/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2006 Lubos Lunak SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef KWIN_TOPLEVEL_H #define KWIN_TOPLEVEL_H // kwin #include "input.h" #include "utils.h" #include "virtualdesktops.h" #include "xcbutils.h" // KDE #include // Qt #include #include #include // xcb #include #include // c++ #include class QOpenGLFramebufferObject; namespace KWaylandServer { class SurfaceInterface; } namespace KWin { class ClientMachine; class Deleted; class EffectWindowImpl; class Shadow; /** * Enum to describe the reason why a Toplevel has to be released. */ enum class ReleaseReason { Release, ///< Normal Release after e.g. an Unmap notify event (window still valid) Destroyed, ///< Release after an Destroy notify event (window no longer valid) KWinShutsDown ///< Release on KWin Shutdown (window still valid) }; class KWIN_EXPORT Toplevel : public QObject { Q_OBJECT Q_PROPERTY(bool alpha READ hasAlpha NOTIFY hasAlphaChanged) Q_PROPERTY(qulonglong frameId READ frameId) /** * This property holds the geometry of the Toplevel, excluding invisible * portions, e.g. client-side and server-side drop-shadows, etc. * * @deprecated Use frameGeometry property instead. */ Q_PROPERTY(QRect geometry READ frameGeometry NOTIFY frameGeometryChanged) /** * This property holds rectangle that the pixmap or buffer of this Toplevel * occupies on the screen. This rectangle includes invisible portions of the * client, e.g. client-side drop shadows, etc. */ Q_PROPERTY(QRect bufferGeometry READ bufferGeometry) /** * This property holds the geometry of the Toplevel, excluding invisible * portions, e.g. server-side and client-side drop-shadows, etc. */ Q_PROPERTY(QRect frameGeometry READ frameGeometry NOTIFY frameGeometryChanged) /** * This property holds the position of the Toplevel's frame geometry. */ Q_PROPERTY(QPoint pos READ pos) /** * This property holds the size of the Toplevel's frame geometry. */ Q_PROPERTY(QSize size READ size) /** * This property holds the x position of the Toplevel's frame geometry. */ Q_PROPERTY(int x READ x) /** * This property holds the y position of the Toplevel's frame geometry. */ Q_PROPERTY(int y READ y) /** * This property holds the width of the Toplevel's frame geometry. */ Q_PROPERTY(int width READ width) /** * This property holds the height of the Toplevel's frame geometry. */ Q_PROPERTY(int height READ height) Q_PROPERTY(QRect visibleRect READ visibleRect) Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity NOTIFY opacityChanged) Q_PROPERTY(int screen READ screen NOTIFY screenChanged) Q_PROPERTY(qulonglong windowId READ windowId CONSTANT) Q_PROPERTY(int desktop READ desktop) /** * Whether the window is on all desktops. That is desktop is -1. */ Q_PROPERTY(bool onAllDesktops READ isOnAllDesktops) Q_PROPERTY(QRect rect READ rect) Q_PROPERTY(QPoint clientPos READ clientPos) Q_PROPERTY(QSize clientSize READ clientSize) Q_PROPERTY(QByteArray resourceName READ resourceName NOTIFY windowClassChanged) Q_PROPERTY(QByteArray resourceClass READ resourceClass NOTIFY windowClassChanged) Q_PROPERTY(QByteArray windowRole READ windowRole NOTIFY windowRoleChanged) /** * Returns whether the window is a desktop background window (the one with wallpaper). * See _NET_WM_WINDOW_TYPE_DESKTOP at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool desktopWindow READ isDesktop) /** * Returns whether the window is a dock (i.e. a panel). * See _NET_WM_WINDOW_TYPE_DOCK at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool dock READ isDock) /** * Returns whether the window is a standalone (detached) toolbar window. * See _NET_WM_WINDOW_TYPE_TOOLBAR at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool toolbar READ isToolbar) /** * Returns whether the window is a torn-off menu. * See _NET_WM_WINDOW_TYPE_MENU at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool menu READ isMenu) /** * Returns whether the window is a "normal" window, i.e. an application or any other window * for which none of the specialized window types fit. * See _NET_WM_WINDOW_TYPE_NORMAL at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool normalWindow READ isNormalWindow) /** * Returns whether the window is a dialog window. * See _NET_WM_WINDOW_TYPE_DIALOG at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool dialog READ isDialog) /** * Returns whether the window is a splashscreen. Note that many (especially older) applications * do not support marking their splash windows with this type. * See _NET_WM_WINDOW_TYPE_SPLASH at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool splash READ isSplash) /** * Returns whether the window is a utility window, such as a tool window. * See _NET_WM_WINDOW_TYPE_UTILITY at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool utility READ isUtility) /** * Returns whether the window is a dropdown menu (i.e. a popup directly or indirectly open * from the applications menubar). * See _NET_WM_WINDOW_TYPE_DROPDOWN_MENU at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool dropdownMenu READ isDropdownMenu) /** * Returns whether the window is a popup menu (that is not a torn-off or dropdown menu). * See _NET_WM_WINDOW_TYPE_POPUP_MENU at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool popupMenu READ isPopupMenu) /** * Returns whether the window is a tooltip. * See _NET_WM_WINDOW_TYPE_TOOLTIP at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool tooltip READ isTooltip) /** * Returns whether the window is a window with a notification. * See _NET_WM_WINDOW_TYPE_NOTIFICATION at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool notification READ isNotification) /** * Returns whether the window is a window with a critical notification. */ Q_PROPERTY(bool criticalNotification READ isCriticalNotification) /** * Returns whether the window is an On Screen Display. */ Q_PROPERTY(bool onScreenDisplay READ isOnScreenDisplay) /** * Returns whether the window is a combobox popup. * See _NET_WM_WINDOW_TYPE_COMBO at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool comboBox READ isComboBox) /** * Returns whether the window is a Drag&Drop icon. * See _NET_WM_WINDOW_TYPE_DND at https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(bool dndIcon READ isDNDIcon) /** * Returns the NETWM window type * See https://standards.freedesktop.org/wm-spec/wm-spec-latest.html . */ Q_PROPERTY(int windowType READ windowType) Q_PROPERTY(QStringList activities READ activities NOTIFY activitiesChanged) /** * Whether this Toplevel is managed by KWin (it has control over its placement and other * aspects, as opposed to override-redirect windows that are entirely handled by the application). */ Q_PROPERTY(bool managed READ isClient CONSTANT) /** * Whether this Toplevel represents an already deleted window and only kept for the compositor for animations. */ Q_PROPERTY(bool deleted READ isDeleted CONSTANT) /** * Whether the window has an own shape */ Q_PROPERTY(bool shaped READ shape NOTIFY shapedChanged) /** * Whether the window does not want to be animated on window close. * There are legit reasons for this like a screenshot application which does not want it's * window being captured. */ Q_PROPERTY(bool skipsCloseAnimation READ skipsCloseAnimation WRITE setSkipCloseAnimation NOTIFY skipCloseAnimationChanged) /** * The Id of the Wayland Surface associated with this Toplevel. * On X11 only setups the value is @c 0. */ Q_PROPERTY(quint32 surfaceId READ surfaceId NOTIFY surfaceIdChanged) /** * Interface to the Wayland Surface. * Relevant only in Wayland, in X11 it will be nullptr */ Q_PROPERTY(KWaylandServer::SurfaceInterface *surface READ surface) /** * Whether the window is a popup. */ Q_PROPERTY(bool popupWindow READ isPopupWindow) /** * Whether this Toplevel represents the outline. * * @note It's always @c false if compositing is turned off. */ Q_PROPERTY(bool outline READ isOutline) /** * This property holds a UUID to uniquely identify this Toplevel. */ Q_PROPERTY(QUuid