of Effect::animationTime() for how-to-use.
TODO: Effects need to reload config after doing the change in the kcm.
NOTE: Default TimeLine constructor now creates invalid object, it is
necessary to explicitly call setDuration() in order to ensure all
animations respect this setting.
CCMAIL: kwin@kde.org
svn path=/trunk/KDE/kdebase/workspace/; revision=854690
smoothly, using TimeLine. There's a config option allowing you to
set the time. We're defaulting to 1500 msec, which sounds rather
long but in fact feels quite well. Apparently eye and math
disagree a bit :)
svn path=/trunk/KDE/kdebase/workspace/; revision=802133
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org
svn path=/trunk/KDE/kdebase/workspace/; revision=742302
Defaults are 70% translucency for window decorations and 80% for moving windows.
- Set it's user-visible name to Translucency
svn path=/trunk/KDE/kdebase/workspace/; revision=728122
for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.
svn path=/trunk/KDE/kdebase/workspace/; revision=684893
without kwin4_effect_ prefix, so change the name in those macros to lowercase.
Some modifications to the macros themselves as well.
Effect loading via dcop might work again now.
svn path=/trunk/KDE/kdebase/workspace/; revision=669033
change, repaint just triggers repaint of the area (without e.g. the texture
updating for OpenGL).
addDamage() -> addRepaint()
CCMAIL: kwin@kde.org
svn path=/branches/work/kwin_composite/; revision=632866
to hide the change from Client/Unmanaged and eventually also
act as the only API available to effects.
svn path=/branches/work/kwin_composite/; revision=626360