/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2010 Fredrik Höglund This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_GLPLATFORM_H #define KWIN_GLPLATFORM_H #include #include #include #include namespace KWin { inline qint64 kVersionNumber(qint64 major, qint64 minor, qint64 patch = 0) { return ((major & 0xffff) << 32) | ((minor & 0xffff) << 16) | (patch & 0xffff); } enum GLFeature { /** * Set when a texture bound to a pixmap uses the same storage as the pixmap, * and thus doesn't need to be rebound when the contents of the pixmap * has changed. */ LooseBinding, /** * Set if the driver supports the following extensions: * - GL_ARB_shader_objects * - GL_ARB_fragment_shader * - GL_ARB_vertex_shader * - GL_ARB_shading_language_100 */ GLSL, /** * If set, assume the following: * - No flow control or branches * - No loops, unless the loops have a fixed iteration count and can be unrolled * - No functions, unless they can be inlined * - No indirect indexing of arrays * - No support for gl_ClipVertex or gl_FrontFacing * - No texture fetches in vertex shaders * - Max 32 texture fetches in fragment shaders * - Max 4 texture indirections */ LimitedGLSL, /** * Set when the driver supports GL_ARB_texture_non_power_of_two. */ TextureNPOT, /** * If set, the driver supports GL_ARB_texture_non_power_of_two with the * GL_ARB_texture_rectangle limitations. * * This means no support for mipmap filters, and that only the following * wrap modes are supported: * - GL_CLAMP * - GL_CLAMP_TO_EDGE * - GL_CLAMP_TO_BORDER */ LimitedNPOT }; enum Driver { Driver_R100, // Technically "Radeon" Driver_R200, Driver_R300C, Driver_R300G, Driver_R600C, Driver_R600G, Driver_Nouveau, Driver_Intel, Driver_NVidia, Driver_Catalyst, Driver_Swrast, Driver_Softpipe, Driver_Llvmpipe, Driver_VirtualBox, Driver_VMware, Driver_Unknown }; enum ChipClass { // Radeon R100 = 0, // GL1.3 DX7 2000 R200, // GL1.4 DX8.1 SM 1.4 2001 R300, // GL2.0 DX9 SM 2.0 2002 R400, // GL2.0 DX9b SM 2.0b 2004 R500, // GL2.0 DX9c SM 3.0 2005 R600, // GL3.3 DX10 SM 4.0 2006 R700, // GL3.3 DX10.1 SM 4.1 2008 Evergreen, // GL4.0 CL1.0 DX11 SM 5.0 2009 NorthernIslands, // GL4.0 CL1.1 DX11 SM 5.0 2010 UnknownRadeon = 999, // NVIDIA NV10 = 1000, // GL1.2 DX7 1999 NV20, // GL1.3 DX8 SM 1.1 2001 NV30, // GL1.5 DX9a SM 2.0 2003 NV40, // GL2.1 DX9c SM 3.0 2004 G80, // GL3.3 DX10 SM 4.0 2006 GF100, // GL4.1 CL1.1 DX11 SM 5.0 2010 UnknownNVidia = 1999, // Intel I8XX = 2000, // GL1.3 DX7 2001 I915, // GL1.4/1.5 DX9/DX9c SM 2.0 2004 I965, // GL2.0/2.1 DX9/DX10 SM 3.0/4.0 2006 SandyBridge, // GL3.1 CL1.1 DX10.1 SM 4.0 2010 IvyBridge, // GL4.0 CL1.1 DX11 SM 5.0 2012 Haswell, // GL4.0 CL1.2 DX11.1 SM 5.0 2013 UnknownIntel = 2999, UnknownChipClass = 99999 }; class KWINGLUTILS_EXPORT GLPlatform { public: ~GLPlatform(); /** * Runs the detection code using the current OpenGL context. */ void detect(OpenGLPlatformInterface platformInterface); /** * Prints the results of the detection code. */ void printResults() const; /** * Returns a pointer to the GLPlatform instance. */ static GLPlatform *instance(); /** * Returns true if the driver support the given feature, and false otherwise. */ bool supports(GLFeature feature) const; /** * Returns the OpenGL version. */ qint64 glVersion() const; /** * Returns the GLSL version if the driver supports GLSL, and 0 otherwise. */ qint64 glslVersion() const; /** * Returns the Mesa version if the driver is a Mesa driver, and 0 otherwise. */ qint64 mesaVersion() const; /** * Returns the Gallium version if the driver is a Gallium driver, and 0 otherwise. */ qint64 galliumVersion() const; /** * Returns the X server version. * * Note that the version number changed from 7.2 to 1.3 in the first release * following the doupling of the X server from the katamari. * * For non X.org servers, this method returns 0. */ qint64 serverVersion() const; /** * Returns the Linux kernel version. * * If