internalId READ internalId CONSTANT) public: explicit Toplevel(); virtual xcb_window_t frameId() const; xcb_window_t window() const; /** * @return a unique identifier for the Toplevel. On X11 same as @ref window */ virtual quint32 windowId() const; /** * Returns the geometry of the pixmap or buffer attached to this Toplevel. * * For X11 clients, this method returns server-side geometry of the Toplevel. * * For Wayland clients, this method returns rectangle that the main surface * occupies on the screen, in global screen coordinates. */ virtual QRect bufferGeometry() const = 0; /** * Returns the extents of invisible portions in the pixmap. * * An X11 pixmap may contain invisible space around the actual contents of the * client. That space is reserved for server-side decoration, which we usually * want to skip when building contents window quads. * * Default implementation returns a margins object with all margins set to 0. */ virtual QMargins bufferMargins() const; /** * Returns the geometry of the Toplevel, excluding invisible portions, e.g. * server-side and client-side drop shadows, etc. */ QRect frameGeometry() const; /** * Returns the geometry of the client window, in global screen coordinates. */ QRect clientGeometry() const; /** * Returns the extents of the server-side decoration. * * Note that the returned margins object will have all margins set to 0 if * the client doesn't have a server-side decoration. * * Default implementation returns a margins object with all margins set to 0. */ virtual QMargins frameMargins() const; /** * The geometry of the Toplevel which accepts input events. This might be larger * than the actual geometry, e.g. to support resizing outside the window. * * Default implementation returns same as geometry. */ virtual QRect inputGeometry() const; QSize size() const; QPoint pos() const; QRect rect() const; int x() const; int y() const; int width() const; int height() const; bool isOnScreen(int screen) const; // true if it's at least partially there bool isOnActiveScreen() const; int screen() const; // the screen where the center is /** * The scale of the screen this window is currently on * @note The buffer scale can be different. * @since 5.12 */ qreal screenScale() const; // /** * Returns the ratio between physical pixels and device-independent pixels for * the attached buffer (or pixmap). * * For X11 clients, this method always returns 1. */ virtual qreal bufferScale() const; virtual QPoint clientPos() const = 0; // inside of geometry() /** * Describes how the client's content maps to the window geometry including the frame. * The default implementation is a 1:1 mapping meaning the frame is part of the content. */ virtual QPoint clientContentPos() const; QSize clientSize() const; /** * Returns a rectangle that the window occupies on the screen, including drop-shadows. */ virtual QRect visibleRect() const; virtual QRect transparentRect() const = 0; virtual bool isClient() const; virtual bool isDeleted() const; // prefer isXXX() instead // 0 for supported types means default for managed/unmanaged types virtual NET::WindowType windowType(bool direct = false, int supported_types = 0) const = 0; bool hasNETSupport() const; bool isDesktop() const; bool isDock() const; bool isToolbar() const; bool isMenu() const; bool isNormalWindow() const; // normal as in 'NET::Normal or NET::Unknown non-transient' bool isDialog() const; bool isSplash() const; bool isUtility() const; bool isDropdownMenu() const; bool isPopupMenu() const; // a context popup, not dropdown, not torn-off bool isTooltip() const; bool isNotification() const; bool isCriticalNotification() const; bool isOnScreenDisplay() const; bool isComboBox() const; bool isDNDIcon() const; virtual bool isLockScreen() const; virtual bool isInputMethod() const; virtual bool isOutline() const; /** * Returns the virtual desktop within the workspace() the client window * is located in, 0 if it isn't located on any special desktop (not mapped