/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2015 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_ABSTRACT_CLIENT_H #define KWIN_ABSTRACT_CLIENT_H #include "toplevel.h" #include "options.h" #include "rules.h" #include "tabgroup.h" #include namespace KWayland { namespace Server { class PlasmaWindowInterface; } } namespace KWin { namespace TabBox { class TabBoxClientImpl; } namespace Decoration { class DecorationPalette; } class KWIN_EXPORT AbstractClient : public Toplevel { Q_OBJECT /** * Whether this Client is fullScreen. A Client might either be fullScreen due to the _NET_WM property * or through a legacy support hack. The fullScreen state can only be changed if the Client does not * use the legacy hack. To be sure whether the state changed, connect to the notify signal. **/ Q_PROPERTY(bool fullScreen READ isFullScreen WRITE setFullScreen NOTIFY fullScreenChanged) /** * Whether the Client can be set to fullScreen. The property is evaluated each time it is invoked. * Because of that there is no notify signal. **/ Q_PROPERTY(bool fullScreenable READ isFullScreenable) /** * Whether this Client is the currently visible Client in its Client Group (Window Tabs). * For change connect to the visibleChanged signal on the Client's Group. **/ Q_PROPERTY(bool isCurrentTab READ isCurrentTab) /** * Whether this Client is active or not. Use Workspace::activateClient() to activate a Client. * @see Workspace::activateClient **/ Q_PROPERTY(bool active READ isActive NOTIFY activeChanged) /** * The desktop this Client is on. If the Client is on all desktops the property has value -1. **/ Q_PROPERTY(int desktop READ desktop WRITE setDesktop NOTIFY desktopChanged) /** * Whether the Client is on all desktops. That is desktop is -1. **/ Q_PROPERTY(bool onAllDesktops READ isOnAllDesktops WRITE setOnAllDesktops NOTIFY desktopChanged) /** * Indicates that the window should not be included on a taskbar. **/ Q_PROPERTY(bool skipTaskbar READ skipTaskbar WRITE setSkipTaskbar NOTIFY skipTaskbarChanged) /** * Indicates that the window should not be included on a Pager. **/ Q_PROPERTY(bool skipPager READ skipPager WRITE setSkipPager NOTIFY skipPagerChanged) /** * Whether the Client should be excluded from window switching effects. **/ Q_PROPERTY(bool skipSwitcher READ skipSwitcher WRITE setSkipSwitcher NOTIFY skipSwitcherChanged) /** * Whether the window can be closed by the user. The value is evaluated each time the getter is called. * Because of that no changed signal is provided. **/ Q_PROPERTY(bool closeable READ isCloseable) Q_PROPERTY(QIcon icon READ icon NOTIFY iconChanged) /** * Whether the Client is set to be kept above other windows. **/ Q_PROPERTY(bool keepAbove READ keepAbove WRITE setKeepAbove NOTIFY keepAboveChanged) /** * Whether the Client is set to be kept below other windows. **/ Q_PROPERTY(bool keepBelow READ keepBelow WRITE setKeepBelow NOTIFY keepBelowChanged) /** * Whether the Client can be shaded. The property is evaluated each time it is invoked. * Because of that there is no notify signal. **/ Q_PROPERTY(bool shadeable READ isShadeable) /** * Whether the Client is shaded. **/ Q_PROPERTY(bool shade READ isShade WRITE setShade NOTIFY shadeChanged) /** * Whether the Client can be minimized. The property is evaluated each time it is invoked. * Because of that there is no notify signal. **/ Q_PROPERTY(bool minimizable READ isMinimizable) /** * Whether the Client is minimized. **/ Q_PROPERTY(bool minimized READ isMinimized WRITE setMinimized NOTIFY minimizedChanged) /** * Returns whether the window is any of special windows types (desktop, dock, splash, ...), * i.e. window types that usually don't have a window frame and the user does not use window * management (moving, raising,...) on them. * The value is evaluated each time the getter is called. * Because of that no changed signal is provided. **/ Q_PROPERTY(bool