Commit graph

76 commits

Author SHA1 Message Date
Vlad Zahorodnii
a2062090eb Rename interactive move resize lifecycle signals
Add the "interactive" word to be consistent and put "started",
"stepped", and "finished" at the end of signal names where they are more
expected.
2023-02-23 11:38:34 +00:00
Xaver Hugl
520fa3042a pointer input: always confine pointer to screens
Checking if the pointer needs to be confined before doing `std::clamp` on
the position is useless and causes problems. With this change, the pointer
will always be confined to exactly the screen, without any fractional offsets.

BUG: 461911
2023-02-22 19:01:22 +00:00
Xaver Hugl
4cd25cf571 cursor: make position, hotspot and size floating point
This allows all pixel positions to be used on high dpi screens,
and corrects damage tracking with Xwayland cursors

CCBUG: 466094
2023-02-20 21:01:39 +00:00
David Edmundson
e0c66d42cb Match pointer/keyboard/touch lifespan to Seat lifespan
PointerInterface is a "Server-managed multicasting resource". As in we
have one QObject, managed by the server, but internally it represents
multiple resources from various clients.

We cannot control the lifespan of those resources, they may persist long
after we stop having these capabilities on the seat.

If we delete our pointer object when we stop advertising a pointer
capability we have race conditions with clients calling release, or
potentially even having a seat_get_pointer in flight.

It's easier and safer just to have PointerInterface last as long as the
Seat. If we don't have a mouse no-one should try to bind, and even if
they did or remained bound long after we stop having a mouse it won't do
any harm as there are no mouse events to broadcast.
2023-02-09 16:36:24 +00:00
Xaver Hugl
6e13e21a08 workspace: take touch and tablet into account for active output follows mouse
While not technically fitting for the name of the option, the behavior is what a user
would expect and it also matches with X11 (where the cursor goes to the touch position).
2023-01-03 20:01:11 +00:00
Xaver Hugl
f6b6d3051b use std::chrono::microseconds for time in input events 2022-12-21 21:07:15 +01:00
Vlad Zahorodnii
5553d0e0f4 Introduce SurfaceCursorSource
The contents of the cursor can be either a normal image or a wl_surface.
At the moment, we get an image from the wl_surface. But it's going to be
changed so we use SurfaceItem to render wl_surface cursors.

SurfaceCursorSource provides the way to get the wl_surface handle from
the cursor. In order to provide backwards compatibility, it also provides
a QImage.
2022-12-20 15:17:59 +02:00
Vlad Zahorodnii
bf48c3b80d scene: Remove dnd icon hack
Currently, kwin blits the dnd icon onto the cursor image. This doesn't
work on mobile because the cursor is usually hidden there.

As a short term solution, put the dnd icon in the Scene. In the future,
it needs to be put in its own render layer.
2022-12-15 19:19:37 +00:00
Vlad Zahorodnii
b4569f5985 Add ShapeCursorSource
ShapeCursorSource provides the contents of the given cursor shape in the
Xcursor theme.

If the given cursor shape is animated, ShapeCursorSource will keep
updating its content based on the value of current sprite's delay value.
2022-11-23 20:10:59 +00:00
Vlad Zahorodnii
e552be6cb1 Add CursorSource
CursorSource acts as a black box providing the contents of the cursor.
That's it, the image and the hotspot.
2022-11-23 20:10:59 +00:00
Vlad Zahorodnii
f9abd04459 Port constraint constraints from Window::clientPos() 2022-11-18 16:31:37 +00:00
Xaver Hugl
704d1d639a qBound -> std::clamp 2022-11-13 14:32:16 +00:00
Vlad Zahorodnii
af0d39c118 Remove some commented out code 2022-11-03 17:55:46 +00:00
Vlad Zahorodnii
c76563b174 core: Drop Platform::warpPointer()
It's odd to manipulate host cursor position and it's not highly
important, for example we haven't had a need to warp the cursor on
wayland.

