/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2006 Lubos Lunak SPDX-License-Identifier: GPL-2.0-or-later */ #include "composite.h" #include #include "core/output.h" #include "core/outputbackend.h" #include "core/outputlayer.h" #include "core/overlaywindow.h" #include "core/renderlayer.h" #include "core/renderloop.h" #include "dbusinterface.h" #include "decorations/decoratedclient.h" #include "effects.h" #include "ftrace.h" #include "internalwindow.h" #include "platformsupport/scenes/opengl/openglbackend.h" #include "platformsupport/scenes/qpainter/qpainterbackend.h" #include "scene/cursordelegate_opengl.h" #include "scene/cursordelegate_qpainter.h" #include "scene/cursorscene.h" #include "scene/itemrenderer_opengl.h" #include "scene/itemrenderer_qpainter.h" #include "scene/surfaceitem_x11.h" #include "scene/workspacescene_opengl.h" #include "scene/workspacescene_qpainter.h" #include "shadow.h" #include "useractions.h" #include "utils/common.h" #include "utils/xcbutils.h" #include "wayland/surface_interface.h" #include "wayland_server.h" #include "workspace.h" #include "x11syncmanager.h" #include "x11window.h" #include "libkwineffects/kwinglplatform.h" #include "libkwineffects/kwingltexture.h" #include #include #include #if KWIN_BUILD_NOTIFICATIONS #include #endif #include #include #include #include #include #include #include #include #include #include #include #include Q_DECLARE_METATYPE(KWin::X11Compositor::SuspendReason) namespace KWin { Compositor *Compositor::s_compositor = nullptr; Compositor *Compositor::self() { return s_compositor; } WaylandCompositor *WaylandCompositor::create(QObject *parent) { Q_ASSERT(!s_compositor); auto *compositor = new WaylandCompositor(parent); s_compositor = compositor; return compositor; } X11Compositor *X11Compositor::create(QObject *parent) { Q_ASSERT(!s_compositor); auto *compositor = new X11Compositor(parent); s_compositor = compositor; return compositor; } class CompositorSelectionOwner : public KSelectionOwner { Q_OBJECT public: CompositorSelectionOwner(const char *selection) : KSelectionOwner(selection, kwinApp()->x11Connection(), kwinApp()->x11RootWindow()) , m_owning(false) { connect(this, &CompositorSelectionOwner::lostOwnership, this, [this]() { m_owning = false; }); } bool owning() const { return m_owning; } void setOwning(bool own) { m_owning = own; } private: bool m_owning; }; Compositor::Compositor(QObject *workspace) : QObject(workspace) { connect(options, &Options::configChanged, this, &Compositor::configChanged); connect(options, &Options::animationSpeedChanged, this, &Compositor::configChanged); // 2 sec which should be enough to restart the compositor. static const int compositorLostMessageDelay = 2000; m_releaseSelectionTimer.setSingleShot(true); m_releaseSelectionTimer.setInterval(compositorLostMessageDelay); connect(&m_releaseSelectionTimer, &QTimer::timeout, this, &Compositor::releaseCompositorSelection); m_unusedSupportPropertyTimer.setInterval(compositorLostMessageDelay); m_unusedSupportPropertyTimer.setSingleShot(true); connect(&m_unusedSupportPropertyTimer, &QTimer::timeout, this, &Compositor::deleteUnusedSupportProperties); // Delay the call to start by one event cycle. // The ctor of this class is invoked from the Workspace ctor, that means before // Workspace is completely constructed, so calling Workspace::self() would result // in undefined behavior. This is fixed by using a delayed invocation. QTimer::singleShot(0, this, &Compositor::start); connect(kwinApp(), &Application::x11ConnectionChanged, this, &Compositor::initializeX11); connect(kwinApp(), &Application::x11ConnectionAboutToBeDestroyed, this, &Compositor::cleanupX11); // register DBus new