specialWindow READ isSpecialWindow) /** * Whether window state _NET_WM_STATE_DEMANDS_ATTENTION is set. This state indicates that some * action in or with the window happened. For example, it may be set by the Window Manager if * the window requested activation but the Window Manager refused it, or the application may set * it if it finished some work. This state may be set by both the Client and the Window Manager. * It should be unset by the Window Manager when it decides the window got the required attention * (usually, that it got activated). **/ Q_PROPERTY(bool demandsAttention READ isDemandingAttention WRITE demandAttention NOTIFY demandsAttentionChanged) /** * The Caption of the Client. Read from WM_NAME property together with a suffix for hostname and shortcut. * To read only the caption as provided by WM_NAME, use the getter with an additional @c false value. **/ Q_PROPERTY(QString caption READ caption NOTIFY captionChanged) /** * Minimum size as specified in WM_NORMAL_HINTS **/ Q_PROPERTY(QSize minSize READ minSize) /** * Maximum size as specified in WM_NORMAL_HINTS **/ Q_PROPERTY(QSize maxSize READ maxSize) /** * Whether the Client can accept keyboard focus. * The value is evaluated each time the getter is called. * Because of that no changed signal is provided. **/ Q_PROPERTY(bool wantsInput READ wantsInput) /** * Whether the Client is a transient Window to another Window. * @see transientFor **/ Q_PROPERTY(bool transient READ isTransient NOTIFY transientChanged) /** * The Client to which this Client is a transient if any. **/ Q_PROPERTY(KWin::AbstractClient *transientFor READ transientFor NOTIFY transientChanged) /** * Whether the Client represents a modal window. **/ Q_PROPERTY(bool modal READ isModal NOTIFY modalChanged) /** * The geometry of this Client. Be aware that depending on resize mode the geometryChanged signal * might be emitted at each resize step or only at the end of the resize operation. **/ Q_PROPERTY(QRect geometry READ geometry WRITE setGeometry) /** * Whether the Client is currently being moved by the user. * Notify signal is emitted when the Client starts or ends move/resize mode. **/ Q_PROPERTY(bool move READ isMove NOTIFY moveResizedChanged) /** * Whether the Client is currently being resized by the user. * Notify signal is emitted when the Client starts or ends move/resize mode. **/ Q_PROPERTY(bool resize READ isResize NOTIFY moveResizedChanged) public: virtual ~AbstractClient(); QWeakPointer tabBoxClient() const { return m_tabBoxClient.toWeakRef(); } bool isFirstInTabBox() const { return m_firstInTabBox; } bool skipSwitcher() const { return m_skipSwitcher; } void setSkipSwitcher(bool set); bool skipTaskbar() const { return m_skipTaskbar; } void setSkipTaskbar(bool set); void setOriginalSkipTaskbar(bool set); bool originalSkipTaskbar() const { return m_originalSkipTaskbar; } bool skipPager() const { return m_skipPager; } void setSkipPager(bool set); const QIcon &icon() const { return m_icon; } bool isActive() const { return m_active; } /** * Sets the client's active state to \a act. * * This function does only change the visual appearance of the client, * it does not change the focus setting. Use * Workspace::activateClient() or Workspace::requestFocus() instead. * * If a client receives or looses the focus, it calls setActive() on * its own. **/ void setActive(bool); bool keepAbove() const { return m_keepAbove; } void setKeepAbove(bool); bool keepBelow() const { return m_keepBelow; } void setKeepBelow(bool); void demandAttention(bool set = true); bool isDemandingAttention() const { return m_demandsAttention; } void cancelAutoRaise(); bool wantsTabFocus() const; virtual void updateMouseGrab(); virtual QString caption(bool full = true, bool stripped = false) const = 0; virtual bool isCloseable() const = 0; // TODO: remove boolean trap virtual bool isShown(bool shaded_is_shown) const = 