Running real world applications (Xwayland) showed that it doesn't like
at all that we do a dispatch when we are going to flush. This caused
in a very reliable manner a "Connection closed" error in XWayland, taking
down the client and in return the (xwayland-enabled) server.
The button state is a seat-global state and not a per pointer state.
All pressed/released and axis events are moved to the SeatInterface
and just invoke the related method on the focused surface pointer.
Makes PointerInterface more like other Interface classes wrapping
wl_resource. The most important change is the handling of the
focused surface. This is now kept in the SeatInterface and can also
be set if there is no PointerInterface for the client yet.
The unit tests had to be adjusted and some are also disabled as the
button events are not yet moved into SeatInterface.