Commit graph

374 commits

Author SHA1 Message Date
Aleix Pol
dbac4bce7e Reduce the amount of objects that are compiled several times
Summary:
We build some objects several times which makes it uncomfortable to develop KWin
since every time we modify something a lot of things get rebuilt. This should
help a bit although it doesn't solve all the problems.

Test Plan: Builds, tests pass

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: davidedmundson, zzag, anthonyfieroni, iasensio, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28445
2020-04-02 00:41:55 +02:00
Nicolas Fella
f62086f9d3 [effects] Remove unneeded link to KService
Test Plan: builds

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25547
2019-11-26 17:30:04 +01:00
Albert Astals Cid
e144748c7a Add some const &
Summary:
Won't make things go much faster since everything that was
being passed by value is refcounted but still const & is a bit faster
than refcounting

For shared pointers instead of adding const & we move them into the
destination variable saving some cpu usage but at the same time making
clear the pointer is being stored by not being const &

Reviewers: zzag

Reviewed By: zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25022
2019-10-30 19:23:01 +01:00
l10n daemon script
cfd296326b SVN_SILENT made messages (.desktop file) - always resolve ours
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2019-10-23 05:33:32 +02:00
Vlad Zahorodnii
62a7db7028 Use nullptr everywhere
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.

This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, davidedmundson, romangg

Subscribers: romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23618
2019-09-19 17:48:21 +03:00
Vlad Zahorodnii
dcf91d4321 Cleanup style in CMakeLists.txt files
We have lots of inconsistency at the moment in CMakeLists.txt files. Most
of it is due to kwin being a very old project. This change hopefully fixes
all of it.
2019-09-17 16:03:05 +03:00
l10n daemon script
fd702c3644 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2019-09-17 05:29:51 +02:00
l10n daemon script
f1bbe935d3 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2019-08-07 05:12:10 +02:00
Vlad Zagorodniy
8af2fa73dc Run clang-tidy with modernize-use-override check
Summary:
Currently code base of kwin can be viewed as two pieces. One is very
ancient, and the other one is more modern, which uses new C++ features.

The main problem with the ancient code is that it was written before
C++11 era. So, no override or final keywords, lambdas, etc.

Quite recently, KDE compiler settings were changed to show a warning if
a virtual method has missing override keyword. As you might have already
guessed, this fired back at us because of that ancient code. We had
about 500 new compiler warnings.

A "solution" was proposed to that problem - disable -Wno-suggest-override
and the other similar warning for clang. It's hard to call a solution
because those warnings are disabled not only for the old code, but also
for new. This is not what we want!

The main argument for not actually fixing the problem was that git
history will be screwed as well because of human factor. While good git
history is a very important thing, we should not go crazy about it and
block every change that somehow alters git history. git blame allows to
specify starting revision for a reason.

The other argument (human factor) can be easily solved by using tools
such as clang-tidy. clang-tidy is a clang-based linter for C++. It can
be used for various things, e.g. fixing coding style(e.g. add missing
braces to if statements, readability-braces-around-statements check),
or in our case add missing override keywords.

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, apol, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22371
2019-07-22 20:03:22 +03:00
Vlad Zagorodniy
4e5d3d0010 Port away from QRegion::rects
Summary:
QRegion::rects was deprecated in Qt 5.11. It is advised to use begin()
and end() methods instead.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22353
2019-07-10 01:00:51 +03:00
Vlad Zagorodniy
c7639fd7ed Port away from deprecated headers
Summary: Headers like stdio.h are deprecated in C++.

Test Plan:
Compiles.

clangd no longer spews these warnings

{F6997789, size=full}

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22351
2019-07-09 23:59:07 +03:00
David Edmundson
3604aaf74c Close screen grabbing effect when screensaver starts
Summary:
The screenlock fails on X11 if it can't grab the keyboard.

We can't nicely solve the generic case. We can solve the common case of
a kwin effect being active.

It's not critical, arguably not even desirable to have these effects
persist after the screen is locked through an external trigger. We can
just close the effect early.

Key grabs have to be relased early before the close animation completes
so that the locker doesn't have a race based on animation times.

