Preparation step before splitting:
* adds project(KWIN)
* lists all KWin dependencies
KWin can be built standalone if cmake is run with:
-DKWIN_BUILD_OXYGEN=OFF
-DKWIN_BUILD_KAPPMENU=OFF
Oxygen because it needs liboxygen - for standalone clients/oxygen needs
to be moved out of KWin.
KAppmenu because it includes the DBus xml file.
REVIEW: 116872
Creates two subdirectories: plasma-workspace and plasma-desktop
plasma-workspace contains the modules that should be re-usable between
different form factors. plasma-desktop contains the modules that
are specific to the Desktop.
See http://community.kde.org/Plasma/Tokamak7/split_proposal
Reviewed by Àlex Fiestas
This is a temporary solution to have less dependencies on
KDEBASE_WORKSPACE_SOURCE_DIR. Once kde-workspace is going to be splitted
this won't work, we need a proper way to find the dbus interfaces
provided by ksmserver.
Note: for appmenu the same problem exists, but doesn't affect us once we
are splitted as we can turn off the usage through a build option. So for
a splitted kde-workspace the appmenu dependency can just be temporarily
be removed.
Major new functionality is xkbcommon support. InputRedirection holds an
instance to a small wrapper class which has the xkb context, keymap and
state. The keymap is initialied from the file descriptor we get from the
Wayland backend.
InputRedirection uses this to translate the keycodes into keysymbols and
to QString and to track the modifiers as provided by the
Qt::KeybordModifiers flags.
This provides us enough information for internal usage (e.g. pass through
effects if they have "grabbed" the keyboard).
If KWin doesn't filter out the key events, it passes them on to the
currently active Client respectively an unmanaged on top of the stack.
This needs still some improvement (not each unmanaged should get the
event). The Client/Unmnaged still uses xtest extension to send the key
events to the window. So keylogging is still possible.
So far this new class is not yet doing much. The WaylandBackend forwards
the received pointer events to this InputRedirection class. From there
signals are emitted to inform internal areas about the changes first.
The events are currently forwarded to X through the xtest extension. This
will be removed in future. Input will be forwarded directly to the
surface which wants it (no matter whether X11 or Wayland).
In order to get all our UI being written in QML, the Outline for
compositing is ported to QtQuick. It creates a QQmlContext and
QQmlComponent and loads the (currently hardcoded) qml file. The context
gets to properties exported: outline. The outline property allows the qml
to get the geometry it should use. The QQmlEngine is used from Scripting
thus all general scripting properties are exported (e.g. workspace).
The qml script is expected to create a QQuickWindow as it's root item
and style it.
The qml file is stored in a new qml subdirectory. The idea is that each
of the qml types we have gets an own directory there and for each
implementation there should be a further subdirectory.
Thus we have outline/plasma/ with outline being the type and plasma
being the implementation. But at the moment the script location is still
hardcoded.
REVIEW: 116123
KWin already has a de facto OpenGL 2 dependency through QML. Combined
with the fact that the OpenGL 1 backend is basically unmaintained and
also unused, it's better to remove it for the new major release.
This change includes:
* Removal of cmake option KWIN_BUILD_OPENGL_1_COMPOSITING
* Removal of KWIN_HAVE_OPENGL_1 compile option and all code
ifdef'ed with it (partially removal of if-else constructs)
* Removal of CompositingType::OpenGL1Compositing (flags are kept
as a core flag should get introduced)
* Driver recommendation for OpenGL1Compositing changed to XRender
(should be evaluated whether the drivers can provide GL2)
* Removal of configuration option "GLLegacy"
* Removal of fooMatrix function in kwinglutils
* Removal of ARBBlurShader
* Removal of legacy code path in GLVertexBuffer
* Removal of GLShaderManager::disable
* if-blocks with ShaderManager::instance()->isValid() removed
REVIEW: 116042
Scripting has proved it's point of being useful so it's time to turn it
into a mandatory part of KWin.