0; // TODO: remove boolean trap virtual void hideClient(bool hide) = 0; virtual bool isFullScreenable() const = 0; virtual bool isFullScreen() const = 0; // TODO: remove boolean trap virtual AbstractClient *findModal(bool allow_itself = false) = 0; virtual bool isTransient() const; /** * @returns Whether there is a hint available to place the AbstractClient on it's parent, default @c false. * @see transientPlacementHint **/ virtual bool hasTransientPlacementHint() const; /** * @returns The recommended position of the transient in parent coordinates **/ virtual QPoint transientPlacementHint() const; const AbstractClient* transientFor() const; AbstractClient* transientFor(); /** * @returns @c true if c is the transient_for window for this client, * or recursively the transient_for window * @todo: remove boolean trap **/ virtual bool hasTransient(const AbstractClient* c, bool indirect) const; const QList& transients() const; // Is not indirect virtual void removeTransient(AbstractClient* cl); virtual QList mainClients() const; // Call once before loop , is not indirect QList allMainClients() const; // Call once before loop , is indirect /** * Returns true for "special" windows and false for windows which are "normal" * (normal=window which has a border, can be moved by the user, can be closed, etc.) * true for Desktop, Dock, Splash, Override and TopMenu (and Toolbar??? - for now) * false for Normal, Dialog, Utility and Menu (and Toolbar??? - not yet) TODO */ bool isSpecialWindow() const; void sendToScreen(int screen); virtual const QKeySequence &shortcut() const = 0; virtual void setShortcut(const QString &cut) = 0; virtual bool performMouseCommand(Options::MouseCommand, const QPoint &globalPos); void setOnAllDesktops(bool set); void setDesktop(int); int desktop() const override { return m_desktop; } void setMinimized(bool set); /** * Minimizes this client plus its transients */ void minimize(bool avoid_animation = false); void unminimize(bool avoid_animation = false); bool isMinimized() const { return m_minimized; } virtual void setFullScreen(bool set, bool user = true) = 0; virtual TabGroup *tabGroup() const; Q_INVOKABLE virtual bool untab(const QRect &toGeometry = QRect(), bool clientRemoved = false); virtual bool isCurrentTab() const; virtual QRect geometryRestore() const = 0; virtual MaximizeMode maximizeMode() const = 0; void maximize(MaximizeMode); void setMaximize(bool vertically, bool horizontally); virtual bool noBorder() const = 0; virtual void setNoBorder(bool set) = 0; virtual void blockActivityUpdates(bool b = true) = 0; QPalette palette() const; const Decoration::DecorationPalette *decorationPalette() const; virtual bool isDecorated() const; virtual bool isResizable() const = 0; virtual bool isMovable() const = 0; virtual bool isMovableAcrossScreens() const = 0; /** * @c true only for @c ShadeNormal **/ bool isShade() const { return shadeMode() == ShadeNormal; } /** * Default implementation returns @c ShadeNone **/ virtual ShadeMode shadeMode() const; // Prefer isShade() void setShade(bool set); /** * Default implementation does nothing **/ virtual void setShade(ShadeMode mode); /** * Whether the Client can be shaded. Default implementation returns @c false. **/ virtual bool isShadeable() const; virtual bool isMaximizable() const = 0; virtual bool isMinimizable() const = 0; virtual bool userCanSetFullScreen() const = 0; virtual bool userCanSetNoBorder() const = 0; virtual void setOnAllActivities(bool set) = 0; virtual const WindowRules* rules() const = 0; virtual void takeFocus() = 0; virtual bool wantsInput() const = 0; void checkWorkspacePosition(QRect oldGeometry = QRect(), int oldDesktop = -2, QRect oldClientGeometry = QRect()); virtual xcb_timestamp_t userTime() const; virtual void updateWindowRules(Rules::Types selection) = 0; virtual void growHorizontal(); virtual void shrinkHorizontal(); virtual void