/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "maketransparent.h" #include namespace KWin { KWIN_EFFECT( maketransparent, MakeTransparentEffect ) MakeTransparentEffect::MakeTransparentEffect() { KConfigGroup conf = effects->effectConfig("MakeTransparent"); decoration = conf.readEntry( "Decoration", 0.7 ); moveresize = conf.readEntry( "MoveResize", 0.8 ); dialogs = conf.readEntry( "Dialogs", 1.0 ); } void MakeTransparentEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ) { if( decoration != 1.0 && w->hasDecoration()) { data.mask |= PAINT_WINDOW_TRANSLUCENT; // don't clear PAINT_WINDOW_OPAQUE, contents are not affected data.clip &= w->contentsRect().translated( w->pos()); // decoration cannot clip } if(( moveresize != 1.0 && ( w->isUserMove() || w->isUserResize())) || ( dialogs != 1.0 && w->isDialog())) { data.setTranslucent(); } effects->prePaintWindow( w, data, time ); } void MakeTransparentEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) { if( decoration != 1.0 && w->hasDecoration()) data.decoration_opacity *= decoration; if( dialogs != 1.0 && w->isDialog()) data.opacity *= dialogs; if( moveresize != 1.0 && ( w->isUserMove() || w->isUserResize())) data.opacity *= moveresize; effects->paintWindow( w, mask, region, data ); } void MakeTransparentEffect::windowUserMovedResized( EffectWindow* w, bool first, bool last ) { if( moveresize != 1.0 && ( first || last )) w->addRepaintFull(); } } // namespace