Commit graph

11 commits

Author SHA1 Message Date
Kai Uwe Broulik
d54723cbf2 Add KWIN_BUILD_SCREENLOCKER option
Allows to build KWin without lockscreen support and thus drops the
kscreenlocker dependency.

Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-02-23 14:39:25 +01:00
Aleix Pol
ad0a35882e inputmethod: Also open the inputm method panel with a pen
BUG: 449888
2022-02-14 00:24:30 +00:00
Vlad Zahorodnii
e2a393ce2d Move utils.h file to utils directory 2022-01-25 16:56:33 +00:00
Weng Xuetian
6cc0c204fd
Fix tests by checking if InputMethod::self() is null.
Only integration test has InputMethod instance.
2022-01-03 18:34:53 -08:00
Weng Xuetian
ca7298a325 Ensure modifier change is forwarded after the key sending to input method.
Same as real hardware wl_keyboard, key should be sent before modifier
change. For example, Left Ctrl press and release should produce
key events in the order of Control_L and Control+Control_L.
2022-01-02 03:26:23 +00:00
Andrey Butirsky
43aec9ca18 fixup! [wayland] fix ignored keyboard RepeatRate
Ceiling so that it repeats on minimal 0.x rates accessible via UI

BUG: 443721
2021-11-08 10:37:51 +02:00
Vlad Zahorodnii
ef72bae42f Introduce base InputDevice class
The main motivation behind this change is to prepare input abstractions
for virtual input devices so the wl_seat can properly advertise caps or
the cursor getting properly mapped/unmapped when a fake pointer is
added/removed on a system without a hardware mouse connected.

With this, there are three abstractions - InputDevice, InputBackend, and
InputRedirection.

An InputDevice represents an input device such as a mouse, a keyboard, a
tablet, etc. The InputBackend class notifies the InputRedirection about
(dis-)connected devices. The InputRedirection manages the input devices.

Such design allows to unify the event flow for real and virtual input
devices.

There can be several input backends active. For example, the libinput
backend and an input backend that provides virtual input devices, e.g.
libeis or org_kde_kwin_fake_input.
2021-11-01 16:27:16 +02:00
Xaver Hugl
5b9deafa14 InputMethod: only activate virtual keyboard when used with touch 2021-10-15 15:41:35 +00:00
Vlad Zahorodnii
1b2c7b248b Run clazy with qt-keywords fixit
In C++20, there will be emit() class member, which can conflict with the
emit keyword. Given that, there are plans to enable QT_NO_KEYWORDS by
default in the future.

See also
https://lists.qt-project.org/pipermail/development/2020-February/038812.html
2021-06-08 10:49:42 +03:00
Andrey Butirsky
91f47c9092 fix global shortcuts for non-Latin symbols
Re-use Qt's implementation of handling non-Latin layouts here
For full ASCII range support (Alt+`, etc.) Qt needs to be patched still,
see QTBUG-90611

BUG: 375518
2021-04-05 19:39:06 +00:00
Vlad Zahorodnii
93e0265e4e Move source code to src/ directory
Once in a while, we receive complaints from other fellow KDE developers
about the file organization of kwin. This change addresses some of those
complaints by moving all of source code in a separate directory, src/,
thus making the project structure more traditional. Things such as tests
are kept in their own toplevel directories.

This change may wreak havoc on merge requests that add new files to kwin,
but if a patch modifies an already existing file, git should be smart
enough to figure out that the file has been relocated.

We may potentially split the src/ directory further to make navigating
the source code easier, but hopefully this is good enough already.
2021-02-10 15:31:43 +00:00
Renamed from keyboard_input.cpp (Browse further)