Also I start to use features provided by Scripting in more and more
parts of KWin core (e.g. sharing QQmlEngine) which makes it in the
long to complicated to have a build option and ifdefs for it.
REVIEW: 116587
It's no longer needed as there won't be a KWin version specific to
Plasma Active. We want to have runtime adjustments of all parts in
the next version of Plasma.
REVIEW: 116563
This simplifies building a decoration plugin. Now one can do:
find_package(KDecorations REQUIRED NO_MODULE)
to find the decorations library.
REVIEW: 116013
The test application can verify that KWin correctly interprets the
WM_NORMAL_HINTS as described in ICCCM section 4.1.2.3 for the
combination of min size, base size and size increment.
Introduces an optional dependency to xcb-icccm library. It's optional
as the last time we tried to use it build.kde.org didn't like it at
all. Thus it should be possible to disable building this test app if
the dependency is not found.
As all effects have always been compiled into the same .so file it's
questionable whether resolving the effects through a library is useful
at all. By linking against the built-in effects we gain the following
advantages:
* don't have to load/unload the KLibrary
* don't have to resolve the create, supported and enabled functions
* no version check required
* no dependency resolving (effects don't use it)
* remove the KWIN_EFFECT macros from the effects
All the effects are now registered in an effects_builtins file which
maps the name to a factory method and supported or enabled by default
methods.
During loading the effects we first check whether there is a built-in
effect by the given name and make a shortcut to create it through that.
If that's not possible the normal plugin loading is used.
Completely unscientific testing [1] showed an improvement of almost 10
msec during loading all the effects I use.
[1] QElapsedTimer around the loading code, start kwin five times, take
average.
REVIEW: 115073
This compositor uses only the QPainter API to perform rendering. The
window's X Pixmap is mapped to a QImage using XShm. As rendering backend
a QImage is used.
The new compositing type "QPainterCompositing" is introduced. Effects
need to be adjusted to explicitly check the compositing type and no
longer assume the compositing type is XRender if it's not OpenGL.
This compositor can be selected with using "Q" as the value for
KWIN_COMPOSE env variable or setting the config value to "QPainter".
The GUI is not yet adjusted to select this compositor.
The QPainter scene provides currently the following features:
* 2D transformations (translation and scalation)
* opacity modifications
* rendering of decorations (new PaintRedirector sub class)
* rendering of shadows
* rendering of effect frames
* rendering to a Wayland surface
The following features are currently not provided:
* saturation changes
* brightness changes
* 3D transformations
* rendering to X Overlay window
* offscreen rendering (e.g. needed for screen shot effect)
* custom rendering in the effects to the current back buffer
The functionality to create the connection to a Wayland compositor and
creating a fullscreen surface is moved into wayland_backend.(h|cpp). The
wl_egl_window for the surface is moved into the EglWaylandBackend to have
the actual WaylandBackend free from Egl. This will allow in future to
implement other compositing backends for Wayland which do not use egl.
This means that egl is no longer a build requirement for the wayland
related functionality.
By not using a QQuickView it becomes possible to just use a
PlasmaCore.Dialog or a Quick.Window in the TabBox qml and thus it's
possible to simplify the qml code.
To support this a new SwitcherItem is introduced and exported to QML.
It's a simple QObject providing all the properties which used to be
exported to the root context. A declarative TabBox is expected to
use one of these items. The C++ side finds the Switcher and for that
supports the case that the SwitcherItem is the rootItem or a child
item.
A declarative TabBox has also to create a QQuickWindow, e.g. a
PlasmaCore.Dialog. The visibility of that window should be controlled
through the visible property on the SwitcherItem. The underlying C++
implementation assumes that a TabBox only uses one window (it needs to
get destroyed once it's hidden and included in highlight windows).
Thanks to this change it's no longer needed to reload the TabBox
whenever it gets shown or the alternative TabBox gets shown. Instead
the same QML script can get reused. Other created switchers are ignored
as the visible property won't be changed to true.
Instead we generate an export header for kdeinit_kwin and use it
to declare the KWIN_EXPORT. With this change our libs don't include
any KDE4Support headers any more. One step closer to no KDE4Support.
