introduce changed signals in KDecorationOptions
For this KDecorationOptions becomes a QObject. The changed flags from
updateSettings are removed. Instead the method just emits the proper
changed signals.

This should allow better handling in the Factories.
2013-09-12 09:27:38 +02:00
Martin Gräßlin
e2583e679f No longer pass changed mask from KWin core to the decorations
The changed mask is going to be replaced by more specific signals so
we don't need to calculate the change mask in KWin core anymore.

We still need to call reset in the decoration plugin to check whether
a new decoration library needs to be loaded.
2013-09-12 09:27:38 +02:00
Martin Gräßlin
40588e05ea Clean up the includes in kwin/options.(h/cpp)
Used to include quite a bit no longer needed. In order to get rid of
the utils.h inclusion one enum is moved to options (where it actually
belongs to).
2013-09-09 06:03:35 +02:00
Martin Gräßlin
139201a2e2 KGlobal::config() -> KSharedConfig::openConfig()
KWin Core says good bye to KGlobal. We will not miss the threading
issues.
2013-09-04 16:11:40 +02:00
Martin Gräßlin
57905c0cc2 And we got rid of KDebug
Usages of kBacktrace got dropped.
2013-09-02 13:14:39 +02:00
Martin Gräßlin
9291b18cee Merge branch 'master' into frameworks-scratch
Conflicts:
	CMakeLists.txt
	kwin/effects.cpp
	kwin/effects/logout/logout.cpp
	kwin/effects/presentwindows/main.qml
	kwin/effects/presentwindows/presentwindows.cpp
	kwin/effects/presentwindows/presentwindows.h
	kwin/effects/zoom/zoom_config.cpp
	kwin/libkwineffects/kwinglutils_funcs.cpp
	kwin/libkwineffects/kwinxrenderutils.cpp
	kwin/nvidiahack.cpp
	kwin/xcbutils.h
	plasma/desktop/containments/desktop/plasma-containment-desktop.desktop
	plasma/generic/wallpapers/image/image.cpp
	plasma/generic/wallpapers/image/plasma-wallpaper-image.desktop
2013-08-07 10:10:06 +02:00
Thomas Lübking
76f7ee6bff write back unsupported (kwin-intel) unredirection
to have a minimal hint on "this does not work"

REVIEW: 111772
CCBUG: 252817
2013-08-05 20:43:28 +02:00
Thomas Lübking
ac32664dc1 keep buffer swap pref automatic until GPU detected
enforce to "e" (cheap) when driver is still unknown after
detection must be assumed to have run, so a sane value is available
when the context is up

BUG: 322355
FIXED-IN: 4.11
REVIEW: 111548
2013-08-02 22:03:54 +02:00
Martin Gräßlin
becb5c2dc1 Port detection of screen rate to XCB
New wrapper class added to xcbutils in a new RandR namespace.
2013-08-01 08:38:05 +02:00
Martin Gräßlin
330d40f425 Fix no cast to/from ASCII intrduced issues
* "" needs to be wrapped in QStringLiteral
* QString::fromUtf8 needed for const char* and QByteArray
* QByteArray::constData() needed to get to the const char*
2013-07-24 09:58:33 +02:00
Thomas Lübking
7f858da008 ignore unredirection configuration on intel
the only thing it does on these systems is cause users
trouble because usually when there's a client where
unredirection makes sense, that uses OpenGL - and then
things break in the driver.

CCBUG: 252817
REVIEW: 111476
2013-07-19 21:20:12 +02:00
Martin Gräßlin
92bc318e45 Only execute kwin_opengl_test if OpenGL/GLX is going to be used
* don't execute OpenGL test app if user selected XRender
* don't execute OpenGL test app if user forces to EGL

If a user selected XRender because OpenGL is failing badly it might not
be the best idea to call an OpenGL application.

If the user enforces EGL it's kind of pointless to call a testapp which
uses GLX.

REVIEW: 110659
2013-05-28 07:39:17 +02:00
Thomas Lübking
b7e6a334da rebase measuring to nano res + fix vsync padding
REVIEW: 109784
2013-05-20 16:09:27 +02:00
Ralf Jung
d54176f52a Change default refresh rate to 60Hz
This changes the default refresh rate (which KWin uses if it cannot get the rate from the screen) from 50Hz to 60Hz.
There are two reasons for this:
- When plugging out the last active screen, even without calling xrandr the X server changes the screen geometry to some built-in minimum (320x200), with, of course, no information about the refresh rate. As a result, KWin assumes 50Hz and restarts the compositor to accommodate for this change, only to change it again soon thereafter when there's a screen again.
- I know of nobody using a 50Hz screen. Most people use 60Hz, some use 120Hz, but 50Hz seems pretty rare to me.