It's not ideal, but no worse than the current state for not much work.

BUG: 234153

Test Plan:
locked screen on a timer
opened various effects

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: ngraham, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20890
2019-06-23 18:00:47 +02:00
Vlad Zagorodniy
253ff428a7 [effects] Port to new connect syntax
Summary:
The new connect syntax has several advantages over the old syntax:

(a) Connecting with the new syntax is faster;
(b) It is compile time checked.

There are still a few places where the old connect syntax is used, e.g.
connecting to QML buttons in the Desktop Grid effect.

Test Plan:
Have been testing this patch for ~2 weeks, haven't noticed any
regressions.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, broulik, graesslin, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18368
2019-01-26 01:22:06 +02:00
Vlad Zagorodniy
e822d27cbe [effects/cube] Update cubecap texture
Summary: Current cubecap texture is an old KDE logo. Let's use something newer.

Test Plan:
Before:
{F6282237}

After:
{F6282239}

Before:
{F6282372}

After:
{F6282375}

Reviewers: #kwin, #plasma, #vdg, davidedmundson

Reviewed By: #kwin, #plasma, davidedmundson

Subscribers: davidedmundson, ngraham, broulik, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D15726
2018-09-28 21:20:11 +03:00
Vlad Zagorodniy
fa6fa27935 [effects] Move the Desktop Cube Animation effect to its own directory
Summary: Just little tidying.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D15725
2018-09-28 20:07:32 +03:00
Igor Poboiko
1115ca8490 [effects/cubeslide] Fix "sticky" windows detection on Wayland
Summary: This is second part of {D15175}, and aimed at fixing Bug 390366.
The problem was that effect relied on isManaged() to detect OSDs and notifications, that should be painted on top of the cube. On Wayland, the desktop window itself is not managed, which made it "sticky".

Instead we use isSpecialWindow() check to explicitly make notifications and OSDs sticky.
It still requires fixing Plasma::Dialog, since it does not set isSpecialWindow() flag correctly.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D15496

BUG: 390366
FIXED-IN: 5.15.0
2018-09-17 22:27:21 +03:00
Igor Poboiko
525e96cc18 [effects/cubeslide] Slightly improve readability of the code 2018-09-14 12:52:32 +03:00
Vlad Zagorodniy
9043c092f9 [effects/cubeslide] Always slide desktop window 2018-09-14 12:46:34 +03:00
Igor Poboiko
ca1b5ea107 [effects/cubeslide] Fix visual glitches with Blur / BackgroundContrast effect
Summary:
Bugs occurred because KWin was not very happy when windows were painted during CubeSlideEffect::paintScreen().
Another issue is that blur, although it was supposed to, did not work at all (haven't found appropriate bug on bugzilla).
As well as background contrast effect.

This patch does the following thing:

 - Adopted WindowForceBlur / WindowForceBackgroundContrast logic from SlideEffect, instead of panels/stickyWindows QSets (those become useless anyway)
 - Added shouldAnimate code, which determines whether a window should be animated with the cube (i.e. ordinary windows) or should stick (i.e. panels or pinned windows, if corresponding options are checked in the settings)
 - It paints an additional non-transformed screen, on which it paints only "sticky" windows. This is done because otherwise KWin would apply blur not behind the OSD, but on the same place on moving cube face.
 - (in addition) switched to new Qt5 connect syntax.

Reviewers: #kwin, zzag

Differential Revision: https://phabricator.kde.org/D15175

BUG: 361516
BUG: 362360
FIXED-IN: 5.15.0
2018-09-14 12:36:55 +03:00
l10n daemon script
ce31ac08d4 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
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2018-09-04 06:05:23 +02:00
l10n daemon script
3b3aa82f58 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2018-07-23 05:24:40 +02:00
Vlad Zagorodniy
a1e76b4802 [effects/cube] Change type of the rotationDuration property to int
Summary:
Currently, type of the rotationDuration is std::chrono::milliseconds.
std::chrono::milliseconds is an unregistered datatype so we can't really
use it with Q_PROPERTY.