It's basically a run of the port-cmake.sh script in here, mostly the changes
are the following:
- Using KF5::* targets
- Using the proper macros, following recent developments in frameworks
The xcb sync protocol is incorrectly defined (see [1]) which results in
xcb_sync_create_alarm not creating a valid alarm. To work around this
issue we only create the alarm without setting the int64 values. For
those we use the XLib XSyncChangeAlarm call after we verified that the
alarm got created. This unfortunately reintroduces linking against
libxext. But at least resizing works again.
[1] http://lists.freedesktop.org/archives/xcb/2013-June/008375.html
The main purpose of the opengl testapp was to set the environment
variable LIBGL_ALWAYS_INDIRECT if direct rendering is not supported
before glx gets initialized.
With Qt5 we may no longer set this environment variable. QtQuick
requires direct rendering. On IvyBridge QtQuick is crashing if the
variable is set. Thus we are no longer allowed to set it and thus the
complete test becomes pointless.
The test app basically whitelisted most drivers anyway, the only
drivers which were problematic are the proprietary Catalyst drivers.
It that's still a problem we can also disable OpenGL compositing on
those drivers through the recommendation in the GLPlatform.
This also means that the KWIN_DIRECT_GL variable is no longer useful.
As KWin indirectly uses Qt's OpenGL through QtQuick we need to ensure
to not mix OpenGL and OpenGLES. So we have to built KWin only against
OpenGL if Qt is built against OpenGL and we have to built KWin only
against GLESv2 if Qt is built against GLESv2.
This means the kwin_gles binary is no more. There is only kwin which
either links GL or GLESv2.
Note to people compiling from source: it's only the default of the
cmake variable which got changed. You have to delete the variable
from the cache to get this change.
The DBusCall is exported as a QObject to the QML environment. It is
intended as a declarative replacement for the callDBus method which used
to be exported on global scope in the QtQuick 1 world.
Example usage:
DBusCall {
id: dbus
service: "org.kde.KWin"
path: "/KWin"
method: "setCurrentDesktop"
arguments: [1]
Component.onCompleted: dbus.call()
}
Getting all functionality from old solution into new one is not really
possible. Main problems are that QtScript provided more functionality
than the QJSEngine. For example it's no longer possible to just export
functions to the engine. We need to have a Qt wrapper object. At the
moment this wrapper object doesn't export all functions as the callbacks
are tricky. A solution might be to create specific QML types
encapsulating functionality which used to be exported on the functions.
Nevertheless a basic QML script loads and works and the ported readConfig
function works, too.
AbstractThumbnailItem inherits from QQuickPaintedItem using QPainter to
do the fallback painting of icons.
The scene is adjusted to get the information from QQuickItem instead of
QDeclarativeItem. Clipping got a little bit more complex as the clip
path does not exist any more. To get it right the ThumbnailItem needs to
specify the parent it wants to be clipped to with the clipTo property.
E.g.:
clipTo: listView
The scene uses this clipTo parent item to correctly calculate the clip
region. Also the ThumbnailItem needs to have clipping enabled.
Note: this commit currently breaks TabBox as the qml and view are not
yet adjusted. In scripting the export of the item is disabled, but any
qml script using a ThumbnailItem would obviously also fail.
1. it apparently is ineffective
2. if it was effective, it's current behavior would be not exactly helpful
(sets __GL_YIELD to NOTHING, causing busy waits on doublebuffer swapping)
3. it does for sure pollute the doublebuffer/usleep detection (setenv is set to override),
ie. the overehad detection code gets a different opinion on __GL_YIELD than libGL
REVIEW: 111858
CCBUG: 322060
To ease porting a few features are disabled, this includes:
* kcms
* decorations
* activities
Note: KWin doesn't work yet, the event filter is not yet ported!
This dependency is causing build problems on a number of systems,
and it doesn't make much sense to bring in a whole library for three
one-line convenience functions.
Rudimentary support for input events. Events from Wayland are forwarded
to X's root window using the XTest extension.