the kernel is not a Linux kernel, this method returns 0. */ qint64 kernelVersion() const; /** * Returns the driver version. * * For Mesa drivers, this is the same as the Mesa version number. */ qint64 driverVersion() const; /** * Returns the driver. */ Driver driver() const; /** * Returns the chip class. */ ChipClass chipClass() const; /** * Returns true if the driver is a Mesa driver, and false otherwise. */ bool isMesaDriver() const; /** * Returns true if the driver is a Gallium driver, and false otherwise. */ bool isGalliumDriver() const; /** * Returns true if the GPU is a Radeon GPU, and false otherwise. */ bool isRadeon() const; /** * Returns true if the GPU is an NVIDIA GPU, and false otherwise. */ bool isNvidia() const; /** * Returns true if the GPU is an Intel GPU, and false otherwise. */ bool isIntel() const; /** * @returns @c true if the "GPU" is a VirtualBox GPU, and @c false otherwise. * @since 4.10 **/ bool isVirtualBox() const; /** * @returns @c true if the "GPU" is a VMWare GPU, and @c false otherwise. * @since 4.10 **/ bool isVMware() const; /** * @returns @c true if OpenGL is emulated in software. * @since 4.7 **/ bool isSoftwareEmulation() const; /** * @returns @c true if the driver is known to be from a virtual machine. * @since 4.10 **/ bool isVirtualMachine() const; /** * @returns the GL_VERSION string as provided by the driver. * @since 4.9 **/ const QByteArray &glVersionString() const; /** * @returns the GL_RENDERER string as provided by the driver. * @since 4.9 **/ const QByteArray &glRendererString() const; /** * @returns the GL_VENDOR string as provided by the driver. * @since 4.9 **/ const QByteArray &glVendorString() const; /** * @returns the GL_SHADING_LANGUAGE_VERSION string as provided by the driver. * If the driver does not support the OpenGL Shading Language a null bytearray is returned. * @since 4.9 **/ const QByteArray &glShadingLanguageVersionString() const; /** * @returns Whether a direct rendering OpenGL context is used. * @since 4.9 **/ bool isDirectRendering() const; /** * @returns Whether the driver supports loose texture binding. * @since 4.9 **/ bool isLooseBinding() const; /** * @returns Whether OpenGL ES is used */ bool isGLES() const; /** * @returns The CompositingType recommended by the driver. * @since 4.10 **/ CompositingType recommendedCompositor() const; /** * Returns true if glMapBufferRange() is likely to perform worse than glBufferSubData() * when updating an unused range of a buffer object, and false otherwise. * * @since 4.11 */ bool preferBufferSubData() const; /** * @returns a human readable form of the @p version. * @since 4.9 * @see glVersion * @see glslVersion * @see driverVersion * @see mesaVersion * @see galliumVersion * @see kernelVersion * @see serverVersion **/ static QString versionToString(qint64 version); /** * @returns a human readable form for the @p driver. * @since 4.9 * @see driver **/ static QString driverToString(Driver driver); /** * @returns a human readable form for the @p chipClass. * @since 4.9 * @see chipClass **/ static QString chipClassToString(ChipClass chipClass); private: GLPlatform(); private: QByteArray m_renderer; QByteArray m_vendor; QByteArray m_version; QByteArray m_glsl_version; QByteArray m_chipset; QSet m_extensions; Driver m_driver; ChipClass m_chipClass; CompositingType m_recommendedCompositor; qint64 m_glVersion; qint64 m_glslVersion; qint64 m_mesaVersion; qint64 m_driverVersion; qint64 m_galliumVersion; qint64 m_serverVersion; qint64 m_kernelVersion; bool m_looseBinding: 1; bool m_directRendering: 1; bool m_supportsGLSL: 1; bool m_limitedGLSL: 1; bool m_textureNPOT: 1; bool m_limitedNPOT: 1; bool m_virtualMachine: 1; bool m_preferBufferSubData: 1; static GLPlatform *s_platform; }; inline GLPlatform *GLPlatform::instance() { if (!s_platform) s_platform = new GLPlatform; return s_platform; } } // namespace KWin #endif // KWIN_GLPLATFORM_H