Test Plan: Ran `qdbus org.kde.KWin /KWin supportInformation`.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D13839
2018-07-02 12:46:38 +03:00
Vlad Zagorodniy
5e24bed369 [effects/cube] Port to TimeLine
Summary: Depends on D13740

Test Plan: "Activated" the desktop cube, animations still work.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D13765
2018-06-30 10:52:42 +03:00
Igor Poboiko
6408e0ba60 [effects/cube] Fix animation and reflection issues
The main problem was that inside the effect there was manualVerticalAngle,
which did not represent the actual rotation angle of the cube during the
animation, but used to calculate the position of the reflection. The actual
angle was calculated on-the-fly and was not exposed outside.

Brief description of what the code does:

- variables currentAngle and verticalCurrentAngle now always represent the
current position of the cube. They are updated when one uses the mouse and
inside the rotateCube() method, which is called in prePaintScreen().
- two queues, animations (used for Start / Stop / Left / Right) and
verticalAnimations (used for Up / Down) are used for scheduling the animations
if i.e. user presses several keys in a row. The code checks whether the last
animation has finished (and thus we need to start a new one) inside
prePaintScreen() and postPaintScreen()
 - when the animation starts, code saves the starting position of the cube
inside startAngle, startFrontDesktop and verticalStartAngle variables, which
are used to calculate the actual cube position during the animation later.
This is done by startAnimation() and startVerticalAnimation(), which also
calculates the QTimeLine curves needed for animation

BUG: 213599
BUG: 373101

Differential Revision: https://phabricator.kde.org/D9860
2018-06-01 18:32:27 +03:00
Aleix Pol
db6c7e17e6 Fix build with a KWindowSystem framework that doesn't pull QWidget
Summary: Fixes the build with D8705

Test Plan: Just adds includes, I wonder if it should go into Plasma/5.8 and /5.11 too

Reviewers: #plasma, davidedmundson

Reviewed By: #plasma, davidedmundson

Subscribers: graesslin, plasma-devel, kwin, #kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D8706
2017-11-17 17:30:58 +01:00
Martin Flöser
981662a6b5 [effects] Don't register touch edges which don't exist
Summary:
Apparently some old configs made PresentWindows register the top left
corner which does not make any sense as that's not supported by touch.
So to be sure, don't register those edges.

BUG: 383797
FIXED-IN: 5.11

Test Plan: Not tested, I'm on Wayland

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D7508
2017-08-24 13:38:55 +02:00
Martin Gräßlin
2132b1e0c8 [effects] Use arg="true" in the kcfg files
Summary:
By changing all kcfg to have arg="true" we can pass in the same
KSharedConfigPtr into all effects. This allows to have fake config in
the tests and in the planned effect demo mode.

Also it means that we don't have to hardcode the name kwinrc into the
files. In the configs - where we cannot access the effectshandler - we
use the define KWIN_CONFIG which gets generated based on the compile
time arguments.

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3571
2017-04-15 10:03:34 +02:00
Martin Gräßlin
c080dca8ec Register touch screen edges in effects
Summary:
All effects which use a (pointer) screen edge now also support the touch
screen edges. These are:
 * Cube (cylinder, sphere)
 * DesktopGrid
 * PresentWindows (current, all, class)

Reviewers: #kwin, #plasma

Subscribers: plasma-devel

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D5269
2017-04-07 16:17:17 +02:00
l10n daemon script
b160c5babb SVN_SILENT made messages (.desktop file) - always resolve ours
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2017-03-25 04:37:53 +01:00
l10n daemon script
8725f2441e SVN_SILENT made messages (.desktop file) - always resolve ours
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2017-03-22 05:17:38 +01:00
Albert Astals Cid
73c7c767ef Merge remote-tracking branch 'origin/Plasma/5.8' into Plasma/5.9 2017-01-21 00:17:14 +01:00
Rafał Szalecki
a43049f688 Fixed initial graying out options in Cube Effect settings
Typically after deselecting "Show caps" option, the associated options "Cap color" and "Display image on caps" are grayed out (triggered by signal). The bug was when Desktop Cube settings were closed and opened again then the options were not grayed out.

Succesfully compiled and tested by deselecting "Show caps" option in Desktop Cube settings, closing the settings window and opening it once again. The options "Cap color" and "Display image on caps" were then grayed out.