The main motivation behind this change is to slim down the Platform to
make it more output oriented.
2022-11-03 10:35:30 +00:00
Vlad Zahorodnii
7fffe99328 build: Add -Wno-unused-parameter compiler option
Due to being a compositor, kwin has to conform to some certain
interfaces. It means a lot of virtual functions and function tables to
integrate with C APIs. Naturally, we not always want to use every
argument in such functions.

Since we get -Wunused-parameter from -Wall, we have to plumb those
unused arguments in order to suppress compiler warnings at the moment.

However, I don't think that extra work is worth it. We cannot change or
alter prototypes in any way to fix the warning the desired way. Q_UNUSED
and similar macros are not good indicators of whether an argument is
used too, we tend to overlook putting or removing those macros. I've
also noticed that Q_UNUSED are not used to guide us with the removal no
longer needed parameters.

Therefore, I think it's worth adding -Wno-unused-parameter compiler
option to stop the compiler producing warnings about unused parameters.
It changes nothing except that we don't need to put Q_UNUSED anymore,
which can be really cumbersome sometimes. Note that it doesn't affect
unused variables, you'll still get a -Wunused-variable compiler warning
if a variable is unused.
2022-10-31 15:50:37 +00:00
Arjen Hiemstra
b637785f49 Replace some manual floored QPointF->QPoint conversion with flooredPoint calls 2022-10-25 08:44:05 +00:00
John Brooks
a1191bea18 wayland: Fix missing relative motion events
Use isNull on QSizeF to check for a zero delta instead of comparing it
with a default-constructed QSizeF, which in practice initializes to
(-1.0,-1.0). This caused relative motion events to be omitted if the
delta happened to be equal to (-1.0,-1.0), causing mouse jumping in some
applications.

BUG: 444510

Signed-off-by: John Brooks <john@fastquake.com>
2022-10-25 08:18:45 +00:00
Vlad Zahorodnii
187f556f85 Drop Screens 2022-10-19 13:29:39 +00:00
Vlad Zahorodnii
c147340878 wayland: Add support for high resolution scrolling
In libinput 1.19, three new pointer axis events were added in order to
provide support for high-resolution scrolling.

LIBINPUT_EVENT_POINTER_AXIS is de-facto deprecated and new users of
libinput should use instead SCROLL_WHEEL, SCROLL_FINGER, and
SCROLL_CONTINUOUS.

Discrete deltas were replaced with v120 delta values. 120 corresponds to
a single discrete delta. Smaller values correspond to "partial" wheel
ticks.

https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/72
2022-10-11 14:04:13 +03:00
David Edmundson
e924b1cb23 Fix clamping in screenContainsPos
QRect.contains(somePointF.toPoint()) will round the values.

This is problematic for the case of a mouse being at -0.4, we will
consider it in bounds for the screen, but obviously this doesn't match
any surfaces.

The detection and confineToBoundingBox need to behave the same and
floor.

BUG: 459328
2022-09-26 10:37:53 +01:00
Vlad Zahorodnii
d2fb4147fc Move multi-purpose code in its own directory
Things such as Output, InputDevice and so on are made to be
multi-purpose. In order to make this separation more clear, this change
moves that code in the core directory. Some things still link to the
abstraction level above (kwin), they can be tackled in future refactors.
Ideally code in core/ should depend either on other code in core/ or
system libs.
2022-09-06 11:21:40 +03:00
David Redondo
80d28499e1 libinput/device: Use button mapping that is used in input handling for supported buttons
Fixes and prevents inconsistencies between those.
2022-08-24 08:44:31 +00:00
David Redondo
e5aeb674c0 Floor coordinates to check if a point is inside a region
More correct since QRegion models half open intervals (like QRect) and toPoint
rounds the coordinates. Fixes an issue where one could escape a pointer
confinement by just moving the mouse.
2022-08-19 06:52:55 +00:00
Xaver Hugl
43b78e40d8 screens: move singleton to Workspace 2022-08-02 21:37:41 +00:00
Vlad Zahorodnii
4bfb0acc17 Make Workspace track managed outputs
This change adjusts the window management abstractions in kwin for the
drm backend providing more than just "desktop" outputs.

