Commit graph

6 commits

Author SHA1 Message Date
Martin Flöser
e48d9df14f [qpa] Drop PlatformContextWayland which uses wayland egl for OpenGL
Summary:
Using the Wayland protocol for OpenGL is no longer used or useful. KWin
internal windows only use OpenGL through QtQuick. We either have the
sharing context (KWin uses OpenGL for compositing) or we have the
QPainter compositor which also turns QtQuick to use software renderer.

Thus a situation where the Wayland platform context is useful doesn't
exist any more. Removing it helps getting the QPA plugin Wayland free.

Test Plan:
Run nested KWin triggering Outline once with OpenGL and once
with QPainter compositor.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19012
2019-02-22 16:57:29 +01:00
David Edmundson
2df9d22a08 Add high DPI support to internal KWin windows
Summary:
So far we didn't try to do high DPI on kwin internal windows, such as
the user context menu and tab bars and whatever.

Due to wayland scaling they were the correct phyiscal size but upscaled.
This patch fixes our QPA to enable Qt's high-dpi support.

BUG: 402853

Note icons are still low res. This is because the global
QGuiApplication::devicePixelRatio which is the max of all connected
screens is static for the duration of the app. QIcon uses this when
determining the DPR to use. This will require a Qt change.

Test Plan:
Ran at 2x on my normal DPI screen (as that's easier to see anything)
* User action menu is high DPI
* Window deco tooltips are still fine
* Tab switcher is high DPI
* Overlay in present windows Desktop grid are still ok

Reviewers: #kwin

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18042
2019-01-14 13:59:05 +00:00
Bhushan Shah
3fa287280b Fix the build on armhf/aarch64
Summary:
qopengl.h redeclares the functions defined in the epoxy/gl.h and it
results in the build error. this is similar to other .cpp files where
epoxy/gl.h is used.

See: https://build.neon.kde.org/job/xenial_unstable_plasma_kwin_bin_armhf/157

Reviewers: #plasma, graesslin

Reviewed By: #plasma, graesslin

Subscribers: plasma-devel, kwin, #kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D10762
2018-03-06 09:25:33 +05:30
Martin Gräßlin
f5845fec02 [plugins/qpa] Properly ifdef everything with HAVE_WAYLAND_EGL
Hide variables which are only used with wayland egl and mark attributes
as unused if they are not used without having wayland egl.
2017-07-31 18:04:53 +02:00
Martin Gräßlin
d89777bcac Make Wayland::EGL optional again
This is needed to make KWin build-able on non-Linux, but is actually
only a workaround. The dependency should also be available on non-Linux.

This disables the EGL integration in the Wayland backend (QPainter still
available) and the EGL fallback in the qpa plugin (preferred context
sharing still available, but requires a working OpenGL Scene).

REVIEW: 126202
2015-12-01 07:58:47 +01:00
Martin Gräßlin
26b3569a0b [wayland] Add a QPA plugin for kwin_wayland
This introduces an own QPA plugin for KWin. QtWayland's plugin is not
a good solution for KWin as QtWayland is meant for Wayland clients and
not for a Wayland server. Given that it makes more sense to have a very
minimal QPA plugin which supports the use cases we actually have.

With our own QPA plugin we should be able to improve the following
areas:
* no need to create Wayland server before QApplication
* Qt::BypassWindowManagerHint can be supported
* no workaround for creating OpenGL context in main thread
* sharing OpenGL context with Qt
* OpenGL context for Qt on libhybris backend

The plugin supports so far the following features:
* creating a QPlatformWindow using KWayland::Client (ShellSurface)
* creating a QPlatformBackingStore using a ShmPool
* creating a QPlatformOpenGLContext with Wayland::EGL
* or creating a QPlatformOpenGLContext which shares with KWin's scene
* creating a QPlatformScreen for each KWayland::Client::Output
* QPlatformNativeInterface compatible to QtWayland
2015-08-25 14:33:50 +02:00