REVIEW: 129194
2017-01-21 00:16:30 +01:00
l10n daemon script
13d389efd1 SVN_SILENT made messages (.desktop file) - always resolve ours
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2016-12-20 13:30:44 +01:00
l10n daemon script
23e500a273 SVN_SILENT made messages (.desktop file) - always resolve ours
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To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2016-12-05 05:13:10 +01:00
l10n daemon script
82debf5548 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2016-12-05 03:59:35 +01:00
Martin Gräßlin
142aab2e24 Introduce an EffectsHandler::animationsSupported -> bool
Summary:
A new method to tell the effects system whether the compositor scene
is able to drive animations. E.g. on software emulation (llvmpipe) it's
better to not do any animations at all.

This information can be used by effects to adjust their behavior, e.g.
PresentWindows could skip transitions or effects can use it in their
supported check to completely disable themselves.

As a first step all scripted effects are considered to be unsupported
if animations are not supported. They inherit AnimationEffect and are
all about driving animations.

The information whether animations are supported comes from the Scene.
It's implemented in the following way:
 * XRender: animations are always supported
 * QPainter: animations are never supported
 * OpenGL: animations are supported, except for software emulation

In addition - for easier testing - there is a new env variable
KWIN_EFFECTS_FORCE_ANIMATIONS to overwrite the selection.

Reviewers: #kwin, #plasma

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D2386
2016-08-15 17:38:33 +02:00
l10n daemon script
81961f65c6 SVN_SILENT made messages (.desktop file) - always resolve ours
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2016-07-25 09:56:15 +00:00
l10n daemon script
e3921a9a53 SVN_SILENT made messages (.desktop file) - always resolve ours
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To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2016-07-23 10:25:57 +00:00
Martin Gräßlin
5f15528428 [effects] Remove clip plane from Cube effect
It broke the rendering of the reflection.
2016-02-01 08:43:25 +01:00
Martin Gräßlin
613d76f2df [effects] Combine all shaders in resources
One resource is used for shader version 1.10 and one for version 1.40.

The ideas behind this change is to remove the locating of the shader
sources and also to fix that user provided shaders could be loaded
instead of the original ones (possible attack vector on Wayland).

To simplify the ShaderManager provides a new method call to load the
shader from the resource. This means the effects don't need to
duplicate the check for the shader version any more and also don't
need to duplicate the file reading functionality.

REVIEW: 126905
2016-02-01 08:42:30 +01:00
l10n daemon script
bd3083e81f SVN_SILENT made messages (.desktop file) - always resolve ours
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2016-01-30 09:40:55 +00:00
Martin Gräßlin
67d79385cf [effects] Drop resetting GenericShader from cube effect
The cube effect no longer modifies any aspects of the GenericShader,
thus there is no need to reset any values.
2016-01-25 14:11:54 +01:00
Martin Gräßlin
b258dc53b3 [effects] Change sphere to use shader traits variant 2016-01-25 14:11:54 +01:00
Martin Gräßlin
318fb6989b [effects] Change cylinder to shader traits variant 2016-01-25 14:11:54 +01:00
Martin Gräßlin
6e35aded0b [effects] Adjust Cube to use shader traits shader for window rendering
Main change is that the rotation for each face of the cube is now
done through a QMatrix4x4 instead of specifying through ScreenPaintData.
2016-01-25 14:11:54 +01:00
Martin Gräßlin
5c59f4261b [effects] Use shader traits API for reflection shader 2016-01-25 14:11:54 +01:00
Martin Gräßlin
6bdef479a9 [effects] Use shader traits API for CubeCap shader 2016-01-25 14:11:54 +01:00
Martin Gräßlin
a09ede8cc9 [effects] Use shader traits API to render wallpaper in cube effect 2016-01-25 14:11:54 +01:00
l10n daemon script
aff81afd27 SVN_SILENT made messages (.desktop file) - always resolve ours
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2015-12-30 09:40:57 +00:00
Alex Richardson
cc29d0d296 Use SERVICE_TYPES parameter to kcoreaddons_desktop_to_json() 2015-12-09 23:42:45 +00:00