/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Philip Falkner Copyright (C) 2009 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "sheet.h" #include // Effect is based on fade effect by Philip Falkner namespace KWin { KWIN_EFFECT(sheet, SheetEffect) KWIN_EFFECT_SUPPORTED(sheet, SheetEffect::supported()) static const int IsSheetWindow = 0x22A982D5; SheetEffect::SheetEffect() { reconfigure(ReconfigureAll); } bool SheetEffect::supported() { return effects->compositingType() == OpenGLCompositing; } void SheetEffect::reconfigure(ReconfigureFlags) { KConfigGroup conf = effects->effectConfig("Sheet"); duration = animationTime(conf, "AnimationTime", 500); } void SheetEffect::prePaintScreen(ScreenPrePaintData& data, int time) { if (!windows.isEmpty()) { data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS; screenTime = time; } effects->prePaintScreen(data, time); } void SheetEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time) { InfoMap::iterator info = windows.find(w); if (info != windows.end()) { data.setTransformed(); if (info->added) info->timeLine.addTime(screenTime); else if (info->closed) { info->timeLine.removeTime(screenTime); if (info->deleted) w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DELETE); } } effects->prePaintWindow(w, data, time); // if the window isn't to be painted, then let's make sure // to track its progress if (info != windows.end() && !w->isPaintingEnabled() && !effects->activeFullScreenEffect()) w->addRepaintFull(); } void SheetEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) { InfoMap::const_iterator info = windows.constFind(w); if (info != windows.constEnd()) { const double progress = info->timeLine.value(); RotationData rot; rot.axis = RotationData::XAxis; rot.angle = 60.0 * (1.0 - progress); data.rotation = &rot; data.yScale *= progress; data.zScale *= progress; data.yTranslate -= (w->y() - info->parentY) * (1.0 - progress); } effects->paintWindow(w, mask, region, data); } void SheetEffect::postPaintWindow(EffectWindow* w) { InfoMap::iterator info = windows.find(w); if (info != windows.end()) { if (info->added && info->timeLine.value() == 1.0) { windows.remove(w); effects->addRepaintFull(); } else if (info->closed && info->timeLine.value() == 0.0) { info->closed = false; if (info->deleted) { windows.remove(w); w->unrefWindow(); } effects->addRepaintFull(); } if (info->added || info->closed) w->addRepaintFull(); } effects->postPaintWindow(w); } void SheetEffect::windowAdded(EffectWindow* w) { if (!isSheetWindow(w)) return; w->setData(IsSheetWindow, true); InfoMap::iterator it = windows.find(w); WindowInfo *info = (it == windows.end()) ? &windows[w] : &it.value(); info->added = true; info->closed = false; info->deleted = false; info->timeLine.setDuration(duration); const EffectWindowList stack = effects->stackingOrder(); // find parent foreach (EffectWindow * window, stack) { if (window->findModal() == w) { info->parentY = window->y(); break; } } w->addRepaintFull(); } void SheetEffect::windowClosed(EffectWindow* w) { if (!isSheetWindow(w)) return; w->refWindow(); InfoMap::iterator it = windows.find(w); WindowInfo *info = (it == windows.end()) ? &windows[w] : &it.value(); info->added = false; info->closed = true; info->deleted = true; info->timeLine.setDuration(duration); info->timeLine.setProgress(1.0); bool found = false; // find parent const EffectWindowList stack = effects->stackingOrder(); foreach (EffectWindow * window, stack) { if (window->findModal() == w) { info->parentY = window->y(); found = true; break; } } if (!found) info->parentY = 0; w->addRepaintFull(); } void SheetEffect::windowDeleted(EffectWindow* w) { windows.remove(w); } bool SheetEffect::isSheetWindow(EffectWindow* w) { return (w->isModal() || w->data(IsSheetWindow).toBool()); } } // namespace