yet), * or NET::OnAllDesktops. Do not use desktop() directly, use * isOnDesktop() instead. */ virtual int desktop() const = 0; virtual QVector desktops() const = 0; virtual QStringList activities() const = 0; bool isOnDesktop(int d) const; bool isOnActivity(const QString &activity) const; bool isOnCurrentDesktop() const; bool isOnCurrentActivity() const; bool isOnAllDesktops() const; bool isOnAllActivities() const; virtual QByteArray windowRole() const; QByteArray sessionId() const; QByteArray resourceName() const; QByteArray resourceClass() const; QByteArray wmCommand(); QByteArray wmClientMachine(bool use_localhost) const; const ClientMachine *clientMachine() const; virtual bool isLocalhost() const; xcb_window_t wmClientLeader() const; virtual pid_t pid() const; static bool resourceMatch(const Toplevel* c1, const Toplevel* c2); bool readyForPainting() const; // true if the window has been already painted its contents xcb_visualid_t visual() const; bool shape() const; QRegion inputShape() const; virtual void setOpacity(double opacity); virtual double opacity() const; int depth() const; bool hasAlpha() const; virtual bool setupCompositing(); virtual void finishCompositing(ReleaseReason releaseReason = ReleaseReason::Release); Q_INVOKABLE void addRepaint(const QRect& r); Q_INVOKABLE void addRepaint(const QRegion& r); Q_INVOKABLE void addRepaint(int x, int y, int w, int h); Q_INVOKABLE void addLayerRepaint(const QRect& r); Q_INVOKABLE void addLayerRepaint(const QRegion& r); Q_INVOKABLE void addLayerRepaint(int x, int y, int w, int h); Q_INVOKABLE virtual void addRepaintFull(); // these call workspace->addRepaint(), but first transform the damage if needed void addWorkspaceRepaint(const QRect& r); void addWorkspaceRepaint(int x, int y, int w, int h); QRegion repaints() const; void resetRepaints(); QRegion damage() const; void resetDamage(); EffectWindowImpl* effectWindow(); const EffectWindowImpl* effectWindow() const; /** * Window will be temporarily painted as if being at the top of the stack. * Only available if Compositor is active, if not active, this method is a no-op. */ void elevate(bool elevate); /** * Returns the pointer to the Toplevel's Shadow. A Shadow * is only available if Compositing is enabled and the corresponding X window * has the Shadow property set. * @returns The Shadow belonging to this Toplevel, @c null if there's no Shadow. */ const Shadow *shadow() const; Shadow *shadow(); /** * Updates the Shadow associated with this Toplevel from X11 Property. * Call this method when the Property changes or Compositing is started. */ void updateShadow(); /** * Whether the Toplevel currently wants the shadow to be rendered. Default * implementation always returns @c true. */ virtual bool wantsShadowToBeRendered() const; /** * This method returns the area that the Toplevel window reports to be opaque. * It is supposed to only provide valuable information if hasAlpha is @c true . * @see hasAlpha */ const QRegion& opaqueRegion() const; virtual Layer layer() const = 0; /** * Resets the damage state and sends a request for the damage region. * A call to this function must be followed by a call to getDamageRegionReply(), * or the reply will be leaked. * * Returns true if the window was damaged, and false otherwise. */ bool resetAndFetchDamage(); /** * Gets the reply from a previous call to resetAndFetchDamage(). * Calling this function is a no-op if there is no pending reply. * Call damage() to return the fetched region. */ void getDamageRegionReply(); bool skipsCloseAnimation() const; void setSkipCloseAnimation(bool set); quint32 surfaceId() const; KWaylandServer::SurfaceInterface *surface() const; void setSurface(KWaylandServer::SurfaceInterface *surface); const QSharedPointer &internalFramebufferObject() const; QImage internalImageObject() const; /** * @returns Transformation to map from global to window coordinates. * * Default implementation returns a translation on negative pos(). * @see pos */ virtual