growVertical(); virtual void shrinkVertical(); void updateMoveResize(const QPointF ¤tGlobalCursor); void keyPressEvent(uint key_code); /** * These values represent positions inside an area */ enum Position { // without prefix, they'd conflict with Qt::TopLeftCorner etc. :( PositionCenter = 0x00, PositionLeft = 0x01, PositionRight = 0x02, PositionTop = 0x04, PositionBottom = 0x08, PositionTopLeft = PositionLeft | PositionTop, PositionTopRight = PositionRight | PositionTop, PositionBottomLeft = PositionLeft | PositionBottom, PositionBottomRight = PositionRight | PositionBottom }; Position titlebarPosition() const; // a helper for the workspace window packing. tests for screen validity and updates since in maximization case as with normal moving virtual void packTo(int left, int top); enum QuickTileFlag { QuickTileNone = 0, QuickTileLeft = 1, QuickTileRight = 1<<1, QuickTileTop = 1<<2, QuickTileBottom = 1<<3, QuickTileHorizontal = QuickTileLeft|QuickTileRight, QuickTileVertical = QuickTileTop|QuickTileBottom, QuickTileMaximize = QuickTileLeft|QuickTileRight|QuickTileTop|QuickTileBottom }; Q_DECLARE_FLAGS(QuickTileMode, QuickTileFlag) /** Set the quick tile mode ("snap") of this window. * This will also handle preserving and restoring of window geometry as necessary. * @param mode The tile mode (left/right) to give this window. */ void setQuickTileMode(QuickTileMode mode, bool keyboard = false); QuickTileMode quickTileMode() const { return QuickTileMode(m_quickTileMode); } Layer layer() const override; void updateLayer(); enum ForceGeometry_t { NormalGeometrySet, ForceGeometrySet }; void move(int x, int y, ForceGeometry_t force = NormalGeometrySet); void move(const QPoint &p, ForceGeometry_t force = NormalGeometrySet); virtual void resizeWithChecks(int w, int h, ForceGeometry_t force = NormalGeometrySet) = 0; void resizeWithChecks(const QSize& s, ForceGeometry_t force = NormalGeometrySet); void keepInArea(QRect area, bool partial = false); virtual QSize minSize() const; virtual QSize maxSize() const; virtual void setGeometry(int x, int y, int w, int h, ForceGeometry_t force = NormalGeometrySet) = 0; void setGeometry(const QRect& r, ForceGeometry_t force = NormalGeometrySet); /// How to resize the window in order to obey constains (mainly aspect ratios) enum Sizemode { SizemodeAny, SizemodeFixedW, ///< Try not to affect width SizemodeFixedH, ///< Try not to affect height SizemodeMax ///< Try not to make it larger in either direction }; /** *Calculate the appropriate frame size for the given client size @p wsize. * * @p wsize is adapted according to the window's size hints (minimum, maximum and incremental size changes). * * Default implementation returns the passed in @p wsize. */ virtual QSize sizeForClientSize(const QSize &wsize, Sizemode mode = SizemodeAny, bool noframe = false) const; QSize adjustedSize(const QSize&, Sizemode mode = SizemodeAny) const; QSize adjustedSize() const; bool isMove() const { return isMoveResize() && moveResizePointerMode() == PositionCenter; } bool isResize() const { return isMoveResize() && moveResizePointerMode() != PositionCenter; } /** * Cursor shape for move/resize mode. **/ Qt::CursorShape cursor() const { return m_moveResize.cursor; } virtual bool hasStrut() const; void setModal(bool modal); bool isModal() const; /** * Determines the mouse command for the given @p button in the current state. * * The @p handled argument specifies whether the button was handled or not. * This value should be used to determine whether the mouse button should be * passed to the AbstractClient or being filtered out. **/ Options::MouseCommand getMouseCommand(Qt::MouseButton button, bool *handled) const; Options::MouseCommand getWheelCommand(Qt::Orientation orientation, bool *handled) const; // TODO: remove boolean trap static bool belongToSameApplication(const AbstractClient* c1, const AbstractClient* c2, bool