Commit graph

18 commits

Author SHA1 Message Date
Egor Matirov
05c2849fee Added export header through cmake for libkwinglutils
REVIEW: 114265
2013-12-03 14:37:29 +01:00
Martin Gräßlin
416898ecfa Remove kwinglobals.h include where not needed any more
Most headers only included kwinglobals.h just for the KWIN_EXPORT
macro. As that's not used any more, we don't need that include any
more.
2013-12-02 07:56:16 +01:00
Jacob Logan
0c4518cca9 added export header through cmake for kwineffects
REVIEW: 114233
2013-12-02 07:43:26 +01:00
Fredrik Höglund
9de4c490ba kwin: Add GLPlatform::preferBufferSubData()
This method returns true when glMapBufferRange() is likely to perform
worse than glBufferSubData() when updating an unused range in a buffer
object.

This is the case with the NVIDIA driver, where glMapBufferRange()
will force thread serialization. The driver tracks which ranges of
the buffer are in use, so calls to glBufferSubData() should not
cause a pipeline stall.
2013-07-08 01:23:37 +02:00
Martin Gräßlin
6424a44632 Add some missing includes with Qt5/KF5 2013-03-07 13:59:16 +01:00
Casian Andrei
01adbe6dc5 Implement color correction (per output)
Add an option to kcmcompositing in the 'Advanced' tab, to enable or
disable color correction. It is specified that it's experimental and it
needs Kolor Manager.

Before painting for a particular screen, ColorCorrection::setupForOutput
should be called.

A screen property is added for WindowPaintData.

In kwinglutils, The fragment shaders are intercepted before being
compiled and they get a couple of lines of code inserted in order to do
the color correction. This happens only when color correction is enabled, of
course.

For D-Bus communication with KolorServer, everything is async.

The implementation basically manages a set of color lookup tables for
different outputs and for different window regions. These are taken via
D-Bus. Each lookup table has around 700 KB.

This commit reintroduces the changes from the former merge with the
"color2" branch. In this form, it can be easily reverted.

REVIEW: 106141
2012-11-13 22:47:09 +02:00
Casian Andrei
a46d247702 Revert "Merge branch 'color2'"
This merge is incomplete and it does not include the review number of
the associated review request. It should have been pushed as a single
commit, because the merged commits were not intended to be published in
their form.

This reverts commit dcba90263069a221a5489b1915c5cf1ca39d090c, reversing
changes made to 50ae07525c7fde07794e7548c3d6e5a69cb1a89d.

Conflicts:
	kwin/scene_opengl.cpp
	kwin/scene_opengl.h
2012-11-13 22:19:32 +02:00
Kai-Uwe Behrmann
479be668d7 Merge branch 'color2'
Conflicts:
	kwin/libkwineffects/kwinglplatform.cpp
2012-11-07 23:54:18 +01:00
Martin Gräßlin
57c27c2e0b GLPlatform can recommend the compositor to use
During detecting the OpenGL capabilities also a recommended compositor
can be set. This recommendation is honoured by the OpenGL based
compositors. That is the SceneOpenGL2 requires a recommendation for at
least OpenGL2 and the SceneOpenGL1 requires at least a recommendation for
OpenGL1. If the driver recommends XRender compositing the SceneOpenGL
performs the existing fallback to XRender.

With this recommendation the hacks in the Scene are removed, e.g. it is
no longer checked whether the driver is software emulation as that is
provided through the recommendation.

To overrule the recommendation the environment variable KWIN_COMPOSE is
extended by the values O1 and O2 to enforce either OpenGL 1 or OpenGL 2.
This overwrites all other checks. As a side-effect this allows now to run
KWin on the llvmpipe:
LIBGL_ALWAYS_SOFTWARE=1 KWIN_COMPOSE=O2 kwin --replace &

But not that I would recommend to use it :-)

REVIEW: 106741
2012-10-25 11:40:18 +02:00
Martin Gräßlin
e84118d9f8 Add detection support for VMware driver (SVGA3D) to GLPlatform
VMware uses a Gallium driver which means that OpenGL based compositing
works out of the box without any adjustments to GLPlatform.