CompositorDBusInterface(this); FTraceLogger::create(); } Compositor::~Compositor() { deleteUnusedSupportProperties(); destroyCompositorSelection(); s_compositor = nullptr; } bool Compositor::attemptOpenGLCompositing() { // Some broken drivers crash on glXQuery() so to prevent constant KWin crashes: if (openGLCompositingIsBroken()) { qCWarning(KWIN_CORE) << "KWin has detected that your OpenGL library is unsafe to use"; return false; } createOpenGLSafePoint(OpenGLSafePoint::PreInit); auto safePointScope = qScopeGuard([this]() { createOpenGLSafePoint(OpenGLSafePoint::PostInit); }); std::unique_ptr backend = kwinApp()->outputBackend()->createOpenGLBackend(); if (!backend) { return false; } if (!backend->isFailed()) { backend->init(); } if (backend->isFailed()) { return false; } const QByteArray forceEnv = qgetenv("KWIN_COMPOSE"); if (!forceEnv.isEmpty()) { if (qstrcmp(forceEnv, "O2") == 0 || qstrcmp(forceEnv, "O2ES") == 0) { qCDebug(KWIN_CORE) << "OpenGL 2 compositing enforced by environment variable"; } else { // OpenGL 2 disabled by environment variable return false; } } else { if (!backend->isDirectRendering()) { return false; } if (GLPlatform::instance()->recommendedCompositor() < OpenGLCompositing) { qCDebug(KWIN_CORE) << "Driver does not recommend OpenGL compositing"; return false; } } // We only support the OpenGL 2+ shader API, not GL_ARB_shader_objects if (!hasGLVersion(2, 0)) { qCDebug(KWIN_CORE) << "OpenGL 2.0 is not supported"; return false; } m_scene = std::make_unique(backend.get()); m_cursorScene = std::make_unique(std::make_unique()); m_backend = std::move(backend); // set strict binding if (options->isGlStrictBindingFollowsDriver()) { options->setGlStrictBinding(!GLPlatform::instance()->supports(LooseBinding)); } qCDebug(KWIN_CORE) << "OpenGL compositing has been successfully initialized"; return true; } bool Compositor::attemptQPainterCompositing() { std::unique_ptr backend(kwinApp()->outputBackend()->createQPainterBackend()); if (!backend || backend->isFailed()) { return false; } m_scene = std::make_unique(backend.get()); m_cursorScene = std::make_unique(std::make_unique()); m_backend = std::move(backend); qCDebug(KWIN_CORE) << "QPainter compositing has been successfully initialized"; return true; } bool Compositor::setupStart() { if (kwinApp()->isTerminating()) { // Don't start while KWin is terminating. An event to restart might be lingering // in the event queue due to graphics reset. return false; } if (m_state != State::Off) { return false; } m_state = State::Starting; options->reloadCompositingSettings(true); initializeX11(); Q_EMIT aboutToToggleCompositing(); const QVector availableCompositors = kwinApp()->outputBackend()->supportedCompositors(); QVector candidateCompositors; // If compositing has been restarted, try to use the last used compositing type. if (m_selectedCompositor != NoCompositing) { candidateCompositors.append(m_selectedCompositor); } else { candidateCompositors = availableCompositors; const auto userConfigIt = std::find(candidateCompositors.begin(), candidateCompositors.end(), options->compositingMode()); if (userConfigIt != candidateCompositors.end()) { candidateCompositors.erase(userConfigIt); candidateCompositors.prepend(options->compositingMode()); } else { qCWarning(KWIN_CORE) << "Configured compositor not supported by Platform. Falling back to defaults"; } } for (auto type : std::as_const(candidateCompositors)) { bool stop = false; switch (type) { case OpenGLCompositing: qCDebug(KWIN_CORE) << "Attempting to load the OpenGL scene"; stop = attemptOpenGLCompositing(); break; case QPainterCompositing: qCDebug(KWIN_CORE) << "Attempting to load the QPainter scene"; stop = attemptQPainterCompositing(); break; case NoCompositing: qCDebug(KWIN_CORE) << "Starting without compositing..."; stop = true; break; } if (stop) { break; } } if (!m_backend) { m_state = State::Off; if (auto *con = kwinApp()->x11Connection()) { xcb_composite_unredirect_subwindows(con, kwinApp()->x11RootWindow(), XCB_COMPOSITE_REDIRECT_MANUAL); } if (m_selectionOwner) { m_selectionOwner->setOwning(false); m_selectionOwner->release(); } if (!availableCompositors.contains(NoCompositing)) { qCCritical(KWIN_CORE) << "The used windowing system requires compositing"; qCCritical(KWIN_CORE) << "We are going to quit KWin now as it is broken"; qApp->quit(); } return false; } m_selectedCompositor = m_backend->compositingType(); if (!Workspace::self() && m_backend && m_backend->compositingType() == QPainterCompositing) { // Force Software QtQuick on first startup with QPainter. QQuickWindow::setGraphicsApi(QSGRendererInterface::Software); } Q_EMIT sceneCreated(); return true; } void Compositor::initializeX11() { xcb_connection_t *connection = kwinApp()->x11Connection(); if (!connection) { return; } if (!m_selectionOwner) { m_selectionOwner = std::make_unique("_NET_WM_CM_S0"); connect(m_selectionOwner.get(), &CompositorSelectionOwner::lostOwnership, this, &Compositor::stop); } if (!m_selectionOwner->owning()) { // Force claim ownership. m_selectionOwner->claim(true); m_selectionOwner->setOwning(true); } xcb_composite_redirect_subwindows(connection, kwinApp()->x11RootWindow(), XCB_COMPOSITE_REDIRECT_MANUAL); } void Compositor::cleanupX11() { m_selectionOwner.reset(); } void Compositor::startupWithWorkspace() { Q_ASSERT(m_scene); m_scene->initialize(); m_cursorScene->initialize(); const QList outputs = workspace()->outputs(); if (kwinApp()->operationMode() == Application::OperationModeX11) { auto workspaceLayer = new RenderLayer(outputs.constFirst()->renderLoop()); workspaceLayer->setDelegate(std::make_unique(m_scene.get(), nullptr)); workspaceLayer->setGeometry(workspace()->geometry()); connect(workspace(), &Workspace::geometryChanged, workspaceLayer, [workspaceLayer]() { workspaceLayer->setGeometry(workspace()->geometry()); }); addSuperLayer(workspaceLayer); } else { for (Output *output : outputs) { addOutput(output); } connect(workspace(), &Workspace::outputAdded, this, &Compositor::addOutput); connect(workspace(), &Workspace::outputRemoved, this, &Compositor::removeOutput); } m_state = State::On; const auto windows = workspace()->windows(); for (Window *window : windows) { window->setupCompositing(); } // Sets also the 'effects' pointer. kwinApp()->createEffectsHandler(this, m_scene.get()); Q_EMIT compositingToggled(true); if (m_releaseSelectionTimer.isActive()) { m_releaseSelectionTimer.stop(); } } Output *Compositor::findOutput(RenderLoop *loop) const { const auto outputs = workspace()->outputs(); for (Output *output : outputs) { if (output->renderLoop() == loop) { return output; } } return nullptr; } void Compositor::addOutput(Output *output) { Q_ASSERT(kwinApp()->operationMode() != Application::OperationModeX11); auto workspaceLayer = new RenderLayer(output->renderLoop()); workspaceLayer->setDelegate(std::make_unique(m_scene.get(), output)); workspaceLayer->setGeometry(output->rect()); connect(output, &Output::geometryChanged, workspaceLayer, [output, workspaceLayer]() { workspaceLayer->setGeometry(output->rect()); }); auto cursorLayer = new RenderLayer(output->renderLoop()); cursorLayer->setVisible(false); if (m_backend->compositingType() == OpenGLCompositing) { cursorLayer->setDelegate(std::make_unique(output)); } else { cursorLayer->setDelegate(std::make_unique(output)); } cursorLayer->setParent(workspaceLayer); cursorLayer->setSuperlayer(workspaceLayer); auto