active_hack = false); public Q_SLOTS: virtual void closeWindow() = 0; Q_SIGNALS: void fullScreenChanged(); void skipTaskbarChanged(); void skipPagerChanged(); void skipSwitcherChanged(); void iconChanged(); void activeChanged(); void keepAboveChanged(bool); void keepBelowChanged(bool); /** * Emitted whenever the demands attention state changes. **/ void demandsAttentionChanged(); void desktopPresenceChanged(KWin::AbstractClient*, int); // to be forwarded by Workspace void desktopChanged(); void shadeChanged(); void minimizedChanged(); void clientMinimized(KWin::AbstractClient* client, bool animate); void clientUnminimized(KWin::AbstractClient* client, bool animate); void paletteChanged(const QPalette &p); void captionChanged(); void clientMaximizedStateChanged(KWin::AbstractClient*, MaximizeMode); void clientMaximizedStateChanged(KWin::AbstractClient* c, bool h, bool v); void transientChanged(); void modalChanged(); void quickTileModeChanged(); void moveResizedChanged(); void moveResizeCursorChanged(Qt::CursorShape); void clientStartUserMovedResized(KWin::AbstractClient*); void clientStepUserMovedResized(KWin::AbstractClient *, const QRect&); void clientFinishUserMovedResized(KWin::AbstractClient*); protected: AbstractClient(); void setFirstInTabBox(bool enable) { m_firstInTabBox = enable; } void setIcon(const QIcon &icon); void startAutoRaise(); void autoRaise(); /** * Called from ::setActive once the active value got updated, but before the changed signal * is emitted. * * Default implementation does nothing. **/ virtual void doSetActive(); /** * Called from ::setKeepAbove once the keepBelow value got updated, but before the changed signal * is emitted. * * Default implementation does nothing. **/ virtual void doSetKeepAbove(); /** * Called from ::setKeepBelow once the keepBelow value got updated, but before the changed signal * is emitted. * * Default implementation does nothing. **/ virtual void doSetKeepBelow(); /** * Called from ::setDeskop once the desktop value got updated, but before the changed signal * is emitted. * * Default implementation does nothing. * @param desktop The new desktop the Client is on * @param was_desk The desktop the Client was on before **/ virtual void doSetDesktop(int desktop, int was_desk); /** * Called from ::minimize and ::unminimize once the minimized value got updated, but before the * changed signal is emitted. * * Default implementation does nothig. **/ virtual void doMinimize(); // TODO: remove boolean trap virtual bool belongsToSameApplication(const AbstractClient *other, bool active_hack) const = 0; virtual void doSetSkipTaskbar(); virtual void doSetSkipPager(); void setupWindowManagementInterface(); void destroyWindowManagementInterface(); void updateColorScheme(QString path); void setTransientFor(AbstractClient *transientFor); virtual void addTransient(AbstractClient* cl); /** * Just removes the @p cl from the transients without any further checks. **/ void removeTransientFromList(AbstractClient* cl); Layer belongsToLayer() const; virtual bool belongsToDesktop() const; void invalidateLayer(); virtual bool isActiveFullScreen() const; virtual Layer layerForDock() const; // electric border / quick tiling void setElectricBorderMode(QuickTileMode mode); QuickTileMode electricBorderMode() const { return m_electricMode; } void setElectricBorderMaximizing(bool maximizing); bool isElectricBorderMaximizing() const { return m_electricMaximizing; } QRect electricBorderMaximizeGeometry(QPoint pos, int desktop); void updateQuickTileMode(QuickTileMode newMode) { m_quickTileMode = newMode; } // geometry handling void checkOffscreenPosition(QRect *geom, const QRect &screenArea); virtual int borderLeft() const; virtual int borderRight() const; virtual int borderTop() const; virtual int borderBottom() const; virtual void changeMaximize(bool horizontal, bool vertical, bool adjust) = 