QMatrix4x4 inputTransformation() const; /** * The window has a popup grab. This means that when it got mapped the * parent window had an implicit (pointer) grab. * * Normally this is only relevant for transient windows. * * Once the popup grab ends (e.g. pointer press outside of any Toplevel of * the client), the method popupDone should be invoked. * * The default implementation returns @c false. * @see popupDone * @since 5.10 */ virtual bool hasPopupGrab() const { return false; } /** * This method should be invoked for Toplevels with a popup grab when * the grab ends. * * The default implementation does nothing. * @see hasPopupGrab * @since 5.10 */ virtual void popupDone() {}; /** * @brief Finds the Toplevel matching the condition expressed in @p func in @p list. * * The method is templated to operate on either a list of Toplevels or on a list of * a subclass type of Toplevel. * @param list The list to search in * @param func The condition function (compare std::find_if) * @return T* The found Toplevel or @c null if there is no matching Toplevel */ template static T *findInList(const QList &list, std::function func); /** * Whether the window is a popup. * * Popups can be used to implement popup menus, tooltips, combo boxes, etc. * * @since 5.15 */ virtual bool isPopupWindow() const; /** * A UUID to uniquely identify this Toplevel independent of windowing system. */ QUuid internalId() const { return m_internalId; } Q_SIGNALS: void opacityChanged(KWin::Toplevel* toplevel, qreal oldOpacity); void damaged(KWin::Toplevel* toplevel, const QRect& damage); void inputTransformationChanged(); /** * This signal is emitted when the Toplevel's frame geometry changes. * @deprecated since 5.19, use frameGeometryChanged instead */ void geometryChanged(); void geometryShapeChanged(KWin::Toplevel* toplevel, const QRect& old); void paddingChanged(KWin::Toplevel* toplevel, const QRect& old); void windowClosed(KWin::Toplevel* toplevel, KWin::Deleted* deleted); void windowShown(KWin::Toplevel* toplevel); void windowHidden(KWin::Toplevel* toplevel); /** * Signal emitted when the window's shape state changed. That is if it did not have a shape * and received one or if the shape was withdrawn. Think of Chromium enabling/disabling KWin's * decoration. */ void shapedChanged(); /** * Emitted whenever the state changes in a way, that the Compositor should * schedule a repaint of the scene. */ void needsRepaint(); void activitiesChanged(KWin::Toplevel* toplevel); /** * Emitted whenever the Toplevel's screen changes. This can happen either in consequence to * a screen being removed/added or if the Toplevel's geometry changes. * @since 4.11 */ void screenChanged(); void skipCloseAnimationChanged(); /** * Emitted whenever the window role of the window changes. * @since 5.0 */ void windowRoleChanged(); /** * Emitted whenever the window class name or resource name of the window changes. * @since 5.0 */ void windowClassChanged(); /** * Emitted when a Wayland Surface gets associated with this Toplevel. * @since 5.3 */ void surfaceIdChanged(quint32); /** * @since 5.4 */ void hasAlphaChanged(); /** * Emitted whenever the Surface for this Toplevel changes. */ void surfaceChanged(); /* * Emitted when the client's screen changes onto a screen of a different scale * or the screen we're on changes * @since 5.12 */ void screenScaleChanged(); /** * Emitted whenever the client's shadow changes. * @since 5.15 */ void shadowChanged(); /** * This signal is emitted when the Toplevel's buffer geometry changes. */ void bufferGeometryChanged(KWin::Toplevel *toplevel, const QRect &oldGeometry); /** * This signal is emitted when the Toplevel's frame geometry changes. */ void frameGeometryChanged(KWin::Toplevel *toplevel, const QRect &oldGeometry); /** * This signal is emitted when the Toplevel's client geometry has changed. */ void clientGeometryChanged(KWin::Toplevel *toplevel, const QRect &oldGeometry); protected Q_SLOTS: /** * Checks whether the screen number for