Besides that, it has other potential benefits - for example, the
Workspace could start managing allocation of the placeholder output by
itself, thus leading to some simplifications in the drm backend. Another
is that it lets us move wayland code from the drm backend.
2022-07-21 08:43:50 +00:00
David Edmundson
0c5da45cfc Drop multiple point rounding in input code
Input is floating but was rounded when we entered kwin logic.
This is no longer needed after more floating point support was added to
the core.
2022-07-14 11:39:00 +00:00
David Edmundson
7292af3d04 Use floating geometry throughout
With fractional scaling integer based logical geometry may not match
device pixels. Once we have a floating point base we can fix that. This
also is
important for our X11 scale override, with a scale of 2 we could
get logical sizes with halves.

We already have all input being floating point, this doubles down on it
for all remaining geometry.

- Outputs remain integer to ensure that any screen on the right remains
aligned.
 - Placement also remains integer based for now.
- Repainting is untouched as we always expand outwards
 			   (QRectF::toAdjustedRect().
 - Decoration is untouched for now
 - Rules are integer in the config, but floating in the adjusting/API
This should also be fine.

At some point we'll add a method to snap to the device pixel
grid. Effectively `round(value * dpr)  / dpr` though right now things
mostly work.

This also gets rid of a lot of hacks for QRect right and bottom which
are very
confusing.

Parts to watch out in the port are:
 QRectF::contains now includes edges
QRectF::right and bottom are now sane so previous hacks have to be
removed
 QRectF(QPoint, QPoint) behaves differently for the same reason
 QRectF::center too

In test results some adjusted values which are the result of
QRect.center because using QRectF's center should behave the same to the
user.
2022-07-14 10:04:46 +01:00
Vlad Zahorodnii
5ee044e6fc Some client/toplevel -> window 2022-04-29 17:47:39 +03:00
Vlad Zahorodnii
175037d9d1 Prefer the term "window" over "client" in Workspace 2022-04-25 11:33:55 +00:00
Vlad Zahorodnii
a21aa839b1 Rename X11Client to X11Window
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Nils Fenner
b491aeb9ae Rename AbstractClient to Window 2022-04-22 17:39:12 +00:00
Vlad Zahorodnii
b64f95b703 Integrate kwaylandserver
This makes KWin switch to in-tree copy of KWaylandServer codebase.

KWaylandServer namespace has been left as is. It will be addressed later
by renaming classes in order to fit in the KWin namespace.
2022-04-22 12:27:33 +03:00
Vlad Zahorodnii
6cf490c9cc Remove AbstractClient plumbing casts in PointerInputRedirection 2022-04-18 11:47:56 +03:00
Nils Fenner
aaa429ee0a Merge Toplevel into AbstractClient
References issue #81
2022-04-18 07:42:11 +00:00
Vlad Zahorodnii
8e7a8c5a11 Rename AbstractOutput to Output
AbstractOutput is not so Abstract and it's common to avoid the word
"Abstract" in class names as it doesn't contribute any new information.
It also significantly reduces the line width in some places.
2022-04-15 17:49:49 +03:00
Nils Fenner
d146a3d1dd Use Toplevel::isClient() to resolve AbstractClient type. 2022-04-14 13:50:12 +00:00
Vlad Zahorodnii
7096e3ead8 Run clang-format
The .clang-format file is based on the one in ECM except the following
style options:

 - AlwaysBreakBeforeMultilineStrings
 - BinPackArguments
 - BinPackParameters
 - ColumnLimit
 - BreakBeforeBraces
 - KeepEmptyLinesAtTheStartOfBlocks
2022-03-25 13:25:15 +02:00
Vlad Zahorodnii
12ec886ccc Port to SeatInterface::notifyPointer{Enter,Leave} 2022-03-03 13:45:47 +00:00
Alex Richardson
d789ecc6d1 Use #cmakedefine01 for all KWIN_BUILD_* macros
This ensures that we get a warning if the config header is not included
instead of compiling the code as if it was disabled. Interestingly, some
checks already used #if KWIN_BUILD_*, so those were generating -Wundef
warnings when the feature is disabled. Commit 886173cab assumed that all
those features were already 01, so this unbreaks the build if any of the
features is disabled.