updateCursorLayer = [output, cursorLayer]() { const Cursor *cursor = Cursors::self()->currentCursor(); const QRectF layerRect = output->mapFromGlobal(cursor->geometry()); bool usesHardwareCursor = false; if (!Cursors::self()->isCursorHidden()) { usesHardwareCursor = output->setCursor(cursor->source()) && output->moveCursor(layerRect.topLeft()); } else { usesHardwareCursor = output->setCursor(nullptr); } cursorLayer->setVisible(cursor->isOnOutput(output) && !usesHardwareCursor); cursorLayer->setGeometry(layerRect); cursorLayer->addRepaintFull(); }; auto moveCursorLayer = [output, cursorLayer]() { const Cursor *cursor = Cursors::self()->currentCursor(); const QRectF layerRect = output->mapFromGlobal(cursor->geometry()); const bool usesHardwareCursor = output->moveCursor(layerRect.topLeft()); cursorLayer->setVisible(cursor->isOnOutput(output) && !usesHardwareCursor); cursorLayer->setGeometry(layerRect); cursorLayer->addRepaintFull(); }; updateCursorLayer(); connect(output, &Output::geometryChanged, cursorLayer, updateCursorLayer); connect(Cursors::self(), &Cursors::currentCursorChanged, cursorLayer, updateCursorLayer); connect(Cursors::self(), &Cursors::hiddenChanged, cursorLayer, updateCursorLayer); connect(Cursors::self(), &Cursors::positionChanged, cursorLayer, moveCursorLayer); addSuperLayer(workspaceLayer); } void Compositor::removeOutput(Output *output) { removeSuperLayer(m_superlayers[output->renderLoop()]); } void Compositor::addSuperLayer(RenderLayer *layer) { m_superlayers.insert(layer->loop(), layer); connect(layer->loop(), &RenderLoop::frameRequested, this, &Compositor::handleFrameRequested); } void Compositor::removeSuperLayer(RenderLayer *layer) { m_superlayers.remove(layer->loop()); disconnect(layer->loop(), &RenderLoop::frameRequested, this, &Compositor::handleFrameRequested); delete layer; } void Compositor::scheduleRepaint() { for (auto it = m_superlayers.constBegin(); it != m_superlayers.constEnd(); ++it) { it.key()->scheduleRepaint(); } } void Compositor::stop() { if (m_state == State::Off || m_state == State::Stopping) { return; } m_state = State::Stopping; Q_EMIT aboutToToggleCompositing(); m_releaseSelectionTimer.start(); // Some effects might need access to effect windows when they are about to // be destroyed, for example to unreference deleted windows, so we have to // make sure that effect windows outlive effects. delete effects; effects = nullptr; if (Workspace::self()) { const auto windows = workspace()->windows(); for (Window *window : windows) { window->finishCompositing(); } if (auto *con = kwinApp()->x11Connection()) { xcb_composite_unredirect_subwindows(con, kwinApp()->x11RootWindow(), XCB_COMPOSITE_REDIRECT_MANUAL); } disconnect(workspace(), &Workspace::outputAdded, this, &Compositor::addOutput); disconnect(workspace(), &Workspace::outputRemoved, this, &Compositor::removeOutput); } if (m_backend->compositingType() == OpenGLCompositing) { // some layers need a context current for destruction static_cast(m_backend.get())->makeCurrent(); } const auto superlayers = m_superlayers; for (auto it = superlayers.begin(); it != superlayers.end(); ++it) { removeSuperLayer(*it); } m_scene.reset(); m_cursorScene.reset(); m_backend.reset(); m_state = State::Off; Q_EMIT compositingToggled(false); } void Compositor::destroyCompositorSelection() { m_selectionOwner.reset(); } void Compositor::releaseCompositorSelection() { switch (m_state) { case State::On: // We are compositing at the moment. Don't release. break; case State::Off: if (m_selectionOwner) { qCDebug(KWIN_CORE) << "Releasing compositor selection"; m_selectionOwner->setOwning(false); m_selectionOwner->release(); } break; case