/* * Copyright (c) 2004 Lubos Lunak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "detectwidget.h" #include #include #include #include #include #include #include //Added by qt3to4: #include #include #include #include #include #include #include #include namespace KWin { DetectWidget::DetectWidget( QWidget* parent ) : QWidget( parent ) { setupUi( this ); } DetectDialog::DetectDialog( QWidget* parent, const char* name ) : KDialog( parent ), grabber( NULL ) { setObjectName( name ); setModal( true ); setButtons( Ok | Cancel ); widget = new DetectWidget( this ); setMainWidget( widget ); } void DetectDialog::detect( WId window ) { if( window == 0 ) selectWindow(); else readWindow( window ); } void DetectDialog::readWindow( WId w ) { if( w == 0 ) { emit detectionDone( false ); return; } info = KWindowSystem::windowInfo( w, -1U, -1U ); // read everything if( !info.valid()) { emit detectionDone( false ); return; } wmclass_class = info.windowClassClass(); wmclass_name = info.windowClassName(); role = info.windowRole(); type = info.windowType( NET::NormalMask | NET::DesktopMask | NET::DockMask | NET::ToolbarMask | NET::MenuMask | NET::DialogMask | NET::OverrideMask | NET::TopMenuMask | NET::UtilityMask | NET::SplashMask ); title = info.name(); extrarole = ""; // TODO machine = info.clientMachine(); executeDialog(); } void DetectDialog::executeDialog() { static const char* const types[] = { I18N_NOOP( "Normal Window" ), I18N_NOOP( "Desktop" ), I18N_NOOP( "Dock (panel)" ), I18N_NOOP( "Toolbar" ), I18N_NOOP( "Torn-Off Menu" ), I18N_NOOP( "Dialog Window" ), I18N_NOOP( "Override Type" ), I18N_NOOP( "Standalone Menubar" ), I18N_NOOP( "Utility Window" ), I18N_NOOP( "Splash Screen" ) }; widget->class_label->setText( wmclass_class + " (" + wmclass_name + ' ' + wmclass_class + ')' ); widget->role_label->setText( role ); widget->use_role->setEnabled( !role.isEmpty()); if( widget->use_role->isEnabled()) widget->use_role->setChecked( true ); else widget->use_whole_class->setChecked( true ); if( type == NET::Unknown ) widget->type_label->setText( i18n( "Unknown - will be treated as Normal Window" )); else widget->type_label->setText( i18n( types[ type ] )); widget->title_label->setText( title ); widget->extrarole_label->setText( extrarole ); widget->machine_label->setText( machine ); emit detectionDone( exec() == KDialog::Accepted ); } QByteArray DetectDialog::selectedClass() const { if( widget->use_class->isChecked() || widget->use_role->isChecked()) return wmclass_class; return wmclass_name + ' ' + wmclass_class; } bool DetectDialog::selectedWholeClass() const { return widget->use_whole_class->isChecked(); } QByteArray DetectDialog::selectedRole() const { if( widget->use_role->isChecked()) return role; return ""; } QString DetectDialog::selectedTitle() const { return title; } Rules::StringMatch DetectDialog::titleMatch() const { return widget->match_title->isChecked() ? Rules::ExactMatch : Rules::UnimportantMatch; } bool DetectDialog::selectedWholeApp() const { return widget->use_class->isChecked(); } NET::WindowType DetectDialog::selectedType() const { return type; } QByteArray DetectDialog::selectedMachine() const { return machine; } void DetectDialog::selectWindow() { // use a dialog, so that all user input is blocked // use WX11BypassWM and moving away so that it's not actually visible // grab only mouse, so that keyboard can be used e.g. for switching windows grabber = new KDialog( 0, Qt::X11BypassWindowManagerHint ); grabber->move( -1000, -1000 ); grabber->show(); grabber->grabMouse( Qt::CrossCursor ); grabber->installEventFilter( this ); } bool DetectDialog::eventFilter( QObject* o, QEvent* e ) { if( o != grabber ) return false; if( e->type() != QEvent::MouseButtonRelease ) return false; delete grabber; grabber = NULL; if( static_cast< QMouseEvent* >( e )->button() != Qt::LeftButton ) { emit detectionDone( false ); return true; } readWindow( findWindow()); return true; } WId DetectDialog::findWindow() { Window root; Window child; uint mask; int rootX, rootY, x, y; Window parent = QX11Info::appRootWindow(); Atom wm_state = XInternAtom( QX11Info::display(), "WM_STATE", False ); for( int i = 0; i < 10; ++i ) { XQueryPointer( QX11Info::display(), parent, &root, &child, &rootX, &rootY, &x, &y, &mask ); if( child == None ) return 0; Atom type; int format; unsigned long nitems, after; unsigned char* prop; if( XGetWindowProperty( QX11Info::display(), child, wm_state, 0, 0, False, AnyPropertyType, &type, &format, &nitems, &after, &prop ) == Success ) { if( prop != NULL ) XFree( prop ); if( type != None ) return child; } parent = child; } return 0; } } // namespace #include "detectwidget.moc"