Fixes: 886173cab ("Reduce ifdefs in Workspace::supportInformation()")
2022-02-28 18:59:04 +00:00
Vlad Zahorodnii
aaa07f0605 Revert "Remove mysterious s_cursorUpdateBlocking boolean flag in pointer_input.cpp"
This reverts commit 3d0bdc56a4.

seat->setFocusedPointerSurface() before notifyPointerMotion() is needed
to prevent sending a motion event that's outside the previously focused
surface.

BUG: 449273
2022-02-23 22:03:27 +02:00
Kai Uwe Broulik
d54723cbf2 Add KWIN_BUILD_SCREENLOCKER option
Allows to build KWin without lockscreen support and thus drops the
kscreenlocker dependency.

Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-02-23 14:39:25 +01:00
Vlad Zahorodnii
0213661a7c wayland: Rework Xcursor theme loading
Xcursor loading code has hardcoded search paths, in order to take into
account distros installing app data in a different location,
libwayland-cursor sets the ICONDIR to the icon directory computed based
on the install prefix.

However, that won't work with gitlab CI because it relocates binaries. A
more robust way to find cursors would be to use QStandardPaths to find
all the icon directories on the system.

Another advantage of using own cursor loading code is that it allows us
to reuse cursor images that are symlinks. For example, with
breeze_cursors, almost half of the files in the cursors directory are
symlinks.

The main disadvantage of this approach is that we would have to keep the
search paths up to date. However, on the hand, there are not that many
of them, e.g. ~/.icons, ~/.local/share/icons, /usr/share/icons,
/usr/local/share/icons. The last three are implicitly handled by the
QStandardPaths.
2022-02-18 09:59:39 +00:00
Aleix Pol
ad0a35882e inputmethod: Also open the inputm method panel with a pen
BUG: 449888
2022-02-14 00:24:30 +00:00
Vlad Zahorodnii
f027b979bc Mark cursor as rendered after finishing compositing cycle
Otherwise animated cursors won't work. Hopefully, this will fix pointer
input test.

It would be great to refactor cursor handling so it's simpler, it can be
done later.
2022-01-14 12:08:57 +00:00
Xaver Hugl
6a99bfd2f4 make software cursors work per output 2021-12-28 18:42:29 +00:00
Vlad Zahorodnii
41237ea30b Ignore decoration when updating focused window in PointerInput and TouchInput
Currently, it's possible to have the case where the pointer input device
handler or the touch input device handler thinks that there's a focused
window, but the corresponding focused surface in wayland seat is unset,
because the pointer hovers the server side decoration.

If the server side decoration is destroyed, the input device handler will
fail to update wayland seat's focused surface.

In order to make pointer input device handler and touch input device
handler code more intuitive, this change makes focusUpdate() functions
ignore the decoration.

BUG: 411884
BUG: 440380
2021-12-17 07:19:41 +00:00
Fushan Wen
53e903a0b7 Drop warpXcbOnSurfaceLeft()
Xwayland didn't generate a leave event when changing pointer
focus. It was fixed in 1.19.
2021-12-07 09:22:41 +00:00
Vlad Zahorodnii
88d423ddcf Unify focus abstractions for internal and wayland windows
This simplifies focus related logic a bit. Instead of differentiating
between wayland and internal window focus, simply maintain window focus
that works both with regular wayland windows as well as the ones created
by kwin.
2021-12-01 10:23:55 +02:00
Vlad Zahorodnii
3d0bdc56a4 Remove mysterious s_cursorUpdateBlocking boolean flag in pointer_input.cpp
From what I can tell, it's not really needed.
2021-11-30 10:23:54 +00:00
Vlad Zahorodnii
d3342c6897 Append "pointer" to AbstractClient::{enterEvent,leaveEvent}
KWin handles several types of pointing input devices, e.g. mice,
tablets, etc.

As is, enterEvent and leaveEvent are very ambiguous. This change
prepends "pointer" to those methods to make it explicit that they handle
pointer enter/leave events.
2021-11-30 10:23:54 +00:00