State::Starting: case State::Stopping: // Still starting or shutting down the compositor. Starting might fail // or after stopping a restart might follow. So test again later on. m_releaseSelectionTimer.start(); break; } } void Compositor::keepSupportProperty(xcb_atom_t atom) { m_unusedSupportProperties.removeAll(atom); } void Compositor::removeSupportProperty(xcb_atom_t atom) { m_unusedSupportProperties << atom; m_unusedSupportPropertyTimer.start(); } void Compositor::deleteUnusedSupportProperties() { if (m_state == State::Starting || m_state == State::Stopping) { // Currently still maybe restarting the compositor. m_unusedSupportPropertyTimer.start(); return; } if (auto *con = kwinApp()->x11Connection()) { for (const xcb_atom_t &atom : std::as_const(m_unusedSupportProperties)) { // remove property from root window xcb_delete_property(con, kwinApp()->x11RootWindow(), atom); } m_unusedSupportProperties.clear(); } } void Compositor::configChanged() { reinitialize(); } void Compositor::reinitialize() { // Reparse config. Config options will be reloaded by start() kwinApp()->config()->reparseConfiguration(); // Restart compositing stop(); start(); if (effects) { // start() may fail effects->reconfigure(); } } void Compositor::handleFrameRequested(RenderLoop *renderLoop) { composite(renderLoop); } uint Compositor::outputFormat(Output *output) { OutputLayer *primaryLayer = m_backend->primaryLayer(output); return primaryLayer->format(); } void Compositor::composite(RenderLoop *renderLoop) { if (m_backend->checkGraphicsReset()) { qCDebug(KWIN_CORE) << "Graphics reset occurred"; #if KWIN_BUILD_NOTIFICATIONS KNotification::event(QStringLiteral("graphicsreset"), i18n("Desktop effects were restarted due to a graphics reset")); #endif reinitialize(); return; } Output *output = findOutput(renderLoop); OutputLayer *primaryLayer = m_backend->primaryLayer(output); fTraceDuration("Paint (", output->name(), ")"); RenderLayer *superLayer = m_superlayers[renderLoop]; prePaintPass(superLayer); superLayer->setOutputLayer(primaryLayer); SurfaceItem *scanoutCandidate = superLayer->delegate()->scanoutCandidate(); renderLoop->setFullscreenSurface(scanoutCandidate); output->setContentType(scanoutCandidate ? scanoutCandidate->contentType() : ContentType::None); renderLoop->beginFrame(); bool directScanout = false; if (scanoutCandidate) { const auto sublayers = superLayer->sublayers(); const bool scanoutPossible = std::none_of(sublayers.begin(), sublayers.end(), [](RenderLayer *sublayer) { return sublayer->isVisible(); }); if (scanoutPossible && !output->directScanoutInhibited()) { directScanout = primaryLayer->scanout(scanoutCandidate); } } if (!directScanout) { QRegion surfaceDamage = primaryLayer->repaints(); primaryLayer->resetRepaints(); preparePaintPass(superLayer, &surfaceDamage); if (auto beginInfo = primaryLayer->beginFrame()) { auto &[renderTarget, repaint] = beginInfo.value(); const QRegion bufferDamage = surfaceDamage.united(repaint).intersected(superLayer->rect().toAlignedRect()); paintPass(superLayer, renderTarget, bufferDamage); primaryLayer->endFrame(bufferDamage, surfaceDamage); } } postPaintPass(superLayer); renderLoop->endFrame(); m_backend->present(output); // TODO: Put it inside the cursor layer once the cursor layer can be backed by a real output layer. if (waylandServer()) { const std::chrono::milliseconds frameTime = std::chrono::duration_cast(output->renderLoop()->lastPresentationTimestamp()); if (!Cursors::self()->isCursorHidden()) { Cursor *cursor = Cursors::self()->currentCursor(); if (cursor->geometry().intersects(output->geometry())) { cursor->markAsRendered(frameTime); } } } } void Compositor::prePaintPass(RenderLayer *layer) { layer->delegate()->prePaint(); const auto sublayers = layer->sublayers(); for (RenderLayer *sublayer : sublayers) { prePaintPass(sublayer); } } void Compositor::postPaintPass(RenderLayer *layer) { layer->delegate()->postPaint(); const auto sublayers = layer->sublayers(); for (RenderLayer *sublayer : sublayers) { postPaintPass(sublayer); } } void Compositor::preparePaintPass(RenderLayer *layer, QRegion *repaint) { // TODO: Cull opaque region. *repaint += layer->mapToGlobal(layer->repaints() + layer->delegate()->repaints()); layer->resetRepaints(); const auto sublayers = layer->sublayers(); for (RenderLayer *sublayer : sublayers) { if (sublayer->isVisible()) { preparePaintPass(sublayer, repaint); } } } void Compositor::paintPass(RenderLayer *layer, const RenderTarget &renderTarget, const QRegion ®ion) { layer->delegate()->paint(renderTarget, region); const auto sublayers = layer->sublayers(); for (RenderLayer *sublayer : sublayers) { if (sublayer->isVisible()) { paintPass(sublayer, renderTarget, region); } } } bool Compositor::isActive() { return m_state == State::On; } bool Compositor::compositingPossible() const { return true; } QString Compositor::compositingNotPossibleReason() const { return QString(); } bool Compositor::openGLCompositingIsBroken() const { return false; } void Compositor::createOpenGLSafePoint(OpenGLSafePoint safePoint) { } WaylandCompositor::WaylandCompositor(QObject *parent) : Compositor(parent) { connect(kwinApp(), &Application::x11ConnectionAboutToBeDestroyed, this, &WaylandCompositor::destroyCompositorSelection); } WaylandCompositor::~WaylandCompositor() { Q_EMIT aboutToDestroy(); stop(); // this can't be called in the destructor of Compositor } void WaylandCompositor::toggleCompositing() { // For the shortcut. Not possible on Wayland because we always composite. } void WaylandCompositor::start() { if (!Compositor::setupStart()) { // Internal setup failed, abort. return; } if (Workspace::self()) { startupWithWorkspace(); } else { connect(kwinApp(), &Application::workspaceCreated, this, &WaylandCompositor::startupWithWorkspace); } } X11Compositor::X11Compositor(QObject *parent) : Compositor(parent) , m_suspended(options->isUseCompositing() ? NoReasonSuspend : UserSuspend) { if (qEnvironmentVariableIsSet("KWIN_MAX_FRAMES_TESTED")) { m_framesToTestForSafety = qEnvironmentVariableIntValue("KWIN_MAX_FRAMES_TESTED"); } } X11Compositor::~X11Compositor() { Q_EMIT aboutToDestroy(); if (m_openGLFreezeProtectionThread) { m_openGLFreezeProtectionThread->quit(); m_openGLFreezeProtectionThread->wait(); } stop(); // this can't be called in the destructor of Compositor } X11SyncManager *X11Compositor::syncManager() const { return m_syncManager.get(); } void X11Compositor::toggleCompositing() { if (m_suspended) { // Direct user call; clear all bits. resume(AllReasonSuspend); } else { // But only set the user one (sufficient to suspend). suspend(UserSuspend); } } void X11Compositor::reinitialize() { // Resume compositing if suspended. m_suspended = NoReasonSuspend; Compositor::reinitialize(); } void X11Compositor::configChanged() { if (m_suspended) { stop(); return; } Compositor::configChanged(); } void X11Compositor::suspend(X11Compositor::SuspendReason reason) { Q_ASSERT(reason != NoReasonSuspend); m_suspended |= reason; if (reason & ScriptSuspend) { // When disabled show a shortcut how the user can get back compositing. const auto shortcuts = KGlobalAccel::self()->shortcut( workspace()->findChild(QStringLiteral("Suspend Compositing"))); if (!shortcuts.isEmpty()) { // Display notification only if there is the shortcut. const QString message = i18n("Desktop effects have been suspended by another application.