0; virtual void setGeometryRestore(const QRect &geo) = 0; /** * Called from move after updating the geometry. Can be reimplemented to perform specific tasks. * The base implementation does nothing. **/ virtual void doMove(int x, int y); void blockGeometryUpdates(bool block); void blockGeometryUpdates(); void unblockGeometryUpdates(); bool areGeometryUpdatesBlocked() const; enum PendingGeometry_t { PendingGeometryNone, PendingGeometryNormal, PendingGeometryForced }; PendingGeometry_t pendingGeometryUpdate() const; void setPendingGeometryUpdate(PendingGeometry_t update); QRect geometryBeforeUpdateBlocking() const { return m_geometryBeforeUpdateBlocking; } void updateGeometryBeforeUpdateBlocking(); /** * Schedules a repaint for the visibleRect before and after a * geometry update. The current visibleRect is stored for the * next time this method is called as the before geometry. **/ void addRepaintDuringGeometryUpdates(); /** * Convenient method to update the TabGroup states if there is one present. * Marked as virtual as TabGroup does not yet handle AbstractClient, but only * subclasses of AbstractClient. Given that the default implementation does nothing. **/ virtual void updateTabGroupStates(TabGroup::States states); /** * @returns whether the Client is currently in move resize mode **/ bool isMoveResize() const { return m_moveResize.enabled; } /** * Sets whether the Client is in move resize mode to @p enabled. **/ void setMoveResize(bool enabled) { m_moveResize.enabled = enabled; } /** * @returns whether the move resize mode is unrestricted. **/ bool isUnrestrictedMoveResize() const { return m_moveResize.unrestricted; } /** * Sets whether move resize mode is unrestricted to @p set. **/ void setUnrestrictedMoveResize(bool set) { m_moveResize.unrestricted = set; } QPoint moveOffset() const { return m_moveResize.offset; } void setMoveOffset(const QPoint &offset) { m_moveResize.offset = offset; } QPoint invertedMoveOffset() const { return m_moveResize.invertedOffset; } void setInvertedMoveOffset(const QPoint &offset) { m_moveResize.invertedOffset = offset; } QRect initialMoveResizeGeometry() const { return m_moveResize.initialGeometry; } /** * Sets the initial move resize geometry to the current geometry. **/ void updateInitialMoveResizeGeometry(); QRect moveResizeGeometry() const { return m_moveResize.geometry; } void setMoveResizeGeometry(const QRect &geo) { m_moveResize.geometry = geo; } Position moveResizePointerMode() const { return m_moveResize.pointer; } void setMoveResizePointerMode(Position mode) { m_moveResize.pointer = mode; } bool isMoveResizePointerButtonDown() const { return m_moveResize.buttonDown; } void setMoveResizePointerButtonDown(bool down) { m_moveResize.buttonDown = down; } int moveResizeStartScreen() const { return m_moveResize.startScreen; } void checkUnrestrictedMoveResize(); /** * Sets an appropriate cursor shape for the logical mouse position. */ void updateCursor(); void startDelayedMoveResize(); void stopDelayedMoveResize(); bool startMoveResize(); /** * Called from @link startMoveResize. * * Implementing classes should return @c false if starting move resize should * get aborted. In that case @link startMoveResize will also return @c false. * * Base implementation returns @c true. **/ virtual bool doStartMoveResize(); void finishMoveResize(bool cancel); /** * Leaves the move resize mode. * * Inheriting classes must invoke the base implementation which * ensures that the internal mode is properly ended. **/ virtual void leaveMoveResize(); virtual void positionGeometryTip(); void performMoveResize(); /** * Called from performMoveResize() after actually performing the change of geometry. * Implementing subclasses can perform windowing system specific handling here. * * Default implementation does nothing. **/ virtual void doPerformMoveResize(); /* * Checks if the mouse cursor is near the edge of the