this Toplevel changed and updates if needed. * Any method changing the geometry of the Toplevel should call this method. */ void checkScreen(); void setupCheckScreenConnection(); void removeCheckScreenConnection(); void setReadyForPainting(); protected: ~Toplevel() override; void setWindowHandles(xcb_window_t client); void detectShape(xcb_window_t id); virtual void propertyNotifyEvent(xcb_property_notify_event_t *e); virtual void damageNotifyEvent(); virtual void clientMessageEvent(xcb_client_message_event_t *e); void discardWindowPixmap(); void addDamageFull(); virtual void addDamage(const QRegion &damage); Xcb::Property fetchWmClientLeader() const; void readWmClientLeader(Xcb::Property &p); void getWmClientLeader(); void getWmClientMachine(); /** * @returns Whether there is a compositor and it is active. */ bool compositing() const; /** * This function fetches the opaque region from this Toplevel. * Will only be called on corresponding property changes and for initialization. */ void getWmOpaqueRegion(); void getResourceClass(); void setResourceClass(const QByteArray &name, const QByteArray &className = QByteArray()); Xcb::Property fetchSkipCloseAnimation() const; void readSkipCloseAnimation(Xcb::Property &prop); void getSkipCloseAnimation(); virtual void debug(QDebug& stream) const = 0; void copyToDeleted(Toplevel* c); void disownDataPassedToDeleted(); friend QDebug& operator<<(QDebug& stream, const Toplevel*); void deleteEffectWindow(); void setDepth(int depth); QRect m_frameGeometry; QRect m_clientGeometry; xcb_visualid_t m_visual; int bit_depth; NETWinInfo* info; bool ready_for_painting; QRegion repaints_region; // updating, repaint just requires repaint of that area QRegion layer_repaints_region; /** * An FBO object KWin internal windows might render to. */ QSharedPointer m_internalFBO; QImage m_internalImage; protected: bool m_isDamaged; private: // when adding new data members, check also copyToDeleted() QUuid m_internalId; Xcb::Window m_client; xcb_damage_damage_t damage_handle; QRegion damage_region; // damage is really damaged window (XDamage) and texture needs bool is_shape; EffectWindowImpl* effect_window; QByteArray resource_name; QByteArray resource_class; ClientMachine *m_clientMachine; xcb_window_t m_wmClientLeader; bool m_damageReplyPending; QRegion opaque_region; xcb_xfixes_fetch_region_cookie_t m_regionCookie; int m_screen; bool m_skipCloseAnimation; quint32 m_surfaceId = 0; KWaylandServer::SurfaceInterface *m_surface = nullptr; // when adding new data members, check also copyToDeleted() qreal m_screenScale = 1.0; }; inline xcb_window_t Toplevel::window() const { return m_client; } inline void Toplevel::setWindowHandles(xcb_window_t w) { Q_ASSERT(!m_client.isValid() && w != XCB_WINDOW_NONE); m_client.reset(w, false); } inline QRect Toplevel::clientGeometry() const { return m_clientGeometry; } inline QSize Toplevel::clientSize() const { return m_clientGeometry.size(); } inline QRect Toplevel::frameGeometry() const { return m_frameGeometry; } inline QSize Toplevel::size() const { return m_frameGeometry.size(); } inline QPoint Toplevel::pos() const { return m_frameGeometry.topLeft(); } inline int Toplevel::x() const { return m_frameGeometry.x(); } inline int Toplevel::y() const { return m_frameGeometry.y(); } inline int Toplevel::width() const { return m_frameGeometry.width(); } inline int Toplevel::height() const { return m_frameGeometry.height(); } inline QRect Toplevel::rect() const { return QRect(0, 0, width(), height()); } inline bool Toplevel::readyForPainting() const { return ready_for_painting; } inline xcb_visualid_t Toplevel::visual() const { return m_visual; } inline bool Toplevel::isDesktop() const { return windowType() == NET::Desktop; } inline bool Toplevel::isDock() const { return windowType() == NET::Dock; } inline bool Toplevel::isMenu() const { return windowType() == NET::Menu; } inline bool Toplevel::isToolbar() const { return windowType() == NET::Toolbar; } inline bool