Currently supported:
* left/middle/right mouse button
* keyboard events
Not supported:
* additional mouse buttons
* mouse wheel
* touch events
Obviously this is a rather huge hack and is only intended till we have
XWayland support and proper input redirection inside KWin.
This backend is able to composite on a Wayland surface instead of an X11
overlay window. It can be considered as a prototype for a Wayland session
compositor.
For texture from X11 pixmap the backend uses XShm. This is far from
optimal, but the KHR_image_pixmap extension is not available in Mesa's
Wayland backend. It's a temporary solution till we have XWayland and
texture from Wayland buffer.
To use this backend one needs to specify the environment variable
KWIN_OPENGL_INTERFACE with "egl_wayland". In future KWin should probably
use this backend if the Wayland display env variable is defined.
To use this setup:
1. Have a normal X-Server running on e.g. VT7
2. Start Weston on VT1
3. Start a terminal on Weston
4. start KWin with:
DISPLAY=:0 KWIN_OPENGL_INTERFACE=egl_wayland kwin --replace &
This should map a Wayland surface to Weston showing the content of the X
setup. At the moment it's not yet possible to interact with the surface
as input events are not yet recieved in the backend.
There are still a lot of limitations as documented in the code.
Main motivation for this change is that it's unhandy to have the class
definition in workspace.h and client.h while the implementation is in
events.cpp although nothing in events.cpp uses it directly.
By getting it out of workspace.h we get the header a little bit smaller
which should improve compile time given that it's included almost
everywhere.
In events.cpp the enum usage is changed to NETWinInfo as that's the class
where they are defined.
RootInfo does no longer hold a workspace pointer. Where it's needed it
uses the singleton accessor of Workspace.
REVIEW: 110199
Overall all notifications except compositing suspended by DBus were
configured by default to not have any action. This means all the time we
emit a notification we keep DBus and KDED busy for nothing.
All the cases when a notification is triggered ire also exported to
KWin scripting, so if one really needs to handle something in case a
window is moved, it could be done through a KWin script with much more
context about the event.
REVIEW: 110113
BUG: 258097
FIXED-IN: 4.11
Following the approaches of other split out functionality Screens is a
singleton class created by Workspace.
The class takes over the responsibility for:
* screenChanged signal delayed by timer
* number of screens
* geometry of given screen
* active screen
* config option for active screen follows mouse
The class contains a small abstraction layer and has a concrete subclass
wrapping around QDesktopWidget, but the idea is to go more low level and
interact with XRandR directly to get more detailed information.
All over KWin the usage from QDesktopWidget is ported over to the new
Screens class.
REVIEW: 109839
All activities related code moves into new singleton class Activities.
This class gets only included into the build if the build option is
enabled which means there are less ifdefs all over the code and it also
handles better the moc doesn't like ifdef case.
The class holds the list of open and all activites, the current and the
previous activity and the KActivities::Controller. It also emits the
signals for any activities related changes.
Workspace still contains some activities related code. That is the
adjustment on change of current activity. Nevertheless the code looks
much cleaner now and does not contain the confusing naming conflict with
takeActivity() which existed before.
In all the places where Activities got used the code got adjusted and
quite often the ifdef got added with a fallback for the disabled case.
A new ClientModel is added which provides multiple different views on
KWin's Clients. The model is organized as a tree model supporting the
following levels:
* activities
* virtual desktops
* screens
* none
The levels can be ordered in whatever way one wants. That is the tree
structure can have an ordering of activities then virtual desktops or
the other way around.
In addition the model provides Exclusion flags to exclude clients of
certain types. E.g. it's possible to exclude all windows which are not on
the current desktop or all windows which are of type dock.
The model gets automatically updated whenever a Client is added/removed
or changes a state in a way that it should be excluded/included.
The ClientModel is not directly exported to QML. Instead there are
specific sub classes for certain common orderings. This solutions is
chosen to workaround some limitations of QML. The initial idea was to
use a property taking a list of the levels, but this doesn't work because
we are not notified when the QDeclarativeListProperty changes.