screen and if so * activates quick tiling or maximization */ void checkQuickTilingMaximizationZones(int xroot, int yroot); /** * Whether a sync request is still pending. * Default implementation returns @c false. **/ virtual bool isWaitingForMoveResizeSync() const; /** * Called during handling a resize. Implementing subclasses can use this * method to perform windowing system specific syncing. * * Default implementation does nothing. **/ virtual void doResizeSync(); void handleMoveResize(int x, int y, int x_root, int y_root); void handleMoveResize(const QPoint &local, const QPoint &global); static bool haveResizeEffect() { return s_haveResizeEffect; } static void updateHaveResizeEffect(); static void resetHaveResizeEffect() { s_haveResizeEffect = false; } private: void handlePaletteChange(); QSharedPointer m_tabBoxClient; bool m_firstInTabBox = false; bool m_skipTaskbar = false; /** * Unaffected by KWin **/ bool m_originalSkipTaskbar = false; bool m_skipPager = false; bool m_skipSwitcher = false; QIcon m_icon; bool m_active = false; bool m_keepAbove = false; bool m_keepBelow = false; bool m_demandsAttention = false; bool m_minimized = false; QTimer *m_autoRaiseTimer = nullptr; int m_desktop = 0; // 0 means not on any desktop yet QString m_colorScheme; std::shared_ptr m_palette; static QHash> s_palettes; static std::shared_ptr s_defaultPalette; KWayland::Server::PlasmaWindowInterface *m_windowManagementInterface = nullptr; AbstractClient *m_transientFor = nullptr; QList m_transients; bool m_modal = false; Layer m_layer = UnknownLayer; // electric border/quick tiling QuickTileMode m_electricMode = QuickTileNone; bool m_electricMaximizing = false; /** The quick tile mode of this window. */ int m_quickTileMode = QuickTileNone; QTimer *m_electricMaximizingDelay = nullptr; // geometry int m_blockGeometryUpdates = 0; // > 0 = New geometry is remembered, but not actually set PendingGeometry_t m_pendingGeometryUpdate = PendingGeometryNone; friend class GeometryUpdatesBlocker; QRect m_visibleRectBeforeGeometryUpdate; QRect m_geometryBeforeUpdateBlocking; struct { bool enabled = false; bool unrestricted = false; QPoint offset; QPoint invertedOffset; QRect initialGeometry; QRect geometry; Position pointer = PositionCenter; bool buttonDown = false; Qt::CursorShape cursor = Qt::ArrowCursor; int startScreen = 0; QTimer *delayedTimer = nullptr; } m_moveResize; static bool s_haveResizeEffect; }; /** * Helper for AbstractClient::blockGeometryUpdates() being called in pairs (true/false) */ class GeometryUpdatesBlocker { public: explicit GeometryUpdatesBlocker(AbstractClient* c) : cl(c) { cl->blockGeometryUpdates(true); } ~GeometryUpdatesBlocker() { cl->blockGeometryUpdates(false); } private: AbstractClient* cl; }; inline void AbstractClient::move(const QPoint& p, ForceGeometry_t force) { move(p.x(), p.y(), force); } inline void AbstractClient::resizeWithChecks(const QSize& s, AbstractClient::ForceGeometry_t force) { resizeWithChecks(s.width(), s.height(), force); } inline void AbstractClient::setGeometry(const QRect& r, ForceGeometry_t force) { setGeometry(r.x(), r.y(), r.width(), r.height(), force); } inline const QList& AbstractClient::transients() const { return m_transients; } inline bool AbstractClient::areGeometryUpdatesBlocked() const { return m_blockGeometryUpdates != 0; } inline void AbstractClient::blockGeometryUpdates() { m_blockGeometryUpdates++; } inline void AbstractClient::unblockGeometryUpdates() { m_blockGeometryUpdates--; } inline AbstractClient::PendingGeometry_t AbstractClient::pendingGeometryUpdate() const { return m_pendingGeometryUpdate; } inline void AbstractClient::setPendingGeometryUpdate(PendingGeometry_t update) { m_pendingGeometryUpdate = update; } } Q_DECLARE_METATYPE(KWin::AbstractClient*) Q_DECLARE_METATYPE(QList) Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::AbstractClient::QuickTileMode) #endif