" "You can resume using the '%1' shortcut.", shortcuts.first().toString(QKeySequence::NativeText)); #if KWIN_BUILD_NOTIFICATIONS KNotification::event(QStringLiteral("compositingsuspendeddbus"), message); #endif } } stop(); } void X11Compositor::resume(X11Compositor::SuspendReason reason) { Q_ASSERT(reason != NoReasonSuspend); m_suspended &= ~reason; start(); } void X11Compositor::start() { if (m_suspended) { QStringList reasons; if (m_suspended & UserSuspend) { reasons << QStringLiteral("Disabled by User"); } if (m_suspended & BlockRuleSuspend) { reasons << QStringLiteral("Disabled by Window"); } if (m_suspended & ScriptSuspend) { reasons << QStringLiteral("Disabled by Script"); } qCInfo(KWIN_CORE) << "Compositing is suspended, reason:" << reasons; return; } else if (!compositingPossible()) { qCWarning(KWIN_CORE) << "Compositing is not possible"; return; } if (!Compositor::setupStart()) { // Internal setup failed, abort. return; } startupWithWorkspace(); m_syncManager.reset(X11SyncManager::create()); } void X11Compositor::stop() { m_syncManager.reset(); Compositor::stop(); } void X11Compositor::composite(RenderLoop *renderLoop) { if (backend()->overlayWindow() && !isOverlayWindowVisible()) { // Return since nothing is visible. return; } QList windows = workspace()->stackingOrder(); QList dirtyItems; // Reset the damage state of each window and fetch the damage region // without waiting for a reply for (Window *window : std::as_const(windows)) { SurfaceItemX11 *surfaceItem = static_cast(window->surfaceItem()); if (surfaceItem->fetchDamage()) { dirtyItems.append(surfaceItem); } } if (dirtyItems.count() > 0) { if (m_syncManager) { m_syncManager->triggerFence(); } xcb_flush(kwinApp()->x11Connection()); } // Get the replies for (SurfaceItemX11 *item : std::as_const(dirtyItems)) { item->waitForDamage(); } if (m_framesToTestForSafety > 0 && (backend()->compositingType() & OpenGLCompositing)) { createOpenGLSafePoint(OpenGLSafePoint::PreFrame); } Compositor::composite(renderLoop); if (m_syncManager) { if (!m_syncManager->endFrame()) { qCDebug(KWIN_CORE) << "Aborting explicit synchronization with the X command stream."; qCDebug(KWIN_CORE) << "Future frames will be rendered unsynchronized."; m_syncManager.reset(); } } if (m_framesToTestForSafety > 0) { if (backend()->compositingType() & OpenGLCompositing) { createOpenGLSafePoint(OpenGLSafePoint::PostFrame); } m_framesToTestForSafety--; if (m_framesToTestForSafety == 0 && (backend()->compositingType() & OpenGLCompositing)) { createOpenGLSafePoint(OpenGLSafePoint::PostLastGuardedFrame); } } } bool X11Compositor::checkForOverlayWindow(WId w) const { if (!backend()) { // No backend, so it cannot be the overlay window. return false; } if (!backend()->overlayWindow()) { // No overlay window, it cannot be the overlay. return false; } // Compare the window ID's. return w == backend()->overlayWindow()->window(); } bool X11Compositor::isOverlayWindowVisible() const { if (!backend()) { return false; } if (!backend()->overlayWindow()) { return false; } return backend()->overlayWindow()->isVisible(); } void X11Compositor::updateClientCompositeBlocking(X11Window *c) { if (c) { if (c->isBlockingCompositing()) { // Do NOT attempt to call suspend(true) from within the eventchain! if (!(m_suspended & BlockRuleSuspend)) { QMetaObject::invokeMethod( this, [this]() { suspend(BlockRuleSuspend); }, Qt::QueuedConnection); } } } else if (m_suspended & BlockRuleSuspend) { // If !c we just check if we can resume in case a blocking client was lost. bool shouldResume = true; const auto windows = workspace()->windows(); for (Window *window : windows) { X11Window *x11Window = qobject_cast(window); if (x11Window && x11Window->isBlockingCompositing()) { shouldResume = false; break; } } if (shouldResume) { // Do NOT attempt to call suspend(false) from within the eventchain! QMetaObject::invokeMethod( this, [this]() { resume(BlockRuleSuspend); }, Qt::QueuedConnection); } } } X11Compositor *X11Compositor::self() { return qobject_cast(Compositor::self()); } bool X11Compositor::openGLCompositingIsBroken() const { auto timestamp = KConfigGroup(kwinApp()->config(), "Compositing").readEntry(QLatin1String("LastFailureTimestamp"), 0); if (timestamp > 0) { if (QDateTime::currentSecsSinceEpoch() - timestamp < 60) { return true; } } return false; } QString X11Compositor::compositingNotPossibleReason() const { // first off, check whether we figured that we'll crash on detection because of a buggy driver KConfigGroup gl_workaround_group(kwinApp()->config(), "Compositing"); if (gl_workaround_group.readEntry("Backend", "OpenGL") == QLatin1String("OpenGL") && openGLCompositingIsBroken()) { return i18n("OpenGL compositing (the default) has crashed KWin in the past.
