/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2009 Marco Martin notmart@gmail.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_SLIDINGPOPUPS_H #define KWIN_SLIDINGPOPUPS_H // Include with base class for effects. #include class QTimeLine; namespace KWin { class SlidingPopupsEffect : public Effect { Q_OBJECT Q_PROPERTY(int fadeInTime READ fadeInTime) Q_PROPERTY(int fadeOutTime READ fadeOutTime) public: SlidingPopupsEffect(); ~SlidingPopupsEffect(); virtual void prePaintScreen(ScreenPrePaintData& data, int time); virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time); virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data); virtual void postPaintWindow(EffectWindow* w); virtual void reconfigure(ReconfigureFlags flags); virtual bool isActive() const; int requestedEffectChainPosition() const override { return 40; } // TODO react also on virtual desktop changes // for properties int fadeInTime() const { return mFadeInTime; } int fadeOutTime() const { return mFadeOutTime; } public Q_SLOTS: void slotWindowAdded(KWin::EffectWindow *c); void slotWindowClosed(KWin::EffectWindow *c); void slotWindowDeleted(KWin::EffectWindow *w); void slotPropertyNotify(KWin::EffectWindow *w, long a); void slotWaylandSlideOnShowChanged(EffectWindow* w); private: void setupAnimData(EffectWindow *w); void startForShow(EffectWindow *w); enum Position { West = 0, North = 1, East = 2, South = 3 }; struct Data { int start; //point in screen coordinates where the window starts //to animate, from decides if this point is an x or an y Position from; int fadeInDuration; int fadeOutDuration; int slideLength; }; long mAtom; // This list is only for appearing windows: we remember that we've enabled the // WindowBackgroundContrastForcedRole flag, so we can remove it later. // It doesn't matter for disappearing windows, they'll be deleted anyway. QList< const EffectWindow* > m_backgroundContrastForced; QHash< const EffectWindow*, QTimeLine* > mAppearingWindows; QHash< const EffectWindow*, QTimeLine* > mDisappearingWindows; QHash< const EffectWindow*, Data > mWindowsData; int mSlideLength; int mFadeInTime; int mFadeOutTime; }; } // namespace #endif