Toplevel::isSplash() const { return windowType() == NET::Splash; } inline bool Toplevel::isUtility() const { return windowType() == NET::Utility; } inline bool Toplevel::isDialog() const { return windowType() == NET::Dialog; } inline bool Toplevel::isNormalWindow() const { return windowType() == NET::Normal; } inline bool Toplevel::isDropdownMenu() const { return windowType() == NET::DropdownMenu; } inline bool Toplevel::isPopupMenu() const { return windowType() == NET::PopupMenu; } inline bool Toplevel::isTooltip() const { return windowType() == NET::Tooltip; } inline bool Toplevel::isNotification() const { return windowType() == NET::Notification; } inline bool Toplevel::isCriticalNotification() const { return windowType() == NET::CriticalNotification; } inline bool Toplevel::isOnScreenDisplay() const { return windowType() == NET::OnScreenDisplay; } inline bool Toplevel::isComboBox() const { return windowType() == NET::ComboBox; } inline bool Toplevel::isDNDIcon() const { return windowType() == NET::DNDIcon; } inline bool Toplevel::isLockScreen() const { return false; } inline bool Toplevel::isInputMethod() const { return false; } inline bool Toplevel::isOutline() const { return false; } inline QRegion Toplevel::damage() const { return damage_region; } inline QRegion Toplevel::repaints() const { return repaints_region.translated(pos()) | layer_repaints_region; } inline bool Toplevel::shape() const { return is_shape; } inline int Toplevel::depth() const { return bit_depth; } inline bool Toplevel::hasAlpha() const { return depth() == 32; } inline const QRegion& Toplevel::opaqueRegion() const { return opaque_region; } inline EffectWindowImpl* Toplevel::effectWindow() { return effect_window; } inline const EffectWindowImpl* Toplevel::effectWindow() const { return effect_window; } inline bool Toplevel::isOnAllDesktops() const { return kwinApp()->operationMode() == Application::OperationModeWaylandOnly || kwinApp()->operationMode() == Application::OperationModeXwayland //Wayland ? desktops().isEmpty() //X11 : desktop() == NET::OnAllDesktops; } inline bool Toplevel::isOnAllActivities() const { return activities().isEmpty(); } inline bool Toplevel::isOnDesktop(int d) const { return (kwinApp()->operationMode() == Application::OperationModeWaylandOnly || kwinApp()->operationMode() == Application::OperationModeXwayland ? desktops().contains(VirtualDesktopManager::self()->desktopForX11Id(d)) : desktop() == d ) || isOnAllDesktops(); } inline bool Toplevel::isOnActivity(const QString &activity) const { return activities().isEmpty() || activities().contains(activity); } inline bool Toplevel::isOnCurrentDesktop() const { return isOnDesktop(VirtualDesktopManager::self()->current()); } inline QByteArray Toplevel::resourceName() const { return resource_name; // it is always lowercase } inline QByteArray Toplevel::resourceClass() const { return resource_class; // it is always lowercase } inline const ClientMachine *Toplevel::clientMachine() const { return m_clientMachine; } inline quint32 Toplevel::surfaceId() const { return m_surfaceId; } inline KWaylandServer::SurfaceInterface *Toplevel::surface() const { return m_surface; } inline const QSharedPointer &Toplevel::internalFramebufferObject() const { return m_internalFBO; } inline QImage Toplevel::internalImageObject() const { return m_internalImage; } inline QPoint Toplevel::clientContentPos() const { return QPoint(0, 0); } template inline T *Toplevel::findInList(const QList &list, std::function func) { static_assert(std::is_base_of::value, "U must be derived from T"); const auto it = std::find_if(list.begin(), list.end(), func); if (it == list.end()) { return nullptr; } return *it; } inline bool Toplevel::isPopupWindow() const { switch (windowType()) { case NET::ComboBox: case NET::DropdownMenu: case NET::PopupMenu: case NET::Tooltip: return true; default: return false; } } QDebug& operator<<(QDebug& stream, const Toplevel*); } // namespace Q_DECLARE_METATYPE(KWin::Toplevel*) #endif