Just adding recognizing code for the SVGA3D driver.

REVIEW: 106826
2012-10-25 11:27:42 +02:00
Martin Gräßlin
388edab9e5 Add support for OpenGL in VirtualBox
OpenGL is properly working if there is a direct rendering context.
If LIBGL_ALWAYS_INDIRECT is set VirtualBox falls back to Mesa's software
rasterizer. So in order to get OpenGL the driver is now whitelisted in
the opengltest.

GLPlatform is extended to recognize the VirtualBox driver and has new
methods to report whether it is a virtual machine and VirtualBox. The
detection is rather limited as we don't get access to the underlying
hardware, so we do not know whether the features are really supported.
We need to trust the driver here in announcing the right extensions.

The driver does not provide glxQueryDrawable although it is part of
GLX 1.3. A hack is added in the glxbackend to set the function pointer to
NULL. This can unfortunately not be done in glxResolveFunctions() as
QueryDrawable seems not to be provided by an extension (at least not
listed in the OpenGL registry) and getProcAddress resolves a function but
it only prints an OpenGL Warning to stderr.

As a note: the driver reports that it is using XSHM for
GLX_EXT_texture_from_pixmap.

REVIEW: 106821
2012-10-25 11:27:28 +02:00
Martin Gräßlin
711b434970 Detect latest Intel hardware in GLPlatform
Added support for IvyBridge and Haswell.

REVIEW: 106819
2012-10-25 11:27:14 +02:00
Martin Gräßlin
a401558a43 Provide OpenGL over Egl
The Egl backend is decoupled from the OpenGL ES build option which makes
it possible to use it as a replacement for glx.

To make this possible a new build flag is added when egl is available at
compile time and any egl specific code is now ifdefed with this flag
instead of the gles flag. In addition at runtime a windowing system enum
value is passed to the various detect methods to have egl/glx specific
detection for e.g. function pointer resolving.

By default egl is used if compiled with OpenGL ES, otherwise glx is used.
But in the non-gles case the windowing system can be selected through the
new environment variable KWIN_OPENGL_INTERFACE. Setting this variable to
"egl" the EglOnXBackend is used.

REVIEW: 106632
2012-10-04 17:17:01 +02:00
Casian Andrei
2dcf424d63 CC: Enable cc with OpenGL ES >= 3 (should support 3d textures) 2012-09-23 12:40:20 +03:00
Martin Gräßlin
e8a038d66f More getters for GlPlatform
A few more getters for parsed information are added to GlPlatform.
This includes the driver information retrieved through glGetString
and information like direct rendering and loose binding.

Additionally the methods to convert version, driver and chipClass
to string are added to the public interface.

These changes allow parts outside GlPlatform to get the same debug
information about the GL system.
2012-03-04 15:21:10 +01:00
Martin Gräßlin
f5a187d224 Remove KWIN_HAVE_OPENGL from kwingl(es)utils
Yes building an OpenGL support library requires OpenGL...
2011-08-13 16:46:43 +02:00
Martin Gräßlin
1dd614ee4b Improved detection of OpenGL software emulation
Adding a new method to retrieve whether the OpenGL implementation
uses any kind of software emulation and no software emulation can
provide GLSL support, even if it claims so.

Thanks to Maurel for testing again and again proposed patches.

BUG: 271166
2011-05-06 18:16:38 +02:00
Martin Gräßlin
57d11c134a Move kwineffects library into own directory
Second part of cleaning up the lib directory: the effects library
now lives in libkwineffects/ directory.

For existing effects nothing changes as the install path is unchanged.
The change obsoletes the lib/ directory.

As glplatform.h has not yet been exported I dared to export it and
adjust the places where it is used.
CCMAIL: kwin@kde.org
2011-02-19 10:01:31 +01:00
Renamed from lib/kwinglplatform.h (Browse further)