REVIEW: 110454
2013-05-16 16:53:42 +02:00
Fredrik Höglund
b0cc22acbb kwin: Add a glCoreProfile property in Options
This property enables creation of an OpenGL 3.1 core context
when set to true. The default value is false.
2013-05-08 18:33:01 +02:00
Martin Gräßlin
edb074cbc2 Split out screen handling from Workspace into own class Screens
Following the approaches of other split out functionality Screens is a
singleton class created by Workspace.

The class takes over the responsibility for:
* screenChanged signal delayed by timer
* number of screens
* geometry of given screen
* active screen
* config option for active screen follows mouse

The class contains a small abstraction layer and has a concrete subclass
wrapping around QDesktopWidget, but the idea is to go more low level and
interact with XRandR directly to get more detailed information.

All over KWin the usage from QDesktopWidget is ported over to the new
Screens class.

REVIEW: 109839
2013-04-15 10:25:10 +02:00
Ralf Jung
72db0e5e71 remove GlVSync option (it has no UI anymore)
Based on (revision 2 of) https://git.reviewboard.kde.org/r/109086/ by Thomas Lübking

REVIEW: 109086
2013-03-28 19:05:52 +01:00
Thomas Lübking
9aef5b85a0 support a permanent glSwapBuffer
either by
- forcing fullrepaints unconditionally
- turning a repaint to a full one beyond a threshhold
- completing the the backbuffer from the frontbuffer after the paint

BUG: 307965
FIXED-IN: 4.10
REVIEW: 107198
2013-03-05 19:24:30 +01:00
Martin Gräßlin
4a0a4bc27e Split out handling of focus chain into an own class
The new class FocusChain manages two different kind of focus chains.
First of all there is a most recently used focus chain which is primarily
used for TabBox.

Then there is one focus chain per virtual desktop. These chains are used
to determine which Client needs to be activated when e.g. switching to a
virtual desktop.

The individual chains are implemented as a simple QList of Client* with
the most recently used Client as the last element. That way one can see
it as a LIFO like structure.

The desktop focus chains are internally represented as a hash with the id
of the virtual desktop as the key and a list as described as the value.

FocusChain is a singleton which provides some methods to manipulate the
chains and to get a specific Client for a task (e.g. TabBox).

While splitting out the code some unused code inside TabBox got removed
as well as some activities related code (windows cannot be moved while
switching activities).

REVIEW: 107494
2013-02-21 09:57:46 +01:00
Martin Gräßlin
97ba1ebd1e Use KConfigXT in KWin::Options
For the time being the current design of Options is more or less kept to
not have to adjust KWin code all over the place. Also for some parts the
generated class from KConfigXT cannot be used due to inter-settings
dependencies defined in the setters.

Options now holds a pointer to a Settings object which is generated from
KConfigXT and uses it to read the default values and the individual
settings. This means the static default value methods are dropped and the
variables are initialized with a normal default value (all int 0, all
boolean false and so on) in the initializer list. Afterwards the values
are set to the correct default value through KConfigXT.

So far for the first step only Windows category is using KConfigXT.

REVIEW: 108572
2013-02-14 08:29:03 +01:00
Martin Gräßlin
d9aedf620b Rewrite of KWin's Screen Edge Handling
This rewrite is mostly motivated by the need to handle multi screen
setups correctly. That is have edges per screen and not for the combined
geometry. Also porting from XLib to XCB has been a motivation for the
rewrite.

The design of the new ScreenEdge handling is described in the
documentation of ScreenEdges in screenedge.h.

In addition the following changes have been performed:
* move configuration from Options to ScreenEdge
* add screen edge information to Workspace::supportInformation (obviously
  replaces what had been read from Options)
* have Workspace hold a pointer to ScreenEdges instead of an object
* forward declaration of ScreenEdges in workspaces.h, this explains the
  seemingly unrelated changes of just another include in some files

BUG: 290887
FIXED-IN: 4.11
2013-02-07 09:46:52 +01:00