" "This was most likely due to a driver bug." "

If you think that you have meanwhile upgraded to a stable driver,
" "you can reset this protection but be aware that this might result in an immediate crash!

"); } if (!Xcb::Extensions::self()->isCompositeAvailable() || !Xcb::Extensions::self()->isDamageAvailable()) { return i18n("Required X extensions (XComposite and XDamage) are not available."); } if (!Xcb::Extensions::self()->hasGlx()) { return i18n("GLX/OpenGL is not available."); } return QString(); } bool X11Compositor::compositingPossible() const { // first off, check whether we figured that we'll crash on detection because of a buggy driver KConfigGroup gl_workaround_group(kwinApp()->config(), "Compositing"); if (gl_workaround_group.readEntry("Backend", "OpenGL") == QLatin1String("OpenGL") && openGLCompositingIsBroken()) { qCWarning(KWIN_CORE) << "Compositing disabled: video driver seems unstable. If you think it's a false positive, please try again in a few minutes."; return false; } if (!Xcb::Extensions::self()->isCompositeAvailable()) { qCWarning(KWIN_CORE) << "Compositing disabled: no composite extension available"; return false; } if (!Xcb::Extensions::self()->isDamageAvailable()) { qCWarning(KWIN_CORE) << "Compositing disabled: no damage extension available"; return false; } if (Xcb::Extensions::self()->hasGlx()) { return true; } if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES) { return true; } else if (qstrcmp(qgetenv("KWIN_COMPOSE"), "O2ES") == 0) { return true; } qCWarning(KWIN_CORE) << "Compositing disabled: no OpenGL support"; return false; } void X11Compositor::createOpenGLSafePoint(OpenGLSafePoint safePoint) { auto group = KConfigGroup(kwinApp()->config(), "Compositing"); switch (safePoint) { case OpenGLSafePoint::PreInit: // Explicitly write the failure timestamp so that if we crash during // OpenGL init, we know we should not try again. group.writeEntry(QLatin1String("LastFailureTimestamp"), QDateTime::currentSecsSinceEpoch()); group.sync(); // Deliberately continue with PreFrame Q_FALLTHROUGH(); case OpenGLSafePoint::PreFrame: if (m_openGLFreezeProtectionThread == nullptr) { Q_ASSERT(m_openGLFreezeProtection == nullptr); m_openGLFreezeProtectionThread = std::make_unique(); m_openGLFreezeProtectionThread->setObjectName("FreezeDetector"); m_openGLFreezeProtectionThread->start(); m_openGLFreezeProtection = std::make_unique(); m_openGLFreezeProtection->setInterval(15000); m_openGLFreezeProtection->setSingleShot(true); m_openGLFreezeProtection->start(); const QString configName = kwinApp()->config()->name(); m_openGLFreezeProtection->moveToThread(m_openGLFreezeProtectionThread.get()); connect( m_openGLFreezeProtection.get(), &QTimer::timeout, m_openGLFreezeProtection.get(), [configName] { auto group = KConfigGroup(KSharedConfig::openConfig(configName), "Compositing"); group.writeEntry(QLatin1String("LastFailureTimestamp"), QDateTime::currentSecsSinceEpoch()); group.sync(); KCrash::setDrKonqiEnabled(false); qFatal("Freeze in OpenGL initialization detected"); }, Qt::DirectConnection); } else { Q_ASSERT(m_openGLFreezeProtection); QMetaObject::invokeMethod(m_openGLFreezeProtection.get(), QOverload<>::of(&QTimer::start), Qt::QueuedConnection); } break; case OpenGLSafePoint::PostInit: group.deleteEntry(QLatin1String("LastFailureTimestamp")); group.sync(); // Deliberately continue with PostFrame Q_FALLTHROUGH(); case OpenGLSafePoint::PostFrame: QMetaObject::invokeMethod(m_openGLFreezeProtection.get(), &QTimer::stop, Qt::QueuedConnection); break; case OpenGLSafePoint::PostLastGuardedFrame: m_openGLFreezeProtectionThread->quit(); m_openGLFreezeProtectionThread->wait(); m_openGLFreezeProtectionThread.reset(); m_openGLFreezeProtection.reset(); break; } } } // included for CompositorSelectionOwner #include "composite.moc"