/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2008, 2009 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "flipswitch_config.h" // KConfigSkeleton #include "flipswitchconfig.h" #include #include #include #include #include #include namespace KWin { KWIN_EFFECT_CONFIG_FACTORY FlipSwitchEffectConfigForm::FlipSwitchEffectConfigForm(QWidget* parent) : QWidget(parent) { setupUi(this); } FlipSwitchEffectConfig::FlipSwitchEffectConfig(QWidget* parent, const QVariantList& args) : KCModule(KAboutData::pluginData(QStringLiteral("flipswitch")), parent, args) { m_ui = new FlipSwitchEffectConfigForm(this); QVBoxLayout* layout = new QVBoxLayout(this); layout->addWidget(m_ui); #warning Global Shortcuts need porting #if KWIN_QT5_PORTING // Shortcut config. The shortcut belongs to the component "kwin"! m_actionCollection = new KActionCollection(this, KComponentData("kwin")); KAction* a = (KAction*)m_actionCollection->addAction(QStringLiteral("FlipSwitchCurrent")); a->setText(i18n("Toggle Flip Switch (Current desktop)")); a->setGlobalShortcut(KShortcut(), KAction::ActiveShortcut); KAction* b = (KAction*)m_actionCollection->addAction(QStringLiteral("FlipSwitchAll")); b->setText(i18n("Toggle Flip Switch (All desktops)")); b->setGlobalShortcut(KShortcut(), KAction::ActiveShortcut); m_actionCollection->setConfigGroup(QStringLiteral("FlipSwitch")); m_actionCollection->setConfigGlobal(true); m_ui->shortcutEditor->addCollection(m_actionCollection); #endif addConfig(FlipSwitchConfig::self(), m_ui); load(); } FlipSwitchEffectConfig::~FlipSwitchEffectConfig() { } void FlipSwitchEffectConfig::save() { KCModule::save(); m_ui->shortcutEditor->save(); EffectsHandler::sendReloadMessage(QStringLiteral("flipswitch")); } } // namespace #include "moc_flipswitch_config.cpp"