/* SPDX-FileCopyrightText: 2021 Vlad Zahorodnii SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL */ #pragma once #include "clientbuffer.h" #include "clientbufferintegration.h" namespace KWaylandServer { class DrmClientBufferPrivate; /** * The DrmClientBufferIntegration class provides support for wl_drm client buffers. */ class KWAYLANDSERVER_EXPORT DrmClientBufferIntegration : public ClientBufferIntegration { Q_OBJECT public: explicit DrmClientBufferIntegration(Display *display); ClientBuffer *createBuffer(::wl_resource *resource) override; }; /** * The DrmClientBuffer class represents a wl_drm client buffer. * * Nowadays, the wl_drm protocol is de-facto deprecated with the introduction of the * linux-dmabuf-v1 protocol. Note that Vulkan WSI in Mesa still prefers wl_drm, but * that's about to change, https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4942/ */ class KWAYLANDSERVER_EXPORT DrmClientBuffer : public ClientBuffer { Q_OBJECT Q_DECLARE_PRIVATE(DrmClientBuffer) public: explicit DrmClientBuffer(wl_resource *resource, DrmClientBufferIntegration *integration); int textureFormat() const; QSize size() const override; bool hasAlphaChannel() const override; Origin origin() const override; }; } // namespace KWaylandServer