/* * Copyright (c) 2004 Lubos Lunak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include #include #include #include "ruleswidget.h" #include "../../rules.h" #include namespace KWin { static void loadRules( QList< Rules* >& rules ) { KConfig _cfg( "kwinrulesrc" ); KConfigGroup cfg(&_cfg, "General" ); int count = cfg.readEntry( "count",0 ); for( int i = 1; i <= count; ++i ) { cfg = KConfigGroup(&_cfg,QString::number( i )); Rules* rule = new Rules( cfg ); rules.append( rule ); } } static void saveRules( const QList< Rules* >& rules ) { KConfig cfg( "kwinrulesrc" ); QStringList groups = cfg.groupList(); for( QStringList::ConstIterator it = groups.begin(); it != groups.end(); ++it ) cfg.deleteGroup( *it ); cfg.group("General").writeEntry( "count", rules.count()); int i = 1; for( QList< Rules* >::ConstIterator it = rules.begin(); it != rules.end(); ++it ) { KConfigGroup cg( &cfg, QString::number( i )); (*it)->write( cg ); ++i; } } static Rules* findRule( const QList< Rules* >& rules, Window wid, bool whole_app ) { KWindowInfo info = KWindowSystem::windowInfo( wid, NET::WMName | NET::WMWindowType, NET::WM2WindowClass | NET::WM2WindowRole | NET::WM2ClientMachine ); if( !info.valid()) // shouldn't really happen return NULL; QByteArray wmclass_class = info.windowClassClass().toLower(); QByteArray wmclass_name = info.windowClassName().toLower(); QByteArray role = info.windowRole().toLower(); NET::WindowType type = info.windowType( NET::NormalMask | NET::DesktopMask | NET::DockMask | NET::ToolbarMask | NET::MenuMask | NET::DialogMask | NET::OverrideMask | NET::TopMenuMask | NET::UtilityMask | NET::SplashMask ); QString title = info.name(); // QCString extrarole = ""; // TODO QByteArray machine = info.clientMachine().toLower(); Rules* best_match = NULL; int match_quality = 0; for( QList< Rules* >::ConstIterator it = rules.begin(); it != rules.end(); ++it ) { // try to find an exact match, i.e. not a generic rule Rules* rule = *it; int quality = 0; bool generic = true; if( rule->wmclassmatch != Rules::ExactMatch ) continue; // too generic if( !rule->matchWMClass( wmclass_class, wmclass_name )) continue; // from now on, it matches the app - now try to match for a specific window if( rule->wmclasscomplete ) { quality += 1; generic = false; // this can be considered specific enough (old X apps) } if( !whole_app ) { if( rule->windowrolematch != Rules::UnimportantMatch ) { quality += rule->windowrolematch == Rules::ExactMatch ? 5 : 1; generic = false; } if( rule->titlematch != Rules::UnimportantMatch ) { quality += rule->titlematch == Rules::ExactMatch ? 3 : 1; generic = false; } if( rule->types != NET::AllTypesMask ) { int bits = 0; for( unsigned int bit = 1; bit < 1U << 31; bit <<= 1 ) if( rule->types & bit ) ++bits; if( bits == 1 ) quality += 2; } if( generic ) // ignore generic rules, use only the ones that are for this window continue; } else { if( rule->types == NET::AllTypesMask ) quality += 2; } if( !rule->matchType( type ) || !rule->matchRole( role ) || !rule->matchTitle( title ) || !rule->matchClientMachine( machine )) continue; if( quality > match_quality ) { best_match = rule; match_quality = quality; } } if( best_match != NULL ) return best_match; Rules* ret = new Rules; if( whole_app ) { ret->description = i18n( "Application settings for %1", QString::fromLatin1( wmclass_class )); // TODO maybe exclude some types? If yes, then also exclude them above // when searching. ret->types = NET::AllTypesMask; ret->titlematch = Rules::UnimportantMatch; ret->clientmachine = machine; // set, but make unimportant ret->clientmachinematch = Rules::UnimportantMatch; ret->extrarolematch = Rules::UnimportantMatch; ret->windowrolematch = Rules::UnimportantMatch; if( wmclass_name == wmclass_class ) { ret->wmclasscomplete = false; ret->wmclass = wmclass_class; ret->wmclassmatch = Rules::ExactMatch; } else { // WM_CLASS components differ - perhaps the app got -name argument ret->wmclasscomplete = true; ret->wmclass = wmclass_name + ' ' + wmclass_class; ret->wmclassmatch = Rules::ExactMatch; } return ret; } ret->description = i18n( "Window settings for %1", QString::fromLatin1( wmclass_class )); if( type == NET::Unknown ) ret->types = NET::NormalMask; else ret->types = 1 << type; // convert type to its mask ret->title = title; // set, but make unimportant ret->titlematch = Rules::UnimportantMatch; ret->clientmachine = machine; // set, but make unimportant ret->clientmachinematch = Rules::UnimportantMatch; // ret->extrarole = extra; TODO ret->extrarolematch = Rules::UnimportantMatch; if( !role.isEmpty() && role != "unknown" && role != "unnamed" ) // Qt sets this if not specified { ret->windowrole = role; ret->windowrolematch = Rules::ExactMatch; if( wmclass_name == wmclass_class ) { ret->wmclasscomplete = false; ret->wmclass = wmclass_class; ret->wmclassmatch = Rules::ExactMatch; } else { // WM_CLASS components differ - perhaps the app got -name argument ret->wmclasscomplete = true; ret->wmclass = wmclass_name + ' ' + wmclass_class; ret->wmclassmatch = Rules::ExactMatch; } } else // no role set { if( wmclass_name != wmclass_class ) { ret->wmclasscomplete = true; ret->wmclass = wmclass_name + ' ' + wmclass_class; ret->wmclassmatch = Rules::ExactMatch; } else { // This is a window that has no role set, and both components of WM_CLASS // match (possibly only differing in case), which most likely means either // the application doesn't give a damn about distinguishing its various // windows, or it's an app that uses role for that, but this window // lacks it for some reason. Use non-complete WM_CLASS matching, also // include window title in the matching, and pray it causes many more positive // matches than negative matches. ret->titlematch = Rules::ExactMatch; ret->wmclasscomplete = false; ret->wmclass = wmclass_class; ret->wmclassmatch = Rules::ExactMatch; } } return ret; } static int edit( Window wid, bool whole_app ) { QList< Rules* > rules; loadRules( rules ); Rules* orig_rule = findRule( rules, wid, whole_app ); RulesDialog dlg; // dlg.edit() creates new Rules instance if edited Rules* edited_rule = dlg.edit( orig_rule, wid, true ); if( edited_rule == NULL || edited_rule->isEmpty()) { rules.removeAll( orig_rule ); delete orig_rule; if( orig_rule != edited_rule ) delete edited_rule; } else if( edited_rule != orig_rule ) { int pos = rules.indexOf( orig_rule ); if( pos != -1) rules[ pos ] = edited_rule; else rules.prepend( edited_rule ); delete orig_rule; } saveRules( rules ); // Send signal to all kwin instances QDBusMessage message = QDBusMessage::createSignal("/KWin", "org.kde.KWin", "reloadConfig"); QDBusConnection::sessionBus().send(message); return 0; } } // namespace extern "C" KDE_EXPORT int kdemain( int argc, char* argv[] ) { KCmdLineArgs::init( argc, argv, "kwin_rules_dialog", "kcmkwinrules", ki18n( "KWin" ), "1.0" , ki18n( "KWin helper utility" )); KCmdLineOptions options; options.add("wid ", ki18n("WId of the window for special window settings.")); options.add("whole-app", ki18n("Whether the settings should affect all windows of the application.")); KCmdLineArgs::addCmdLineOptions( options ); KApplication app; KCmdLineArgs* args = KCmdLineArgs::parsedArgs(); bool id_ok = false; Window id = args->getOption( "wid" ).toULongLong( &id_ok ); bool whole_app = args->isSet( "whole-app" ); args->clear(); if( !id_ok || id == None ) { KCmdLineArgs::usageError( i18n( "This helper utility is not supposed to be called directly." )); return 1; } return KWin::edit( id, whole_app ); }