Currently the following models are provided to QML:
* ClientModel -> no restrictions
* ClientModelByScreen -> ordering by screen
* ClientModelByScreenAndDesktop -> screen, then desktop
These can be used to get all Clients:
ClientModel {
}
Or to get the classic Present Windows on current desktop:
ClientModelByScreen {
exclusions: ClientModel.OtherDesktopsExclusion | ClientModel.NotAcceptingFocusExclusion | ...
}
Or to get the classic Present Windows on all desktops:
ClientModelByScreen {
exclusions: ClientModel.NotAcceptingFocusExclusion | ...
}
Or our well known desktop grid:
ClientModelByScreenAndDesktop {
id: desktopGrid
exclusions: ClientModel.NotAcceptingFocusExclusion | ...
}
To support filtering as known by the Present Windows effect one can use
a ClientFilterModel, which is a QSortFilterProxyModel filtering on
window caption, role and class:
ClientFilterModel {
id: filterModel
clientModel: desktopGrid
filter: filterItem.text
}
In case it's a tree level obviously QML does not support this correctly.
So we need to use a VisualDataModel:
VisualDataModel {
id: clientModel
model: filterModel
Component.onCompleted: {
clientModel.rootIndex = modelIndex(0);
clientModel.rootIndex = modelIndex(0);
clientModel.delegate = thumbnailDelegate;
}
}
As we can see, the rootIndex has to be set to the level which contains
the Clients. Also it seems to be important to create the delegate after
the model index has been set. The idea is to have only one ClientModel
and multiple VisualDataModels if multiple views on the data is needed.
The model has been tested with a painful modeltest session. It looks good
so far modulo the listed limitations and that modeltest is not liking
closing Yakuake in the ClientModelByScreenAndDesktop setup, though it
works fine in real world testing.
REVIEW: 109604
Following the approach to move out of Workspace what doesn't belong into
Workspace Appmenu support goes into an own class.
This also has the advantage of better compilation with Qt 5 as moc seems
to dislike ifdefs in the slot definitions.
REVIEW: 109497
Using a lib variable for:
* own libs
* qt libs
* kde libs
* xlib libs
* xcb libs
and link those groups together in target_link_libraries. This should
make the code easier to read and easier to support in future for some
time both Qt4 and Qt5.
A scripted component providing:
* ui/config.ui
* config/main.xml
can get a config interface by using the following in metadata.desktop:
X-KDE-ServiceTypes=KWin/Effect,KCModule
X-KDE-PluginKeyword=`X-KDE-PluginInfo-Name`
X-KDE-Library=kcm_kwin4_genericscripted
X-KDE-ParentComponents=`X-KDE-PluginInfo-Name`
`X-KDE-PluginInfo-Name` has to be replaced by the actual value. In case
of a KWin Script the X-KDE-ServiceTypes needs to be:
X-KDE-ServiceTypes=KWin/Script,KCModule
The GenericScriptedConfig tries to identify the package from the keyword
and creates a Plasma::ConfigLoader and loads the UI from the packaged UI
file.
With Qt5 QCursor does no longer provide ::handle() which was used to
set a cursor on a native XWindow for which we do not have a QWidget.
Also KWin has had for quite some time an optimized version to get the
cursor position without doing XQueryPointer each time ::pos() is called.
These two features are merged into a new class Cursor providing more or
less the same API as QCursor.
In addition the new class provides a facility to perform mouse polling
replacing the implementations in Compositor and ScreenEdges.
For more information about the new class see the documentation for the
new class in cursor.h.
The code is rewritten in a way to replace the local event loop with event
filtering done in the normal way through events.cpp. Therefore instead of
creating a KillWindow whenever it's needed, there is one available in
Workspace which will be reused on next invocation.
The responsible events are passed from events.cpp to KillWindow for
processing.
In order to port the keycode to symbol to XCB, KWin now finds
xcb_keysyms and links it.
To get the right cursor KWin now links the XCursor library which is
unfortunatelly an XLib based library, but there seems to be no XCB
replacement.